Player Matchup

Mercury
Mercury
AngiGamer15
Mercury
Level 24
God Stats
2W - 3L
1,676 SR
Queue Stats
38W - 43L
1,468 Elo+
Party 1
Yemoja
Yemoja
DennoFreezy
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 2
Neith
Neith
Marcojay
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 2
Guan Yu
Guan Yu
Murphyslaw1
Guan Yu
Level 23
God Stats
4W - 6L
1,500 SR
Queue Stats
292W - 269L
1,691 Elo+
Solo
Anubis
Anubis
Tugatete123
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 21
1,535 SR
1,617 Elo+

VS

Team Averages
Level 18
1,537 SR
1,579 Elo+
Athena
Athena
DevsMagnvs
Athena
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
83W - 73L
1,602 Elo+
Solo
Sol
Sol
FadingWhispers
Sol
Level 20
God Stats
7W - 7L
1,730 SR
Queue Stats
40W - 47L
1,504 Elo+
Solo
Artemis
Artemis
Shakatimaste
Artemis
Level 13
God Stats
2W - 1L
1,453 SR
Queue Stats
16W - 16L
1,499 Elo+
Solo
Pele
Pele
Stnova
Pele
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,674 Elo+
Solo
Vamana
Vamana
swisha0763969402
Vamana
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
559W - 525L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AngiGamer15
Mercury
12
2 / 13 / 6
8,393
420
8,317
25,930
8,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
11
1 / 10 / 5
8,210
411
6,527
16,872
9,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Marcojay
Neith
11
0 / 11 / 6
7,187
359
7,722
16,246
5,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
Murphyslaw1
Guan Yu
15
3 / 4 / 3
9,434
472
7,657
23,605
22,392
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
15
3 / 13 / 4
9,842
492
12,316
23,985
12,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DevsMagnvs
Athena
16
8 / 4 / 22
12,250
613
13,737
22,264
23,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
10 / 2 / 14
12,593
630
29,287
22,798
8,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Shakatimaste
Artemis
16
7 / 2 / 11
11,415
571
11,000
9,663
4,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
Stnova
Pele
18
16 / 2 / 12
12,987
649
19,255
20,501
8,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
10 / 0 / 6
13,475
674
16,936
19,300
16,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
116
9
Kills
51
51
Deaths
10
24
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Mercury
AngiGamer15
Mercury
2
13
6
0.38
L
Yemoja
1
10
5
0.35
W
Athena
DevsMagnvs
Athena
8
4
22
4.75
W
10
2
14
8.5
L
Neith
Marcojay
Neith
0
11
6
0.27
L
Guan Yu
Murphyslaw1
Guan Yu
3
4
3
1.13
W
Artemis
Shakatimaste
Artemis
7
2
11
6.25
W
Pele
Stnova
Pele
16
2
12
11
L
Anubis
3
13
4
0.38
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,539
Damage
90,215
106,638
Taken
94,526
57,922
Mitigated
62,412
22,358
Healing
37,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AngiGamer15
Mercury
8,317
4,013
424
2,232
25,930
8,736
0
10,382
15,548
0
42,699
L
Yemoja
6,527
1,455
1,437
900
16,872
9,308
0
7,020
9,852
17,525
0
W
Athena
DevsMagnvs
Athena
13,737
2,806
0
3,374
22,264
23,854
126
4,784
17,480
38,392
0
W
29,287
10,818
0
14,976
22,798
8,827
2,528
7,465
15,333
97,230
0
L
Neith
Marcojay
Neith
7,722
4,074
0
1,776
16,246
5,079
0
6,294
9,952
0
27,863
L
Guan Yu
Murphyslaw1
Guan Yu
7,657
1,300
1,662
8,697
23,605
22,392
102
7,635
15,970
0
56,808
W
Artemis
Shakatimaste
Artemis
11,000
3,874
0
754
9,663
4,672
7,338
2,398
7,265
0
52,629
W
Pele
Stnova
Pele
19,255
5,168
0
8,561
20,501
8,837
864
4,380
16,121
0
89,405
L
Anubis
12,316
791
0
5,230
23,985
12,407
498
11,705
12,280
54,336
0
W
16,936
6,878
0
9,548
19,300
16,222
4,470
3,480
15,820
17
97,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,066
Gold Earned
62,720
305
Minions Killed
520
0
Camps Cleared
0
1,625,893
Distance Traveled
1,884,644
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,393
420
68
3
0
341,894
1
L
Yemoja
8,210
411
10
1
0
279,183
4
W
Athena
12,250
613
37
2
0
405,651
2
W
Sol
12,593
630
129
6
0
350,775
2
L
Neith
7,187
359
34
2
0
298,465
3
L
Guan Yu
9,434
472
106
5
0
411,145
2
W
Artemis
11,415
571
87
4
0
335,697
2
W
Pele
12,987
649
111
6
0
393,560
3
L
Anubis
9,842
492
87
4
0
295,206
6
W
Vamana
13,475
674
156
8
0
398,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role