Player Matchup

Bellona
Bellona
CHTMTELMEX
Bellona
Level 29
God Stats
0W - 1L
1,491 SR
Queue Stats
79W - 60L
1,646 Elo+
Solo
Mercury
Mercury
Drexel92
Mercury
Level 13
God Stats
16W - 14L
1,732 SR
Queue Stats
204W - 216L
1,428 Elo+
Solo
Cabrakan
Cabrakan
SassiestMilk896
Cabrakan
Level 12
God Stats
18W - 15L
1,643 SR
Queue Stats
32W - 43L
1,774 Elo+
Party 1
Kukulkan
Kukulkan
Zodiak7147
Kukulkan
Level 9
God Stats
0W - 2L
1,257 SR
Queue Stats
8W - 7L
1,732 Elo+
Solo
Neith
Neith
coelho231
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,742 Elo+
Party 1
Team Averages
Level 18
1,524 SR
1,664 Elo+

VS

Team Averages
Level 28
1,570 SR
1,593 Elo+
Hera
Hera
DroseraCapensis
Hera
Level 16
God Stats
3W - 1L
1,589 SR
Queue Stats
37W - 20L
1,626 Elo+
Solo
Thor
Thor
EpsteinVibin692
Thor
Level 23
God Stats
7W - 4L
1,749 SR
Queue Stats
81W - 73L
1,741 Elo+
Solo
Set
Set
Skinnedlamb
Set
Level 29
God Stats
6W - 3L
1,514 SR
Queue Stats
39W - 32L
1,646 Elo+
Solo
Hachiman
Hachiman
YadaaN
Hachiman
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
80W - 74L
1,450 Elo+
Party 2
Baron Samedi
Baron Samedi
Zeebeth
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CHTMTELMEX
Bellona
15
1 / 6 / 1
9,413
428
6,077
18,125
17,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Drexel92
Mercury
16
2 / 7 / 3
10,311
469
3,968
16,822
5,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
11
0 / 7 / 4
8,019
365
3,075
14,626
13,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Zodiak7147
Kukulkan
16
3 / 9 / 0
10,092
459
9,738
13,678
4,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
coelho231
Neith
14
2 / 6 / 2
9,383
427
10,927
14,522
4,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 4
14,059
639
20,254
7,248
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 0 / 4
14,319
651
11,511
10,577
12,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 4 / 5
12,964
589
9,931
18,606
9,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
YadaaN
Hachiman
19
3 / 2 / 10
11,955
543
8,201
16,510
6,740
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Zeebeth
Baron Samedi
17
4 / 2 / 10
11,863
539
9,401
18,972
16,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
8
Kills
35
35
Deaths
8
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bellona
CHTMTELMEX
Bellona
1
6
1
0.25
L
Mercury
Drexel92
Mercury
2
7
3
0.5
W
13
0
4
15
W
6
0
4
8
L
Cabrakan
0
7
4
0.29
W
9
4
5
2.88
W
Hachiman
YadaaN
Hachiman
3
2
10
4
W
Baron Samedi
Zeebeth
Baron Samedi
4
2
10
4.5
L
Kukulkan
Zodiak7147
Kukulkan
3
9
0
0.33
L
Neith
coelho231
Neith
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,785
Damage
59,298
77,773
Taken
71,913
47,292
Mitigated
48,802
13,058
Healing
29,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CHTMTELMEX
Bellona
6,077
1,797
0
5,672
18,125
17,836
0
3,725
14,314
320
56,869
L
Mercury
Drexel92
Mercury
3,968
1,426
0
2,168
16,822
5,943
0
3,279
13,343
0
59,175
W
20,254
3,751
0
1,769
7,248
3,424
3,402
1,212
5,980
95,476
0
W
11,511
3,293
0
3,984
10,577
12,624
1,400
342
10,207
0
101,192
L
Cabrakan
3,075
788
0
2,008
14,626
13,893
0
7,990
6,552
6,729
0
W
9,931
4,060
0
8,988
18,606
9,312
1,356
2,687
15,803
0
84,226
W
Hachiman
YadaaN
Hachiman
8,201
3,105
0
7,459
16,510
6,740
2,363
1,821
14,647
0
84,269
W
Baron Samedi
Zeebeth
Baron Samedi
9,401
948
1,401
5,943
18,972
16,702
877
6,516
12,143
62,589
0
L
Kukulkan
Zodiak7147
Kukulkan
9,738
377
0
500
13,678
4,733
0
8,371
4,949
54,541
0
L
Neith
coelho231
Neith
10,927
4,503
0
2,710
14,522
4,887
250
5,476
8,960
0
67,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,218
Gold Earned
65,160
470
Minions Killed
733
0
Camps Cleared
0
2,012,280
Distance Traveled
2,067,194
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,413
428
118
5
0
358,018
3
L
Mercury
10,311
469
93
4
0
468,070
5
W
Hera
14,059
639
196
9
0
464,040
2
W
Thor
14,319
651
205
9
0
379,156
5
L
Cabrakan
8,019
365
7
0
0
429,417
2
W
Set
12,964
589
133
6
0
442,190
3
W
Hachiman
11,955
543
122
6
0
378,917
3
W
Baron Samedi
11,863
539
77
4
0
402,891
2
L
Kukulkan
10,092
459
115
5
0
384,532
4
L
Neith
9,383
427
137
6
0
372,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role