Player Matchup

Vulcan
Vulcan
Diksee_N0rmus
Vulcan
Level 139
God Stats
2W - 4L
1,422 SR
Queue Stats
58W - 48L
1,555 Elo+
Party 1
Neith
Neith
Papa_Ice_Bridge
Neith
Level 125
God Stats
1W - 3L
1,803 SR
Queue Stats
71W - 62L
1,595 Elo+
Party 1
Horus
Horus
Uncle_McSweat
Horus
Level 149
God Stats
0W - 4L
1,617 SR
Queue Stats
39W - 44L
1,511 Elo+
Party 1
Da Ji
Da Ji
ostrichscottrich
Da Ji
Level 102
God Stats
9W - 5L
1,727 SR
Queue Stats
68W - 65L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
sjpeagles73
Cthulhu
Level 27
God Stats
3W - 3L
1,687 SR
Queue Stats
3W - 3L
1,523 Elo+
Party 1
Team Averages
Level 108
1,651 SR
1,550 Elo+

VS

Team Averages
Level 78
1,514 SR
1,683 Elo+
Jormungandr
Jormungandr
FrogDispenser
Jormungandr
Level 49
God Stats
12W - 4L
1,765 SR
Queue Stats
39W - 12L
1,758 Elo+
Party 2
Eset
Eset
HentaiHenry
Eset
Level 160
God Stats
2W - 1L
1,469 SR
Queue Stats
107W - 70L
1,721 Elo+
Party 2
Horus
Horus
Raiden996
Horus
Level 108
God Stats
1W - 0L
1,153 SR
Queue Stats
180W - 186L
1,546 Elo+
Party 3
Heimdallr
Heimdallr
Scopher
Heimdallr
Level 46
God Stats
4W - 0L
1,749 SR
Queue Stats
9W - 1L
1,962 Elo+
Party 2
Hou Yi
Hou Yi
TwitchSardoTV
Hou Yi
Level 29
God Stats
9W - 16L
1,436 SR
Queue Stats
38W - 55L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 3
7,689
591
9,559
12,303
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 3 / 4
9,947
765
11,739
11,131
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 4
8,631
664
5,884
16,704
13,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 5 / 2
10,351
796
8,903
10,745
4,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
sjpeagles73
Cthulhu
16
0 / 6 / 3
8,334
641
3,939
14,853
11,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FrogDispenser
Jormungandr
17
4 / 1 / 17
11,767
905
11,759
18,271
12,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
21 / 0 / 4
14,510
1,116
29,548
8,363
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
Raiden996
Horus
15
0 / 2 / 11
8,487
653
6,052
11,132
8,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Scopher
Heimdallr
14
0 / 2 / 14
8,731
672
4,952
10,188
6,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 6 / 9
9,481
729
4,668
8,795
2,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
82
11
Kills
27
27
Deaths
11
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
Jormungandr
FrogDispenser
Jormungandr
4
1
17
12.5
W
21
0
4
23
L
3
3
4
1.67
W
Horus
Raiden996
Horus
0
2
11
2.75
W
Heimdallr
Scopher
Heimdallr
0
2
14
3.5
W
2
6
9
1.08
L
1
5
4
0.6
L
7
5
2
1.6
L
Cthulhu
sjpeagles73
Cthulhu
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,024
Damage
56,979
65,736
Taken
56,749
37,156
Mitigated
34,436
10,195
Healing
13,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,559
4,096
0
524
12,303
4,007
1
8,161
4,067
29,734
0
W
Jormungandr
FrogDispenser
Jormungandr
11,759
3,805
585
4,994
18,271
12,687
797
5,286
12,752
38,231
0
W
29,548
2,963
535
2,288
8,363
4,021
1,609
1,468
6,895
63,114
0
L
11,739
4,921
0
3,920
11,131
3,914
1,588
7,109
3,997
0
51,184
W
Horus
Raiden996
Horus
6,052
3,021
1,414
1,750
11,132
8,685
307
1,928
9,100
0
18,501
W
Heimdallr
Scopher
Heimdallr
4,952
1,507
0
624
10,188
6,297
699
2,450
7,630
0
19,466
W
4,668
1,755
933
698
8,795
2,746
1,605
1,975
6,762
0
22,790
L
5,884
2,264
1,092
2,728
16,704
13,626
75
8,166
8,338
0
10,999
L
8,903
1,460
0
488
10,745
4,454
0
6,893
3,777
0
18,504
L
Cthulhu
sjpeagles73
Cthulhu
3,939
185
504
939
14,853
11,155
315
11,100
3,683
28,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,952
Gold Earned
52,976
267
Minions Killed
280
5
Camps Cleared
6
1,108,497
Distance Traveled
1,207,433
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,689
591
61
5
1
221,965
2
W
Jormungandr
11,767
905
57
4
0
249,944
0
W
Eset
14,510
1,116
101
8
4
262,492
0
L
Neith
9,947
765
98
8
2
191,738
2
W
Horus
8,487
653
30
2
2
262,735
1
W
Heimdallr
8,731
672
36
3
0
224,989
0
W
Hou Yi
9,481
729
56
4
0
207,273
0
L
Horus
8,631
664
7
1
0
249,488
2
L
Da Ji
10,351
796
26
2
2
223,917
1
L
Cthulhu
8,334
641
75
6
0
221,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role