Player Matchup

Cabrakan
Cabrakan
Baxxstarxd
Cabrakan
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 106L
1,287 Elo+
Party 3
Arachne
Arachne
MakeMeLose
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 53L
1,324 Elo+
Solo
Heimdallr
Heimdallr
chikiqbog123
Heimdallr
Level 29
God Stats
13W - 21L
1,209 SR
Queue Stats
208W - 234L
1,249 Elo+
Party 3
Vamana
Vamana
druvca
Vamana
Level 26
God Stats
7W - 11L
1,376 SR
Queue Stats
62W - 116L
1,241 Elo+
Party 3
Aphrodite
Aphrodite
paradaiscraft
Aphrodite
Level 29
God Stats
20W - 17L
1,646 SR
Queue Stats
34W - 49L
1,406 Elo+
Party 3
Team Averages
Level 28
1,446 SR
1,301 Elo+

VS

Team Averages
Level 14
1,474 SR
1,207 Elo+
Vamana
Vamana
NevyebivaisyaSyk
Vamana
Level 5
God Stats
0W - 2L
1,237 SR
Queue Stats
0W - 7L
992 Elo+
Party 1
Hun Batz
Hun Batz
No63
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,141 Elo+
Party 1
Nu Wa
Nu Wa
SailorDiao
Nu Wa
Level 26
God Stats
6W - 5L
1,450 SR
Queue Stats
53W - 58L
1,387 Elo+
Solo
Danzaburou
Danzaburou
Wobbli
Danzaburou
Level 18
God Stats
59W - 44L
1,513 SR
Queue Stats
169W - 203L
1,262 Elo+
Party 2
Cthulhu
Cthulhu
l0ckD2wN
Cthulhu
Level 17
God Stats
4W - 3L
1,670 SR
Queue Stats
109W - 147L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Baxxstarxd
Cabrakan
17
14 / 0 / 3
11,409
570
17,970
12,679
8,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
MakeMeLose
Arachne
14
8 / 3 / 2
9,511
476
9,372
12,255
5,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
chikiqbog123
Heimdallr
17
6 / 3 / 6
10,435
522
8,714
12,678
5,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
druvca
Vamana
16
2 / 2 / 4
9,710
486
6,538
12,049
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
paradaiscraft
Aphrodite
16
0 / 1 / 14
10,250
513
6,057
11,697
7,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,457
373
3,482
12,322
7,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
No63
Hun Batz
13
1 / 6 / 1
8,122
406
5,926
12,720
4,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
16
7 / 8 / 0
10,182
509
15,716
11,225
3,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Wobbli
Danzaburou
11
0 / 7 / 1
7,780
389
6,332
13,433
4,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
l0ckD2wN
Cthulhu
12
1 / 4 / 2
8,230
412
7,527
15,058
12,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
30
Kills
9
9
Deaths
30
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Baxxstarxd
Cabrakan
14
0
3
15.5
W
Arachne
MakeMeLose
Arachne
8
3
2
3
L
0
5
2
0.2
L
Hun Batz
No63
Hun Batz
1
6
1
0.25
L
Nu Wa
7
8
0
0.88
L
Danzaburou
Wobbli
Danzaburou
0
7
1
0.07
W
Heimdallr
chikiqbog123
Heimdallr
6
3
6
3
W
Vamana
druvca
Vamana
2
2
4
2
L
Cthulhu
l0ckD2wN
Cthulhu
1
4
2
0.5
W
Aphrodite
paradaiscraft
Aphrodite
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,651
Damage
38,983
61,358
Taken
64,758
33,100
Mitigated
30,697
26,060
Healing
9,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Baxxstarxd
Cabrakan
17,970
959
0
230
12,679
8,554
0
5,397
7,282
65,002
0
W
Arachne
MakeMeLose
Arachne
9,372
6,915
0
1,594
12,255
5,391
143
3,210
9,045
0
43,550
L
3,482
1,749
0
1,697
12,322
7,055
21
2,178
10,064
0
24,379
L
Hun Batz
No63
Hun Batz
5,926
1,272
0
1,377
12,720
4,186
0
2,680
10,022
0
46,085
L
Nu Wa
15,716
3,974
0
531
11,225
3,079
0
7,037
3,884
64,888
0
L
Danzaburou
Wobbli
Danzaburou
6,332
1,186
0
2,508
13,433
4,003
1,324
4,985
8,270
0
35,441
W
Heimdallr
chikiqbog123
Heimdallr
8,714
4,484
0
1,564
12,678
5,426
2,552
5,624
7,054
0
76,616
W
Vamana
druvca
Vamana
6,538
4,261
0
4,960
12,049
5,999
1,865
3,020
9,029
0
54,778
L
Cthulhu
l0ckD2wN
Cthulhu
7,527
157
91
3,143
15,058
12,374
224
6,397
8,487
35,135
0
W
Aphrodite
paradaiscraft
Aphrodite
6,057
826
8,836
8,876
11,697
7,730
664
5,992
5,705
27,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,315
Gold Earned
41,771
481
Minions Killed
340
0
Camps Cleared
0
1,911,425
Distance Traveled
1,760,107
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,409
570
105
5
0
390,058
1
W
Arachne
9,511
476
84
4
0
396,552
1
L
Vamana
7,457
373
38
2
0
388,687
1
L
Hun Batz
8,122
406
72
4
0
328,440
1
L
Nu Wa
10,182
509
107
5
0
343,929
0
L
Danzaburou
7,780
389
81
4
0
376,211
0
W
Heimdallr
10,435
522
148
7
0
377,847
2
W
Vamana
9,710
486
110
6
0
357,850
0
L
Cthulhu
8,230
412
42
2
0
322,840
2
W
Aphrodite
10,250
513
34
2
0
389,118
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role