Player Matchup

Ah Puch
Ah Puch
DoSumin
Ah Puch
Level 27
God Stats
174W - 146L
1,575 SR
Queue Stats
177W - 152L
1,555 Elo+
Party 1
Medusa
Medusa
KilikMabalz
Medusa
Level 25
God Stats
27W - 24L
1,495 SR
Queue Stats
78W - 71L
1,507 Elo+
Party 1
Fenrir
Fenrir
KillMeOrUGay
Fenrir
Level 22
God Stats
25W - 11L
2,049 SR
Queue Stats
149W - 124L
1,635 Elo+
Solo
Artemis
Artemis
Weeskin
Artemis
Level 30
God Stats
4W - 2L
1,365 SR
Queue Stats
174W - 194L
1,367 Elo+
Solo
Janus
Janus
gummies1023
Janus
Level 29
God Stats
1W - 1L
1,240 SR
Queue Stats
18W - 8L
1,612 Elo+
Solo
Team Averages
Level 27
1,545 SR
1,535 Elo+

VS

Team Averages
Level 19
1,517 SR
1,506 Elo+
Cthulhu
Cthulhu
El Nooch47
Cthulhu
Level 15
God Stats
0W - 1L
1,483 SR
Queue Stats
5W - 8L
1,542 Elo+
Party 2
Hel
Hel
Hawk illusion
Hel
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Ra
Ra
PoopyPants6563
Ra
Level 24
God Stats
1W - 2L
1,660 SR
Queue Stats
5W - 8L
1,628 Elo+
Party 2
Neith
Neith
SmittBanger1
Neith
Level 3
God Stats
1W - 6L
1,393 SR
Queue Stats
9W - 11L
1,407 Elo+
Party 2
Nemesis
Nemesis
rainmankhef
Nemesis
Level 29
God Stats
126W - 134L
1,550 SR
Queue Stats
341W - 356L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DoSumin
Ah Puch
20
9 / 1 / 27
13,691
1,141
32,424
8,299
3,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
19
11 / 2 / 12
12,715
1,060
20,964
13,319
5,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
19
9 / 5 / 21
13,058
1,088
15,956
16,079
8,375
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Weeskin
Artemis
19
2 / 1 / 21
11,698
975
18,381
9,206
3,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
15 / 0 / 22
13,904
1,159
29,607
8,813
3,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
El Nooch47
Cthulhu
17
2 / 7 / 4
10,934
911
13,129
33,923
35,359
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
1 / 8 / 4
10,083
840
6,569
15,819
6,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
0 / 8 / 7
10,825
902
9,893
19,662
7,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 8 / 0
10,816
901
4,755
21,351
8,450
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
rainmankhef
Nemesis
16
3 / 15 / 4
11,176
931
15,534
32,064
14,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
28
46
Kills
9
9
Deaths
46
103
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DoSumin
Ah Puch
9
1
27
22.5
L
Cthulhu
El Nooch47
Cthulhu
2
7
4
0.57
L
1
8
4
0.38
W
Medusa
11
2
12
8.5
W
Fenrir
9
5
21
3.9
L
0
8
7
0.44
L
3
8
0
0.38
W
Artemis
Weeskin
Artemis
2
1
21
12.5
W
15
0
22
26
L
Nemesis
rainmankhef
Nemesis
3
15
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,332
Damage
49,880
55,716
Taken
122,819
24,199
Mitigated
72,833
7,938
Healing
23,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DoSumin
Ah Puch
32,424
712
434
864
8,299
3,338
0
5,671
2,628
56,779
0
L
Cthulhu
El Nooch47
Cthulhu
13,129
854
669
5,646
33,923
35,359
0
13,153
20,770
31,296
0
L
6,569
837
1,230
1,813
15,819
6,416
0
8,507
7,312
9,801
0
W
Medusa
20,964
10,530
1,278
2,588
13,319
5,264
0
6,985
6,334
0
39,910
W
Fenrir
15,956
3,334
0
1,329
16,079
8,375
0
6,428
9,651
389
28,478
L
9,893
310
2,236
4,178
19,662
7,899
0
11,413
8,249
55,498
0
L
4,755
2,036
252
3,226
21,351
8,450
0
12,366
8,985
0
36,020
W
Artemis
Weeskin
Artemis
18,381
12,738
0
0
9,206
3,712
0
6,460
2,746
0
37,306
W
29,607
3,756
200
1,245
8,813
3,510
0
4,047
4,766
56,653
0
L
Nemesis
rainmankhef
Nemesis
15,534
6,957
0
4,381
32,064
14,709
0
16,931
15,133
0
23,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,066
Gold Earned
53,834
243
Minions Killed
240
11
Camps Cleared
4
1,101,360
Distance Traveled
959,493
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,691
1,141
56
5
0
225,566
0
L
Cthulhu
10,934
911
41
3
1
183,505
0
L
Hel
10,083
840
11
1
0
204,200
0
W
Medusa
12,715
1,060
51
4
2
226,951
0
W
Fenrir
13,058
1,088
19
2
5
217,987
0
L
Ra
10,825
902
112
9
1
216,720
0
L
Neith
10,816
901
57
5
2
152,345
2
W
Artemis
11,698
975
47
4
2
188,249
1
W
Janus
13,904
1,159
70
6
2
242,607
0
L
Nemesis
11,176
931
19
2
0
202,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role