Player Matchup

Danzaburou
Danzaburou
Henai
Danzaburou
Level 127
God Stats
2W - 2L
1,272 SR
Queue Stats
14W - 17L
1,523 Elo+
Party 1
Sun Wukong
Sun Wukong
Hercules95
Sun Wukong
Level 26
God Stats
1W - 8L
982 SR
Queue Stats
3W - 20L
952 Elo+
Party 1
Hachiman
Hachiman
IESU7
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,127 Elo+
Party 1
Raijin
Raijin
Wolcrain
Raijin
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 135L
1,317 Elo+
Party 1
Olorun
Olorun
khymi
Olorun
Level 21
God Stats
9W - 26L
1,236 SR
Queue Stats
14W - 49L
1,166 Elo+
Party 1
Team Averages
Level 60
1,298 SR
1,217 Elo+

VS

Team Averages
Level 25
1,489 SR
1,401 Elo+
Neith
Neith
Litzza
Neith
Level 25
God Stats
17W - 18L
1,425 SR
Queue Stats
162W - 224L
1,298 Elo+
Party 2
Agni
Agni
OFFLINEnot
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 153L
1,457 Elo+
Solo
Fenrir
Fenrir
ScottParker123
Fenrir
Level 25
God Stats
59W - 56L
1,456 SR
Queue Stats
179W - 258L
1,302 Elo+
Party 2
Hel
Hel
TheKIMURA
Hel
Level 21
God Stats
2W - 1L
1,562 SR
Queue Stats
4W - 3L
1,449 Elo+
Solo
Cerberus
Cerberus
anyutkaa
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Henai
Danzaburou
16
3 / 4 / 3
10,935
994
18,525
12,536
4,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Hercules95
Sun Wukong
15
4 / 8 / 1
10,710
974
9,897
19,766
8,767
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
IESU7
Hachiman
16
0 / 17 / 4
9,612
874
6,843
24,598
8,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Wolcrain
Raijin
16
0 / 5 / 5
9,928
903
8,222
12,852
11,772
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
khymi
Olorun
16
0 / 8 / 5
9,924
902
11,929
15,841
5,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Litzza
Neith
19
6 / 0 / 26
12,063
1,097
12,378
6,521
3,381
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 3 / 24
11,534
1,049
16,430
12,207
5,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
16 / 0 / 21
13,521
1,229
19,503
10,853
5,929
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
11 / 1 / 21
12,005
1,091
17,726
8,960
4,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
anyutkaa
Cerberus
19
4 / 3 / 32
11,765
1,070
13,286
21,615
16,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
166
7
Kills
42
42
Deaths
7
18
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Henai
Danzaburou
3
4
3
1.13
L
Sun Wukong
Hercules95
Sun Wukong
4
8
1
0.56
L
Hachiman
IESU7
Hachiman
0
17
4
0.12
W
Neith
Litzza
Neith
6
0
26
19
W
5
3
24
5.67
W
16
0
21
26.5
W
11
1
21
21.5
L
Raijin
Wolcrain
Raijin
0
5
5
0.5
W
Cerberus
anyutkaa
Cerberus
4
3
32
6.67
L
Olorun
khymi
Olorun
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,416
Damage
79,323
85,593
Taken
60,156
38,091
Mitigated
35,232
4,071
Healing
21,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Henai
Danzaburou
18,525
6,516
0
2,056
12,536
4,070
0
7,954
4,382
0
54,301
L
Sun Wukong
Hercules95
Sun Wukong
9,897
2,005
0
219
19,766
8,767
0
11,570
8,096
0
25,371
L
Hachiman
IESU7
Hachiman
6,843
2,269
0
247
24,598
8,421
0
10,530
13,943
0
16,576
W
Neith
Litzza
Neith
12,378
3,966
554
1,779
6,521
3,381
0
1,015
5,506
0
37,317
W
16,430
774
0
860
12,207
5,072
0
4,464
7,743
34,910
0
W
19,503
4,058
0
596
10,853
5,929
0
2,724
8,129
0
26,231
W
17,726
1,654
8,472
4,345
8,960
4,476
0
3,113
5,847
42,891
0
L
Raijin
Wolcrain
Raijin
8,222
1,759
0
0
12,852
11,772
0
6,017
6,760
28,825
0
W
Cerberus
anyutkaa
Cerberus
13,286
139
0
4,440
21,615
16,374
0
8,835
12,780
34,794
0
L
Olorun
khymi
Olorun
11,929
5,157
705
844
15,841
5,061
0
10,771
4,970
29,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,109
Gold Earned
60,888
208
Minions Killed
247
3
Camps Cleared
3
816,994
Distance Traveled
1,122,342
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,935
994
71
6
0
191,464
0
L
Sun Wukong
10,710
974
36
3
0
174,698
0
L
Hachiman
9,612
874
14
1
1
157,776
0
W
Neith
12,063
1,097
59
5
1
235,137
0
W
Agni
11,534
1,049
49
4
1
197,714
0
W
Fenrir
13,521
1,229
10
1
0
251,374
0
W
Hel
12,005
1,091
80
7
1
229,659
0
L
Raijin
9,928
903
42
4
1
148,232
0
W
Cerberus
11,765
1,070
49
4
0
208,458
1
L
Olorun
9,924
902
45
4
1
144,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role