Player Matchup

Vulcan
Vulcan
Demented617
Vulcan
Level 34
God Stats
4W - 0L
1,715 SR
Queue Stats
202W - 154L
1,626 Elo+
Solo
Athena
Athena
ELPERFORADERO
Athena
Level 106
God Stats
10W - 6L
1,500 SR
Queue Stats
307W - 322L
1,509 Elo+
Party 4
Rama
Rama
FaitStormz
Rama
Level 117
God Stats
4W - 4L
1,491 SR
Queue Stats
151W - 148L
1,366 Elo+
Party 2
Pele
Pele
ascenciom6
Pele
Level 16
God Stats
14W - 18L
1,602 SR
Queue Stats
137W - 160L
1,363 Elo+
Party 4
King Arthur
King Arthur
jcc2013
King Arthur
Level 29
God Stats
5W - 10L
1,421 SR
Queue Stats
55W - 62L
1,293 Elo+
Party 2
Team Averages
Level 60
1,546 SR
1,432 Elo+

VS

Team Averages
Level 75
1,546 SR
1,433 Elo+
Artio
Artio
AbusoInfantil
Artio
Level 83
God Stats
3W - 6L
1,663 SR
Queue Stats
31W - 42L
1,434 Elo+
Party 1
Cerberus
Cerberus
ObamaRuntz
Cerberus
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,358 Elo+
Party 3
Heimdallr
Heimdallr
ViewtifulBell
Heimdallr
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,476 Elo+
Party 3
Ra
Ra
jairojavier56
Ra
Level 147
God Stats
4W - 6L
1,570 SR
Queue Stats
170W - 198L
1,433 Elo+
Party 1
Fenrir
Fenrir
ommars15
Fenrir
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
435W - 482L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
11 / 3 / 5
14,161
616
26,962
12,659
5,996
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

16
4 / 3 / 16
10,971
477
12,222
23,274
22,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
7 / 3 / 10
12,748
554
15,958
14,468
5,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 4 / 11
10,423
453
6,541
17,695
7,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
jcc2013
King Arthur
19
5 / 2 / 6
12,303
535
13,866
21,257
13,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 0
11,222
488
16,454
25,458
19,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
ObamaRuntz
Cerberus
16
2 / 7 / 4
10,122
440
6,696
19,155
16,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
ViewtifulBell
Heimdallr
16
1 / 5 / 6
10,178
443
11,488
14,712
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
8 / 5 / 3
12,454
541
17,598
18,501
7,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
ommars15
Fenrir
17
1 / 7 / 5
10,144
441
8,202
22,489
11,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
33
27
Kills
15
15
Deaths
27
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Vulcan
11
3
5
4.5
W
4
3
16
4
W
7
3
10
4
L
Cerberus
ObamaRuntz
Cerberus
2
7
4
0.57
L
Heimdallr
ViewtifulBell
Heimdallr
1
5
6
0.8
W
0
4
11
1.38
L
8
5
3
1.9
W
King Arthur
jcc2013
King Arthur
5
2
6
4
L
Fenrir
ommars15
Fenrir
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,549
Damage
60,438
89,353
Taken
100,315
54,570
Mitigated
59,485
18,799
Healing
36,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,454
1,986
612
13,075
25,458
19,414
220
8,907
16,391
80,713
0
W
Vulcan
26,962
7,212
0
2,432
12,659
5,996
1,244
6,252
6,407
124,690
0
W
12,222
2,541
2,433
1,798
23,274
22,221
20
10,057
13,217
35,208
0
W
15,958
12,546
0
6,368
14,468
5,874
5,728
3,988
10,480
0
90,110
L
Cerberus
ObamaRuntz
Cerberus
6,696
467
0
2,397
19,155
16,266
159
7,167
11,908
36,813
0
L
Heimdallr
ViewtifulBell
Heimdallr
11,488
4,762
0
5,151
14,712
5,033
1,792
4,406
10,306
0
62,928
W
6,541
1,161
0
2,274
17,695
7,092
851
7,826
9,869
0
78,486
L
17,598
1,284
2,589
6,403
18,501
7,730
193
10,533
7,968
91,115
0
W
King Arthur
jcc2013
King Arthur
13,866
158
0
3,494
21,257
13,387
495
12,625
8,632
0
66,497
L
Fenrir
ommars15
Fenrir
8,202
1,003
0
6,634
22,489
11,042
0
7,771
14,558
0
74,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,606
Gold Earned
54,120
643
Minions Killed
594
0
Camps Cleared
0
2,329,369
Distance Traveled
2,041,675
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,222
488
154
7
0
394,094
4
W
Vulcan
14,161
616
197
9
0
422,913
11
W
Athena
10,971
477
50
2
0
544,035
3
W
Rama
12,748
554
159
7
0
488,938
2
L
Cerberus
10,122
440
48
2
0
409,947
1
L
Heimdallr
10,178
443
118
5
0
388,473
5
W
Pele
10,423
453
118
5
0
451,214
0
L
Ra
12,454
541
167
7
0
407,920
0
W
King Arthur
12,303
535
119
5
0
422,269
7
L
Fenrir
10,144
441
107
5
0
441,241
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role