Player Matchup

Bellona
Bellona
Ac0rnZ
Bellona
Level 26
God Stats
5W - 5L
1,667 SR
Queue Stats
169W - 175L
1,563 Elo+
Party 1
Zeus
Zeus
ChiChiOppai
Zeus
Level 22
God Stats
9W - 4L
1,951 SR
Queue Stats
150W - 177L
1,436 Elo+
Solo
Cthulhu
Cthulhu
McCrip
Cthulhu
Level 22
God Stats
12W - 11L
1,643 SR
Queue Stats
356W - 371L
1,480 Elo+
Party 1
Chiron
Chiron
Seabiscuit564
Chiron
Level 39
God Stats
65W - 43L
1,719 SR
Queue Stats
506W - 464L
1,578 Elo+
Party 1
Hades
Hades
velociiraptor
Hades
Level 25
God Stats
3W - 0L
1,718 SR
Queue Stats
77W - 62L
1,572 Elo+
Solo
Team Averages
Level 27
1,740 SR
1,526 Elo+

VS

Team Averages
Level 13
1,682 SR
1,648 Elo+
Thor
Thor
Jonasbro97
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Anubis
Anubis
Vermacious
Anubis
Level 24
God Stats
2W - 2L
1,842 SR
Queue Stats
8W - 6L
1,732 Elo+
Solo
Izanami
Izanami
YMayo
Izanami
Level 15
God Stats
16W - 10L
1,673 SR
Queue Stats
18W - 14L
1,648 Elo+
Party 2
Nu Wa
Nu Wa
YungKoller
Nu Wa
Level 15
God Stats
7W - 4L
1,640 SR
Queue Stats
22W - 16L
1,641 Elo+
Party 2
Cerberus
Cerberus
fuurk
Cerberus
Level 12
God Stats
7W - 6L
1,755 SR
Queue Stats
17W - 11L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ac0rnZ
Bellona
14
1 / 1 / 3
8,168
511
5,570
10,791
9,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
11 / 1 / 3
10,211
638
9,232
6,976
2,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
McCrip
Cthulhu
13
2 / 0 / 8
8,238
515
3,274
8,419
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
5 / 2 / 1
8,556
535
6,978
6,971
2,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 0 / 6
9,481
593
7,695
7,505
3,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,245
453
2,240
10,365
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Vermacious
Anubis
11
1 / 6 / 0
7,051
441
6,610
10,508
5,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
YMayo
Izanami
11
0 / 4 / 1
6,193
387
3,797
8,891
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
13
2 / 5 / 0
7,564
473
5,684
8,135
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
fuurk
Cerberus
10
0 / 5 / 2
6,451
403
3,040
9,515
6,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
23
Kills
4
4
Deaths
23
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ac0rnZ
Bellona
1
1
3
2.5
W
11
1
3
12.5
L
1
3
2
0.67
W
Cthulhu
McCrip
Cthulhu
2
0
8
6
W
5
2
1
2.75
L
Anubis
Vermacious
Anubis
1
6
0
0.17
L
Izanami
YMayo
Izanami
0
4
1
0.13
L
Nu Wa
2
5
0
0.4
L
Cerberus
fuurk
Cerberus
0
5
2
0.2
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,749
Damage
21,371
40,662
Taken
47,414
21,469
Mitigated
20,647
18,838
Healing
10,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ac0rnZ
Bellona
5,570
1,991
0
4,177
10,791
9,401
385
6,977
3,728
0
33,263
W
9,232
2,790
0
2,092
6,976
2,019
511
809
6,081
74,547
0
L
2,240
490
0
3,344
10,365
3,518
0
3,179
7,161
0
39,823
W
Cthulhu
McCrip
Cthulhu
3,274
188
205
2,672
8,419
4,434
160
2,243
6,012
19,876
0
W
6,978
4,013
679
3,346
6,971
2,296
1,913
2,086
4,781
0
57,208
L
Anubis
Vermacious
Anubis
6,610
475
0
2,095
10,508
5,141
523
3,023
7,085
32,602
0
L
Izanami
YMayo
Izanami
3,797
2,302
0
2,329
8,891
2,849
0
4,059
4,832
0
38,138
L
Nu Wa
5,684
1,593
135
1,449
8,135
2,710
0
6,217
1,918
38,195
0
L
Cerberus
fuurk
Cerberus
3,040
420
0
1,614
9,515
6,429
0
3,723
5,792
17,667
0
W
7,695
289
87
5,580
7,505
3,319
1,261
2,551
4,726
62,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,654
Gold Earned
34,504
457
Minions Killed
308
0
Camps Cleared
0
1,434,734
Distance Traveled
1,314,315
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,168
511
67
4
0
250,361
1
W
Zeus
10,211
638
133
8
0
292,521
0
L
Thor
7,245
453
84
5
0
287,259
2
W
Cthulhu
8,238
515
27
2
0
314,921
0
W
Chiron
8,556
535
107
7
0
282,444
1
L
Anubis
7,051
441
57
4
0
233,954
5
L
Izanami
6,193
387
66
4
0
276,427
2
L
Nu Wa
7,564
473
70
4
0
245,576
4
L
Cerberus
6,451
403
31
2
0
271,099
4
W
Hades
9,481
593
123
8
0
294,487
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role