Player Matchup

Fafnir
Fafnir
Platinum I
Denzal65
Fafnir
Platinum I
Level 148
God Stats
11W - 7L
1,741 SR
Queue Stats
141W - 124L
2,085 MMR
Solo
Tiamat
Tiamat
Diamond III
JohnyRose
Tiamat
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond II
LoneMono
Mulan
Diamond II
Level 129
God Stats
2W - 2L
1,728 SR
Queue Stats
109W - 94L
2,303 MMR
Solo
Anhur
Anhur
Platinum I
ParaCyte
Anhur
Platinum I
Level 160
God Stats
4W - 7L
1,497 SR
Queue Stats
180W - 174L
1,945 MMR
Solo
Ratatoskr
Ratatoskr
Platinum II
PremiumRex
Ratatoskr
Platinum II
Level 124
God Stats
5W - 2L
1,892 SR
Queue Stats
49W - 38L
1,997 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,672 SR
1,966 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,664 SR
1,922 MMR
Ullr
Ullr
Platinum I
Dopier
Ullr
Platinum I
Level 155
God Stats
4W - 5L
1,663 SR
Queue Stats
56W - 50L
2,039 MMR
Solo
Yemoja
Yemoja
Platinum I
ItsStormGod
Yemoja
Platinum I
Level 160
God Stats
23W - 15L
1,839 SR
Queue Stats
556W - 531L
1,973 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
Skrill21
Tsukuyomi
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Platinum II
Zaimoe
Persephone
Platinum II
Level 157
God Stats
3W - 3L
1,620 SR
Queue Stats
76W - 63L
1,933 MMR
Solo
Hercules
Hercules
Diamond IV
niipplelicker69
Hercules
Diamond IV
Level 126
God Stats
52W - 67L
1,698 SR
Queue Stats
1,253W - 1,254L
2,164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Denzal65
Fafnir
15
3 / 4 / 11
10,820
451
11,328
25,563
32,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
JohnyRose
Tiamat
20
6 / 7 / 3
13,106
546
22,274
22,258
22,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mulan
LoneMono
Mulan
20
1 / 6 / 3
12,436
518
15,902
26,496
28,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
ParaCyte
Anhur
17
0 / 6 / 5
11,068
461
7,573
22,570
8,402
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
PremiumRex
Ratatoskr
19
8 / 7 / 6
12,186
508
15,182
21,394
9,192
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Guan YuAthenaSetApolloScylla

VS

Bans
DanzaburouYmirJanusCerberusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Dopier
Ullr
20
5 / 6 / 9
14,100
588
16,800
19,417
9,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
18
4 / 0 / 15
13,344
556
5,726
16,716
21,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Skrill21
Tsukuyomi
20
7 / 6 / 11
14,634
610
26,246
23,606
17,958
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Zaimoe
Persephone
20
5 / 6 / 10
14,043
585
23,206
16,552
8,284
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
20
9 / 0 / 8
15,430
643
24,375
32,107
51,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
83
18
Kills
30
30
Deaths
18
28
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Denzal65
Fafnir
3
4
11
2.13
W
Ullr
Dopier
Ullr
5
6
9
1.58
W
Yemoja
4
0
15
11.5
L
Tiamat
JohnyRose
Tiamat
6
7
3
1.07
L
Mulan
LoneMono
Mulan
1
6
3
0.42
L
Anhur
ParaCyte
Anhur
0
6
5
0.42
L
Ratatoskr
PremiumRex
Ratatoskr
8
7
6
1.57
W
Tsukuyomi
Skrill21
Tsukuyomi
7
6
11
2.08
W
Persephone
Zaimoe
Persephone
5
6
10
1.67
W
Hercules
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,259
Damage
96,353
118,281
Taken
108,398
100,599
Mitigated
108,327
31,091
Healing
51,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Denzal65
Fafnir
11,328
3,701
0
5,367
25,563
32,198
7
8,330
16,294
26,149
0
W
Ullr
Dopier
Ullr
16,800
7,964
0
2,255
19,417
9,901
4,067
5,223
14,194
0
108,982
W
Yemoja
5,726
2,550
14,431
10,163
16,716
21,162
1,603
7,254
9,462
26,004
0
L
Tiamat
JohnyRose
Tiamat
22,274
1,792
385
4,277
22,258
22,213
2,017
7,995
13,940
103,216
0
L
Mulan
LoneMono
Mulan
15,902
2,406
0
9,684
26,496
28,594
500
4,857
21,253
803
98,357
L
Anhur
ParaCyte
Anhur
7,573
4,689
0
5,690
22,570
8,402
819
2,818
19,466
0
78,953
L
Ratatoskr
PremiumRex
Ratatoskr
15,182
1,798
0
5,688
21,394
9,192
0
4,538
16,687
0
92,024
W
Tsukuyomi
Skrill21
Tsukuyomi
26,246
8,355
0
4,831
23,606
17,958
822
8,506
15,100
0
122,077
W
Persephone
Zaimoe
Persephone
23,206
767
407
2,062
16,552
8,284
1,534
8,900
7,646
100,966
0
W
Hercules
24,375
12,362
0
17,104
32,107
51,022
1,312
7,141
24,966
160
104,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,616
Gold Earned
71,551
696
Minions Killed
739
0
Camps Cleared
0
2,152,957
Distance Traveled
2,322,700
29
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,820
451
21
1
0
424,656
5
W
Ullr
14,100
588
182
8
0
415,795
9
W
Yemoja
13,344
556
35
1
0
441,800
6
L
Tiamat
13,106
546
176
7
0
413,064
2
L
Mulan
12,436
518
202
8
0
419,057
8
L
Anhur
11,068
461
159
7
0
410,049
5
L
Ratatoskr
12,186
508
138
6
0
486,131
9
W
Tsukuyomi
14,634
610
158
7
0
531,657
7
W
Persephone
14,043
585
189
8
0
437,990
8
W
Hercules
15,430
643
175
7
0
495,458
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role