Player Matchup

Ah Puch
Ah Puch
DARPJR21
Ah Puch
Level 17
God Stats
50W - 25L
1,704 SR
Queue Stats
96W - 78L
1,560 Elo+
Solo
Ratatoskr
Ratatoskr
SolluxCaptorKin
Ratatoskr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,162 Elo+
Party 1
Serqet
Serqet
T Xplicit T
Serqet
Level 17
God Stats
7W - 4L
1,656 SR
Queue Stats
12W - 5L
1,552 Elo+
Solo
Nemesis
Nemesis
hotwheelys
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,707 Elo+
Party 1
Nike
Nike
jording123
Nike
Level 29
God Stats
1W - 2L
1,438 SR
Queue Stats
4W - 13L
1,294 Elo+
Solo
Team Averages
Level 14
1,559 SR
1,455 Elo+

VS

Team Averages
Level 16
1,417 SR
1,486 Elo+
Thanatos
Thanatos
SweetBella
Thanatos
Level 25
God Stats
4W - 8L
1,300 SR
Queue Stats
145W - 138L
1,444 Elo+
Solo
Kukulkan
Kukulkan
Vizienta
Kukulkan
Level 28
God Stats
17W - 7L
1,525 SR
Queue Stats
165W - 132L
1,522 Elo+
Solo
Bellona
Bellona
aucher_123
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,228 Elo+
Solo
Neith
Neith
bhavana3878
Neith
Level 8
God Stats
1W - 4L
1,046 SR
Queue Stats
96W - 133L
1,647 Elo+
Solo
Hercules
Hercules
tito-flex
Hercules
Level 16
God Stats
12W - 6L
1,716 SR
Queue Stats
109W - 83L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DARPJR21
Ah Puch
20
10 / 0 / 13
18,233
1,073
42,252
7,137
2,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
SolluxCaptorKin
Ratatoskr
20
1 / 13 / 11
14,406
847
3,450
25,590
10,160
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Serqet
20
8 / 10 / 12
16,508
971
23,516
29,872
20,494
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
hotwheelys
Nemesis
16
0 / 2 / 0
11,879
699
385
2,088
529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

20
8 / 4 / 12
17,127
1,007
21,065
29,208
17,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SweetBella
Thanatos
20
13 / 11 / 12
16,543
973
18,772
24,679
10,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Vizienta
Kukulkan
20
9 / 1 / 11
17,523
1,031
21,548
10,269
8,898
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
aucher_123
Bellona
17
0 / 3 / 4
12,079
711
271
3,479
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
2 / 7 / 15
15,390
905
20,603
20,047
8,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
tito-flex
Hercules
20
5 / 5 / 19
15,748
926
23,802
39,143
41,937
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
90
27
Kills
29
29
Deaths
27
48
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DARPJR21
Ah Puch
10
0
13
16.5
L
Ratatoskr
SolluxCaptorKin
Ratatoskr
1
13
11
0.5
W
Thanatos
SweetBella
Thanatos
13
11
12
1.73
L
Serqet
8
10
12
1.4
W
Kukulkan
Vizienta
Kukulkan
9
1
11
14.5
W
Bellona
aucher_123
Bellona
0
3
4
0.67
W
2
7
15
1.36
L
Nemesis
hotwheelys
Nemesis
0
2
0
0
L
8
4
12
3.5
W
Hercules
tito-flex
Hercules
5
5
19
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,668
Damage
84,996
93,895
Taken
97,617
51,437
Mitigated
71,181
10,125
Healing
21,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DARPJR21
Ah Puch
42,252
374
1,672
2,020
7,137
2,966
0
1,558
5,529
98,371
0
L
Ratatoskr
SolluxCaptorKin
Ratatoskr
3,450
877
0
1,627
25,590
10,160
0
5,389
19,440
0
16,198
W
Thanatos
SweetBella
Thanatos
18,772
8,703
0
5,767
24,679
10,022
0
13,677
11,002
0
32,738
L
Serqet
23,516
8,291
0
1,234
29,872
20,494
0
11,456
16,644
0
30,297
W
Kukulkan
Vizienta
Kukulkan
21,548
3,094
449
1,903
10,269
8,898
0
5,266
4,367
66,647
0
W
Bellona
aucher_123
Bellona
271
91
0
141
3,479
1,618
0
574
2,877
0
2,360
W
20,603
8,929
0
2,261
20,047
8,706
0
6,295
13,666
0
61,988
L
Nemesis
hotwheelys
Nemesis
385
385
0
0
2,088
529
0
514
1,531
0
860
L
21,065
6,172
0
3,572
29,208
17,288
0
7,531
20,798
0
69,798
W
Hercules
tito-flex
Hercules
23,802
5,017
0
10,602
39,143
41,937
0
16,440
20,358
14,504
27,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,153
Gold Earned
77,283
291
Minions Killed
310
6
Camps Cleared
5
1,242,155
Distance Traveled
1,228,047
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
18,233
1,073
122
7
0
299,597
3
L
Ratatoskr
14,406
847
28
2
0
219,548
0
W
Thanatos
16,543
973
25
1
1
290,005
1
L
Serqet
16,508
971
17
1
2
312,943
0
W
Kukulkan
17,523
1,031
154
9
1
264,571
0
W
Bellona
12,079
711
1
0
0
46,539
0
W
Neith
15,390
905
95
6
3
286,718
1
L
Nemesis
11,879
699
4
0
0
44,935
0
L
Nike
17,127
1,007
120
7
4
365,132
0
W
Hercules
15,748
926
35
2
0
340,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role