Player Matchup

Merlin
Merlin
Angel-Squid
Merlin
Level 80
God Stats
7W - 7L
1,584 SR
Queue Stats
400W - 409L
1,478 Elo+
Party 1
Ravana
Ravana
MidNigth696
Ravana
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 100L
1,331 Elo+
Party 1
Chaac
Chaac
PrincessBouffeTt
Chaac
Level 89
God Stats
7W - 6L
1,712 SR
Queue Stats
539W - 527L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
ThePolairoid
Cthulhu
Level 14
God Stats
16W - 15L
1,583 SR
Queue Stats
27W - 30L
1,415 Elo+
Party 1
Artemis
Artemis
ZenSniebel
Artemis
Level 100
God Stats
22W - 23L
1,621 SR
Queue Stats
163W - 162L
1,473 Elo+
Solo
Team Averages
Level 69
1,600 SR
1,435 Elo+

VS

Team Averages
Level 65
1,580 SR
1,452 Elo+
Athena
Athena
Drakkar_GZK
Athena
Level 66
God Stats
5W - 3L
1,548 SR
Queue Stats
218W - 211L
1,504 Elo+
Party 2
Cabrakan
Cabrakan
Elite King 1997
Cabrakan
Level 153
God Stats
1W - 5L
1,763 SR
Queue Stats
290W - 298L
1,465 Elo+
Party 3
Neith
Neith
Peppepeco
Neith
Level 36
God Stats
4W - 5L
1,621 SR
Queue Stats
18W - 22L
1,502 Elo+
Solo
Amaterasu
Amaterasu
TheIronPotato97
Amaterasu
Level 26
God Stats
0W - 1L
1,531 SR
Queue Stats
36W - 52L
1,402 Elo+
Party 3
Raijin
Raijin
alonsibiri
Raijin
Level 42
God Stats
10W - 12L
1,436 SR
Queue Stats
77W - 87L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
4 / 3 / 7
9,488
527
9,872
9,640
4,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
16
6 / 2 / 6
9,525
529
9,199
8,194
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
9 / 3 / 3
10,808
600
12,710
12,761
10,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
ThePolairoid
Cthulhu
14
2 / 2 / 10
8,795
489
7,358
11,895
8,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
ZenSniebel
Artemis
12
2 / 2 / 3
7,716
429
8,614
8,882
3,405
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 5 / 1
7,868
437
7,591
17,274
9,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
14
2 / 3 / 5
8,560
476
6,468
12,915
9,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Peppepeco
Neith
13
2 / 3 / 2
7,657
425
4,237
9,782
3,349
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
TheIronPotato97
Amaterasu
14
2 / 5 / 2
8,077
449
1,931
13,995
7,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
alonsibiri
Raijin
13
3 / 8 / 0
8,527
474
7,410
11,961
4,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
23
Kills
11
12
Deaths
24
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
3
7
2.5
L
Athena
2
5
1
0.5
L
Cabrakan
2
3
5
1.5
W
Ravana
6
2
6
4.5
L
Neith
Peppepeco
Neith
2
3
2
1
W
9
3
3
3.5
L
Amaterasu
TheIronPotato97
Amaterasu
2
5
2
0.6
W
Cthulhu
ThePolairoid
Cthulhu
2
2
10
3.5
W
Artemis
ZenSniebel
Artemis
2
2
3
1.75
L
Raijin
alonsibiri
Raijin
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,753
Damage
27,637
51,372
Taken
65,927
30,977
Mitigated
33,847
17,939
Healing
16,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,872
1,305
267
2,888
9,640
4,013
757
5,619
3,697
60,216
0
L
Athena
7,591
1,793
0
2,753
17,274
9,071
299
4,708
12,496
29,307
0
L
Cabrakan
6,468
678
0
4,517
12,915
9,561
0
1,456
11,425
44,190
5,643
W
Ravana
9,199
3,774
560
3,105
8,194
3,902
432
3,965
4,069
0
58,886
L
Neith
Peppepeco
Neith
4,237
768
87
4,326
9,782
3,349
0
3,175
6,531
0
38,060
W
12,710
1,576
0
5,243
12,761
10,728
1,010
2,371
10,371
0
70,465
L
Amaterasu
TheIronPotato97
Amaterasu
1,931
826
0
3,183
13,995
7,823
589
980
12,991
0
23,385
W
Cthulhu
ThePolairoid
Cthulhu
7,358
395
0
3,907
11,895
8,929
94
4,271
7,526
30,545
0
W
Artemis
ZenSniebel
Artemis
8,614
2,807
0
1,969
8,882
3,405
0
4,445
4,293
0
41,345
L
Raijin
alonsibiri
Raijin
7,410
232
0
2,131
11,961
4,043
385
6,314
5,254
36,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,332
Gold Earned
40,689
482
Minions Killed
324
0
Camps Cleared
0
1,735,092
Distance Traveled
1,621,466
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,488
527
122
7
0
337,659
1
L
Athena
7,868
437
36
2
0
364,539
3
L
Cabrakan
8,560
476
77
4
0
311,816
1
W
Ravana
9,525
529
97
5
0
368,129
0
L
Neith
7,657
425
82
5
0
262,475
1
W
Chaac
10,808
600
139
8
0
317,459
2
L
Amaterasu
8,077
449
57
3
0
364,635
0
W
Cthulhu
8,795
489
53
3
0
385,674
4
W
Artemis
7,716
429
71
4
0
326,171
6
L
Raijin
8,527
474
72
4
0
318,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role