Player Matchup

Ymir
Ymir
Ilumina06200
Ymir
Level 33
God Stats
3W - 4L
1,665 SR
Queue Stats
4W - 8L
1,238 Elo+
Party 2
Bellona
Bellona
NeoHurt
Bellona
Level 29
God Stats
4W - 0L
1,568 SR
Queue Stats
4W - 1L
1,637 Elo+
Party 2
Scylla
Scylla
Puma067542
Scylla
Level 5
God Stats
2W - 1L
1,720 SR
Queue Stats
2W - 6L
1,196 Elo+
Solo
Kukulkan
Kukulkan
Wartage
Kukulkan
Level 18
God Stats
1W - 0L
1,561 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
gioversa
Danzaburou
Level 28
God Stats
1W - 0L
1,614 SR
Queue Stats
2W - 1L
1,514 Elo+
Party 2
Team Averages
Level 23
1,626 SR
1,417 Elo+

VS

Team Averages
Level 19
1,490 SR
1,319 Elo+
Ares
Ares
AndroxusPro
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,348 Elo+
Party 1
Cthulhu
Cthulhu
IronSnake3888
Cthulhu
Level 12
God Stats
27W - 15L
1,500 SR
Queue Stats
47W - 59L
1,135 Elo+
Party 1
Neith
Neith
Run_Away_Rhogar
Neith
Level 29
God Stats
25W - 16L
1,545 SR
Queue Stats
210W - 224L
1,485 Elo+
Solo
Merlin
Merlin
Smoke341
Merlin
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 48L
1,336 Elo+
Solo
Thanatos
Thanatos
deathbatjambo
Thanatos
Level 23
God Stats
39W - 36L
1,405 SR
Queue Stats
266W - 266L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 11
13,173
527
22,250
25,069
31,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Bellona
NeoHurt
Bellona
18
8 / 4 / 8
12,134
485
12,189
18,315
19,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
Puma067542
Scylla
16
3 / 10 / 1
10,572
423
6,968
13,661
5,078
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
Wartage
Kukulkan
19
9 / 3 / 10
13,816
553
14,746
11,851
5,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
gioversa
Danzaburou
16
4 / 7 / 10
11,710
468
16,648
18,288
8,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 5
9,889
396
4,019
24,248
18,912
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
14
0 / 10 / 7
10,629
425
7,823
23,077
15,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 8 / 6
10,324
413
11,694
17,639
6,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Merlin
Smoke341
Merlin
17
8 / 8 / 6
11,409
456
18,481
22,028
7,583
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
deathbatjambo
Thanatos
19
13 / 3 / 2
13,091
524
10,662
15,236
6,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
51
37
Kills
25
27
Deaths
39
40
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
10
5
0.45
W
13
3
11
6.17
L
Cthulhu
0
10
7
0.35
W
Bellona
NeoHurt
Bellona
8
4
8
3
W
Scylla
Puma067542
Scylla
3
10
1
0.35
L
2
8
6
0.63
L
Merlin
Smoke341
Merlin
8
8
6
1.38
W
Kukulkan
Wartage
Kukulkan
9
3
10
4.67
L
Thanatos
deathbatjambo
Thanatos
13
3
2
4.67
W
Danzaburou
gioversa
Danzaburou
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,801
Damage
52,679
87,184
Taken
102,228
69,969
Mitigated
54,273
8,781
Healing
26,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,019
468
0
1,800
24,248
18,912
469
9,434
14,649
30,194
0
W
22,250
3,364
1,295
5,243
25,069
31,474
1,071
8,146
16,923
58,107
0
L
Cthulhu
7,823
592
244
78
23,077
15,339
417
5,992
16,891
41,709
0
W
Bellona
NeoHurt
Bellona
12,189
5,523
0
315
18,315
19,595
3,385
8,125
10,190
0
63,274
W
Scylla
Puma067542
Scylla
6,968
1,448
0
0
13,661
5,078
1,407
6,031
7,630
38,220
0
L
11,694
4,830
0
4,167
17,639
6,119
368
12,263
4,966
0
56,031
L
Merlin
Smoke341
Merlin
18,481
3,501
440
5,113
22,028
7,583
684
12,326
9,662
50,262
0
W
Kukulkan
Wartage
Kukulkan
14,746
1,616
0
0
11,851
5,724
2,460
1,820
10,031
75,908
0
L
Thanatos
deathbatjambo
Thanatos
10,662
5,091
1,175
13,320
15,236
6,320
42
3,092
12,096
0
75,838
W
Danzaburou
gioversa
Danzaburou
16,648
7,827
0
1,928
18,288
8,098
1,731
6,201
12,087
0
66,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,405
Gold Earned
55,342
461
Minions Killed
378
0
Camps Cleared
0
2,181,430
Distance Traveled
1,841,128
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,889
396
45
2
0
377,860
0
W
Ymir
13,173
527
77
3
0
444,198
0
L
Cthulhu
10,629
425
57
2
0
361,320
2
W
Bellona
12,134
485
103
4
0
531,347
0
W
Scylla
10,572
423
71
3
0
327,019
2
L
Neith
10,324
413
95
4
0
349,449
3
L
Merlin
11,409
456
61
2
0
293,121
0
W
Kukulkan
13,816
553
130
5
0
453,500
0
L
Thanatos
13,091
524
120
5
0
459,378
1
W
Danzaburou
11,710
468
80
3
0
425,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role