Player Matchup

Neith
Neith
Actobat
Neith
Level 5
God Stats
1W - 3L
1,095 SR
Queue Stats
4W - 6L
1,474 Elo+
Solo
Mercury
Mercury
ChemicalSurge
Mercury
Level 23
God Stats
13W - 21L
1,622 SR
Queue Stats
52W - 54L
1,531 Elo+
Party 1
Apollo
Apollo
Snorzzie
Apollo
Level 27
God Stats
13W - 19L
1,371 SR
Queue Stats
114W - 147L
1,485 Elo+
Party 1
Ra
Ra
bw4500
Ra
Level 19
God Stats
5W - 3L
1,500 SR
Queue Stats
42W - 39L
1,615 Elo+
Solo
Hercules
Hercules
inschgrimsch
Hercules
Level 27
God Stats
4W - 3L
1,091 SR
Queue Stats
66W - 67L
1,495 Elo+
Solo
Team Averages
Level 20
1,336 SR
1,520 Elo+

VS

Team Averages
Level 16
1,488 SR
1,460 Elo+
Cabrakan
Cabrakan
F0kker
Cabrakan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 43L
1,464 Elo+
Solo
Loki
Loki
Ganik7
Loki
Level 7
God Stats
9W - 15L
1,352 SR
Queue Stats
313W - 291L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
Laloutresucrée
Baron Samedi
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 132L
1,575 Elo+
Solo
Rama
Rama
MRFIVIX
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 229L
1,361 Elo+
Solo
Tsukuyomi
Tsukuyomi
iSakhi
Tsukuyomi
Level 17
God Stats
4W - 3L
1,589 SR
Queue Stats
15W - 12L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Actobat
Neith
12
5 / 0 / 2
7,388
528
6,854
5,066
1,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
11
1 / 2 / 5
6,899
493
3,371
7,841
2,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Snorzzie
Apollo
12
7 / 1 / 4
7,805
558
5,529
8,905
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
12
6 / 3 / 1
7,381
527
6,492
5,446
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
inschgrimsch
Hercules
10
2 / 2 / 9
6,840
489
6,624
8,603
4,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
F0kker
Cabrakan
10
1 / 4 / 5
5,904
422
5,638
11,185
7,317
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
Ganik7
Loki
12
2 / 2 / 1
6,892
492
3,470
6,546
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Laloutresucrée
Baron Samedi
11
0 / 4 / 5
6,482
463
6,307
9,177
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Rama
MRFIVIX
Rama
7
0 / 7 / 2
5,146
368
1,128
6,903
2,649
Boots

Boots

+6%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
iSakhi
Tsukuyomi
11
5 / 4 / 1
7,033
502
6,982
10,425
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
21
Kills
8
8
Deaths
21
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
Actobat
Neith
5
0
2
6
W
Mercury
1
2
5
1.75
L
Cabrakan
F0kker
Cabrakan
1
4
5
0.88
L
Loki
Ganik7
Loki
2
2
1
1.25
L
Baron Samedi
Laloutresucrée
Baron Samedi
0
4
5
0.63
L
Rama
MRFIVIX
Rama
0
7
2
0.14
W
Apollo
Snorzzie
Apollo
7
1
4
9
W
Ra
6
3
1
2.17
L
Tsukuyomi
iSakhi
Tsukuyomi
5
4
1
1.38
W
Hercules
inschgrimsch
Hercules
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,870
Damage
23,525
35,861
Taken
44,236
13,619
Mitigated
19,788
9,277
Healing
10,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Actobat
Neith
6,854
1,814
0
439
5,066
1,660
396
2,019
2,811
0
37,209
W
Mercury
3,371
1,465
0
0
7,841
2,692
0
1,151
6,604
0
35,406
L
Cabrakan
F0kker
Cabrakan
5,638
700
402
1,358
11,185
7,317
0
2,267
8,803
18,745
0
L
Loki
Ganik7
Loki
3,470
1,177
0
1,171
6,546
2,040
902
837
5,686
0
36,187
L
Baron Samedi
Laloutresucrée
Baron Samedi
6,307
605
576
3,524
9,177
3,644
0
819
8,314
35,501
0
L
Rama
MRFIVIX
Rama
1,128
982
0
500
6,903
2,649
0
1,858
4,867
0
11,394
W
Apollo
Snorzzie
Apollo
5,529
3,071
0
2,527
8,905
3,007
1,238
3,101
5,714
0
47,360
W
Ra
6,492
556
629
1,543
5,446
2,117
589
1,634
3,736
36,088
0
L
Tsukuyomi
iSakhi
Tsukuyomi
6,982
1,175
0
3,102
10,425
4,138
0
311
10,074
0
33,693
W
Hercules
inschgrimsch
Hercules
6,624
2,287
0
4,139
8,603
4,143
171
3,424
5,051
0
13,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,313
Gold Earned
31,457
310
Minions Killed
236
0
Camps Cleared
0
1,327,023
Distance Traveled
1,210,475
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,388
528
77
6
0
267,404
1
W
Mercury
6,899
493
70
5
0
266,985
0
L
Cabrakan
5,904
422
22
2
0
250,757
2
L
Loki
6,892
492
79
6
0
277,417
0
L
Baron Samedi
6,482
463
68
5
0
227,649
3
L
Rama
5,146
368
15
1
0
188,775
0
W
Apollo
7,805
558
80
6
0
272,082
0
W
Ra
7,381
527
68
5
0
270,677
2
L
Tsukuyomi
7,033
502
52
4
0
265,877
3
W
Hercules
6,840
489
15
1
0
249,875
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role