Player Matchup

Cabrakan
Cabrakan
Boooomer
Cabrakan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 158L
1,517 Elo+
Solo
Vamana
Vamana
SmartNath1
Vamana
Level 5
God Stats
1W - 2L
1,431 SR
Queue Stats
60W - 89L
1,313 Elo+
Solo
Sylvanus
Sylvanus
THExGREENxTIGER
Sylvanus
Level 28
God Stats
1W - 3L
1,528 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Neith
Neith
TwoSalads
Neith
Level 15
God Stats
18W - 11L
1,645 SR
Queue Stats
37W - 36L
1,549 Elo+
Solo
Anubis
Anubis
Vashtie1986
Anubis
Level 6
God Stats
12W - 7L
1,695 SR
Queue Stats
715W - 917L
1,551 Elo+
Solo
Team Averages
Level 17
1,560 SR
1,486 Elo+

VS

Team Averages
Level 26
1,616 SR
1,598 Elo+
Ymir
Ymir
Canadyne
Ymir
Level 4
God Stats
3W - 2L
1,694 SR
Queue Stats
7W - 6L
1,680 Elo+
Solo
Olorun
Olorun
Forgotdarubbers
Olorun
Level 25
God Stats
2W - 3L
1,213 SR
Queue Stats
90W - 65L
1,586 Elo+
Solo
Anhur
Anhur
PiMerc
Anhur
Level 29
God Stats
22W - 19L
1,522 SR
Queue Stats
238W - 260L
1,456 Elo+
Solo
Nemesis
Nemesis
RaZisLady
Nemesis
Level 7
God Stats
30W - 26L
1,677 SR
Queue Stats
61W - 66L
1,615 Elo+
Party 1
Tiamat
Tiamat
RaZyDragon
Tiamat
Level 65
God Stats
3W - 1L
1,973 SR
Queue Stats
26W - 22L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Boooomer
Cabrakan
20
4 / 4 / 21
15,853
991
21,238
38,358
70,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
SmartNath1
Vamana
19
2 / 10 / 11
13,223
826
4,676
26,804
16,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
20
6 / 4 / 16
14,816
926
17,571
37,723
46,654
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
TwoSalads
Neith
20
8 / 6 / 16
16,616
1,039
33,222
28,056
11,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
20
7 / 8 / 15
15,841
990
28,584
28,404
16,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
2 / 10 / 16
14,764
923
19,805
33,911
35,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
15 / 3 / 13
18,976
1,186
56,792
19,634
7,973
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
PiMerc
Anhur
20
2 / 6 / 15
14,576
911
12,229
17,240
5,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
RaZisLady
Nemesis
20
4 / 3 / 18
15,101
944
14,945
19,983
7,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
RaZyDragon
Tiamat
20
9 / 5 / 16
16,860
1,054
50,080
23,445
21,282
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
110
27
Kills
32
32
Deaths
27
79
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Boooomer
Cabrakan
4
4
21
3.63
W
Ymir
2
10
16
1
W
15
3
13
7.17
W
Anhur
PiMerc
Anhur
2
6
15
1.58
W
Nemesis
RaZisLady
Nemesis
4
3
18
4.33
W
Tiamat
RaZyDragon
Tiamat
9
5
16
3.4
L
Vamana
SmartNath1
Vamana
2
10
11
0.75
L
Sylvanus
6
4
16
3.5
L
Neith
TwoSalads
Neith
8
6
16
2.67
L
Anubis
7
8
15
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,291
Damage
153,851
159,345
Taken
114,213
161,656
Mitigated
77,511
32,785
Healing
22,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Boooomer
Cabrakan
21,238
475
0
739
38,358
70,877
0
30,310
8,048
43,396
0
W
Ymir
19,805
3,192
0
0
33,911
35,084
0
21,743
11,880
39,759
0
W
56,792
40,584
1,044
11,191
19,634
7,973
0
9,216
10,298
105,829
0
W
Anhur
PiMerc
Anhur
12,229
6,836
0
1,076
17,240
5,654
0
9,007
8,133
0
27,634
W
Nemesis
RaZisLady
Nemesis
14,945
2,109
0
1,812
19,983
7,518
0
13,123
6,785
0
24,218
W
Tiamat
RaZyDragon
Tiamat
50,080
3,234
353
6,807
23,445
21,282
0
14,304
9,096
89,361
0
L
Vamana
SmartNath1
Vamana
4,676
1,392
0
4,420
26,804
16,147
0
19,069
7,735
0
11,617
L
Sylvanus
17,571
6,025
5,862
7,672
37,723
46,654
0
28,203
9,520
38,292
0
L
Neith
TwoSalads
Neith
33,222
19,013
0
4,533
28,056
11,791
0
24,231
3,825
0
75,568
L
Anubis
28,584
1,722
2,067
7,492
28,404
16,187
0
24,864
3,540
67,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,349
Gold Earned
80,277
293
Minions Killed
308
5
Camps Cleared
11
1,332,679
Distance Traveled
1,442,021
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
15,853
991
56
4
3
278,834
0
W
Ymir
14,764
923
54
3
1
276,300
2
W
Olorun
18,976
1,186
99
6
4
274,057
0
W
Anhur
14,576
911
41
3
2
219,508
1
W
Nemesis
15,101
944
22
1
2
353,616
0
W
Tiamat
16,860
1,054
92
6
2
318,540
0
L
Vamana
13,223
826
13
1
0
252,938
0
L
Sylvanus
14,816
926
29
2
0
266,495
0
L
Neith
16,616
1,039
99
6
1
283,820
0
L
Anubis
15,841
990
96
6
1
250,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role