Player Matchup

Bellona
Bellona
A_Heavy_Backpack
Bellona
Level 16
God Stats
8W - 1L
1,754 SR
Queue Stats
134W - 21L
1,893 Elo+
Party 1
Baba Yaga
Baba Yaga
KENJITIMUS
Baba Yaga
Level 139
God Stats
10W - 10L
1,581 SR
Queue Stats
378W - 197L
1,820 Elo+
Party 1
Geb
Geb
TacticalWolfy
Geb
Level 61
God Stats
10W - 1L
1,859 SR
Queue Stats
220W - 45L
1,839 Elo+
Party 1
Ao Kuang
Ao Kuang
naudyboy
Ao Kuang
Level 133
God Stats
10W - 2L
1,886 SR
Queue Stats
607W - 164L
1,881 Elo+
Party 1
Danzaburou
Danzaburou
uncle-scar318
Danzaburou
Level 156
God Stats
27W - 7L
1,940 SR
Queue Stats
868W - 551L
1,796 Elo+
Party 1
Team Averages
Level 101
1,804 SR
1,846 Elo+

VS

Team Averages
Level 54
1,472 SR
1,369 Elo+
Ares
Ares
DogeKawai
Ares
Level 27
God Stats
0W - 2L
1,310 SR
Queue Stats
5W - 6L
1,307 Elo+
Party 2
Danzaburou
Danzaburou
MochiTsuki
Danzaburou
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,493 Elo+
Party 2
Apollo
Apollo
Soulful2Kill
Apollo
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,118 Elo+
Solo
Ra
Ra
muffin_button88
Ra
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,261 Elo+
Solo
Odin
Odin
veagley
Odin
Level 41
God Stats
1W - 4L
1,551 SR
Queue Stats
147W - 111L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 17
11,398
1,036
15,836
17,797
11,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
KENJITIMUS
Baba Yaga
19
14 / 1 / 14
12,903
1,173
22,244
7,259
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
3 / 1 / 16
10,639
967
15,476
12,315
12,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
naudyboy
Ao Kuang
18
6 / 2 / 17
11,599
1,054
15,702
10,633
4,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
uncle-scar318
Danzaburou
17
1 / 0 / 15
10,555
960
9,547
8,400
3,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

258

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
0 / 8 / 4
9,629
875
12,592
21,000
24,092
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
MochiTsuki
Danzaburou
15
0 / 7 / 4
9,419
856
9,149
15,290
6,869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
14
1 / 9 / 2
9,147
832
5,097
15,003
6,089
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
0 / 5 / 3
9,642
877
7,521
10,458
4,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Odin
veagley
Odin
15
4 / 3 / 1
11,506
1,046
13,885
20,436
18,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
19
32
Kills
5
5
Deaths
32
79
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
1
17
16.5
L
Ares
0
8
4
0.25
W
Baba Yaga
KENJITIMUS
Baba Yaga
14
1
14
21
L
Danzaburou
MochiTsuki
Danzaburou
0
7
4
0.29
L
Apollo
1
9
2
0.22
W
3
1
16
11
L
0
5
3
0.3
W
Ao Kuang
naudyboy
Ao Kuang
6
2
17
7.25
W
Danzaburou
uncle-scar318
Danzaburou
1
0
15
8.5
L
Odin
veagley
Odin
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,805
Damage
48,244
56,404
Taken
82,187
34,797
Mitigated
60,265
7,502
Healing
4,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,836
7,040
0
1,534
17,797
11,011
0
6,335
11,462
0
24,813
L
Ares
12,592
253
0
370
21,000
24,092
0
12,790
8,210
23,343
0
W
Baba Yaga
KENJITIMUS
Baba Yaga
22,244
1,513
0
2,065
7,259
3,513
0
2,179
5,080
47,495
0
L
Danzaburou
MochiTsuki
Danzaburou
9,149
2,890
0
1,359
15,290
6,869
0
9,748
5,542
0
25,895
L
Apollo
5,097
1,909
0
0
15,003
6,089
0
9,067
5,936
0
15,632
W
15,476
763
0
446
12,315
12,230
0
4,332
7,983
32,243
0
L
7,521
364
1,354
552
10,458
4,511
0
6,611
3,847
44,563
0
W
Ao Kuang
naudyboy
Ao Kuang
15,702
4,938
0
2,698
10,633
4,505
0
4,815
5,818
27,746
0
W
Danzaburou
uncle-scar318
Danzaburou
9,547
2,102
0
759
8,400
3,538
0
2,452
5,948
0
25,382
L
Odin
veagley
Odin
13,885
3,993
0
1,140
20,436
18,704
0
15,206
5,230
0
21,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,094
Gold Earned
49,343
170
Minions Killed
196
8
Camps Cleared
3
1,133,120
Distance Traveled
992,646
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,398
1,036
16
1
2
230,845
0
L
Ares
9,629
875
6
1
0
206,543
0
W
Baba Yaga
12,903
1,173
60
5
0
228,890
0
L
Danzaburou
9,419
856
45
4
2
190,851
0
L
Apollo
9,147
832
20
2
0
142,481
0
W
Geb
10,639
967
31
3
0
247,143
0
L
Ra
9,642
877
113
10
1
211,843
1
W
Ao Kuang
11,599
1,054
25
2
6
216,123
0
W
Danzaburou
10,555
960
38
3
0
210,119
0
L
Odin
11,506
1,046
12
1
0
240,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role