Player Matchup

Danzaburou
Danzaburou
A55quake
Danzaburou
Level 46
God Stats
38W - 25L
1,752 SR
Queue Stats
95W - 71L
1,650 Elo+
Party 2
Hercules
Hercules
HeyYouShutUp
Hercules
Level 104
God Stats
11W - 10L
1,793 SR
Queue Stats
385W - 360L
1,568 Elo+
Party 2
Ra
Ra
toxicdoom666
Ra
Level 126
God Stats
23W - 15L
1,936 SR
Queue Stats
584W - 683L
1,432 Elo+
Solo
Team Averages
Level 92
1,827 SR
1,550 Elo+

VS

Team Averages
Level 81
1,500 SR
1,527 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Divells
Thanatos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,510 Elo+
Party 1
Nox
Nox
Tibin
Nox
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A55quake
Danzaburou
14
1 / 3 / 8
9,392
722
9,343
8,076
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
HeyYouShutUp
Hercules
13
5 / 2 / 4
9,719
748
8,604
11,356
8,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
5 / 3 / 4
9,443
726
8,574
9,886
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 3 / 7
8,150
627
4,702
13,914
12,317
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Divells
Thanatos
12
4 / 4 / 4
8,842
680
8,519
11,046
4,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
Tibin
Nox
12
3 / 4 / 5
9,052
696
8,880
10,544
4,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
11
Kills
8
8
Deaths
11
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
7
1.5
W
Danzaburou
A55quake
Danzaburou
1
3
8
1.67
L
Thanatos
Divells
Thanatos
4
4
4
1.5
W
Hercules
HeyYouShutUp
Hercules
5
2
4
3.5
L
Nox
Tibin
Nox
3
4
5
1.38
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,521
Damage
22,101
29,318
Taken
35,504
13,589
Mitigated
21,518
11,994
Healing
12,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,702
1,207
4,039
3,710
13,914
12,317
29
3,024
10,373
14,241
0
W
Danzaburou
A55quake
Danzaburou
9,343
4,275
0
1,904
8,076
2,619
1,153
3,275
4,801
0
44,616
L
Thanatos
Divells
Thanatos
8,519
1,573
0
4,312
11,046
4,688
0
2,104
8,710
0
25,522
W
Hercules
HeyYouShutUp
Hercules
8,604
3,193
0
3,692
11,356
8,141
575
5,390
5,966
0
29,673
L
Nox
Tibin
Nox
8,880
493
0
461
10,544
4,513
0
2,871
7,322
45,770
0
W
8,574
237
1,613
4,785
9,886
2,829
604
5,043
4,843
28,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,554
Gold Earned
26,044
153
Minions Killed
113
0
Camps Cleared
0
669,116
Distance Traveled
715,837
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,150
627
8
1
0
221,195
2
W
Danzaburou
9,392
722
73
6
0
213,326
4
L
Thanatos
8,842
680
40
3
0
264,207
4
W
Hercules
9,719
748
31
2
0
263,196
0
L
Nox
9,052
696
65
5
0
230,435
3
W
Ra
9,443
726
49
4
0
192,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role