Player Matchup

Awilix
Awilix
Lewis x 98
Awilix
Level 44
God Stats
4W - 4L
1,575 SR
Queue Stats
66W - 92L
1,391 Elo+
Party 3
Chaac
Chaac
PushPurged
Chaac
Level 67
God Stats
12W - 14L
1,515 SR
Queue Stats
122W - 118L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
RoShamBo12345
Danzaburou
Level 29
God Stats
21W - 31L
1,429 SR
Queue Stats
23W - 41L
1,271 Elo+
Party 3
Merlin
Merlin
Taxx94
Merlin
Level 44
God Stats
3W - 6L
1,457 SR
Queue Stats
57W - 69L
1,458 Elo+
Solo
Ymir
Ymir
jeepgobeep
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,304 Elo+
Party 1
Team Averages
Level 39
1,495 SR
1,384 Elo+

VS

Team Averages
Level 61
1,579 SR
1,481 Elo+
Yemoja
Yemoja
Dital
Yemoja
Level 87
God Stats
11W - 6L
1,672 SR
Queue Stats
179W - 171L
1,525 Elo+
Party 2
Apollo
Apollo
M0nsai
Apollo
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MarioCR410
Tsukuyomi
Level 28
God Stats
6W - 2L
1,436 SR
Queue Stats
162W - 150L
1,473 Elo+
Party 2
Vamana
Vamana
MrFr33zyPop
Vamana
Level 42
God Stats
9W - 6L
1,580 SR
Queue Stats
434W - 517L
1,420 Elo+
Solo
Nox
Nox
josjangamer12
Nox
Level 61
God Stats
13W - 4L
1,708 SR
Queue Stats
322W - 308L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Lewis x 98
Awilix
8
0 / 6 / 0
5,501
393
1,331
10,754
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
12
2 / 4 / 1
7,340
524
9,324
11,126
8,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
RoShamBo12345
Danzaburou
9
0 / 8 / 1
5,755
411
2,745
9,158
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Taxx94
Merlin
12
1 / 5 / 1
6,846
489
3,804
7,453
2,060
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 0
5,261
376
1,071
5,744
2,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dital
Yemoja
11
1 / 1 / 12
7,906
565
3,022
9,386
6,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
M0nsai
Apollo
15
12 / 0 / 3
9,822
702
10,319
10,785
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
MarioCR410
Tsukuyomi
14
6 / 0 / 3
8,523
609
7,224
6,707
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
12
2 / 1 / 2
7,772
555
3,949
8,537
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
7 / 1 / 2
8,561
612
4,808
5,460
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
28
28
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Dital
Yemoja
1
1
12
7
L
Awilix
Lewis x 98
Awilix
0
6
0
0
W
Apollo
M0nsai
Apollo
12
0
3
13.5
W
Tsukuyomi
MarioCR410
Tsukuyomi
6
0
3
7.5
W
Vamana
2
1
2
3
L
Chaac
2
4
1
0.63
L
Danzaburou
RoShamBo12345
Danzaburou
0
8
1
0.06
L
Merlin
Taxx94
Merlin
1
5
1
0.3
L
0
5
0
0
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,275
Damage
29,322
44,235
Taken
40,875
17,860
Mitigated
18,538
8,389
Healing
19,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Dital
Yemoja
3,022
915
1,287
2,144
9,386
6,258
620
1,278
8,058
23,786
0
L
Awilix
Lewis x 98
Awilix
1,331
619
0
2,825
10,754
2,874
0
628
10,104
0
24,462
W
Apollo
M0nsai
Apollo
10,319
6,964
0
6,875
10,785
4,195
2,371
2,279
8,481
0
67,755
W
Tsukuyomi
MarioCR410
Tsukuyomi
7,224
1,421
0
2,806
6,707
2,354
0
544
6,138
0
55,660
W
Vamana
3,949
1,696
0
4,543
8,537
3,619
3
675
7,537
0
33,766
L
Chaac
9,324
1,285
0
3,570
11,126
8,471
0
3,267
7,709
0
42,663
L
Danzaburou
RoShamBo12345
Danzaburou
2,745
595
0
450
9,158
2,292
384
1,526
7,604
0
27,018
L
Merlin
Taxx94
Merlin
3,804
104
0
986
7,453
2,060
0
1,779
5,530
33,118
0
L
1,071
360
0
558
5,744
2,163
238
286
5,458
11,305
0
W
4,808
493
0
1,458
5,460
2,112
1,423
1,621
3,789
39,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,703
Gold Earned
42,584
260
Minions Killed
390
0
Camps Cleared
0
1,083,219
Distance Traveled
1,331,900
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,906
565
34
2
0
250,142
13
L
Awilix
5,501
393
55
4
0
220,676
1
W
Apollo
9,822
702
113
8
0
240,572
1
W
Tsukuyomi
8,523
609
108
8
0
316,580
3
W
Vamana
7,772
555
67
5
0
271,840
2
L
Chaac
7,340
524
73
5
0
239,679
1
L
Danzaburou
5,755
411
46
3
0
213,152
5
L
Merlin
6,846
489
67
5
0
239,480
3
L
Ymir
5,261
376
19
1
0
170,232
0
W
Nox
8,561
612
68
5
0
252,766
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role