Player Matchup

Fenrir
Fenrir
BeeInDaCut
Fenrir
Level 28
God Stats
4W - 4L
1,517 SR
Queue Stats
210W - 199L
1,543 Elo+
Solo
Xing Tian
Xing Tian
McBraeyes
Xing Tian
Level 27
God Stats
16W - 14L
1,554 SR
Queue Stats
50W - 61L
1,518 Elo+
Solo
Merlin
Merlin
PurpleLume
Merlin
Level 23
God Stats
4W - 1L
1,742 SR
Queue Stats
64W - 27L
1,708 Elo+
Solo
Guan Yu
Guan Yu
romann10
Guan Yu
Level 28
God Stats
11W - 5L
1,661 SR
Queue Stats
85W - 68L
1,582 Elo+
Solo
Anhur
Anhur
zCiclon
Anhur
Level 25
God Stats
24W - 9L
1,843 SR
Queue Stats
183W - 131L
1,662 Elo+
Solo
Team Averages
Level 26
1,664 SR
1,603 Elo+

VS

Team Averages
Level 23
1,726 SR
1,647 Elo+
Neith
Neith
Hors0nn
Neith
Level 29
God Stats
1W - 3L
1,772 SR
Queue Stats
198W - 180L
1,588 Elo+
Solo
Arachne
Arachne
Robsø
Arachne
Level 8
God Stats
3W - 2L
1,567 SR
Queue Stats
28W - 15L
1,729 Elo+
Party 1
Guan Yu
Guan Yu
SuperEpicBro
Guan Yu
Level 20
God Stats
2W - 3L
1,573 SR
Queue Stats
54W - 22L
1,776 Elo+
Party 1
Thoth
Thoth
javi2k05
Thoth
Level 28
God Stats
1W - 2L
1,897 SR
Queue Stats
204W - 183L
1,580 Elo+
Solo
Athena
Athena
kimjungkoen99
Athena
Level 28
God Stats
5W - 8L
1,822 SR
Queue Stats
126W - 147L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeeInDaCut
Fenrir
12
4 / 3 / 2
6,893
574
5,329
9,001
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
McBraeyes
Xing Tian
10
1 / 2 / 6
6,157
513
4,632
6,737
4,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
PurpleLume
Merlin
14
4 / 0 / 4
8,285
690
5,297
3,208
1,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
romann10
Guan Yu
11
1 / 2 / 0
6,614
551
6,458
10,818
6,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
zCiclon
Anhur
13
6 / 2 / 3
7,420
618
11,816
7,201
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hors0nn
Neith
11
4 / 3 / 1
6,491
541
5,808
9,783
2,136
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Robsø
Arachne
11
1 / 1 / 2
6,569
547
2,135
8,940
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
SuperEpicBro
Guan Yu
13
2 / 1 / 1
7,058
588
7,352
9,528
7,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
javi2k05
Thoth
9
0 / 5 / 1
5,815
485
858
5,936
1,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 6 / 2
5,844
487
2,878
13,414
4,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
16
Kills
8
9
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BeeInDaCut
Fenrir
4
3
2
1.67
L
Neith
Hors0nn
Neith
4
3
1
1.5
W
Xing Tian
McBraeyes
Xing Tian
1
2
6
2
W
Merlin
PurpleLume
Merlin
4
0
4
6
L
Arachne
Robsø
Arachne
1
1
2
2
L
Guan Yu
SuperEpicBro
Guan Yu
2
1
1
2.5
L
Thoth
javi2k05
Thoth
0
5
1
0.1
L
1
6
2
0.33
W
Guan Yu
romann10
Guan Yu
1
2
0
0.5
W
Anhur
zCiclon
Anhur
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,532
Damage
19,031
36,965
Taken
47,601
17,762
Mitigated
18,807
10,524
Healing
16,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BeeInDaCut
Fenrir
5,329
784
0
3,335
9,001
2,865
55
223
8,728
0
36,974
L
Neith
Hors0nn
Neith
5,808
3,046
0
4,166
9,783
2,136
416
2,514
7,269
0
37,959
W
Xing Tian
McBraeyes
Xing Tian
4,632
536
0
741
6,737
4,740
217
1,221
5,516
13,705
0
W
Merlin
PurpleLume
Merlin
5,297
454
0
532
3,208
1,159
755
736
2,472
62,986
0
L
Arachne
Robsø
Arachne
2,135
1,196
0
3,032
8,940
2,652
0
459
8,481
0
38,300
L
Guan Yu
SuperEpicBro
Guan Yu
7,352
1,831
556
5,973
9,528
7,972
0
0
9,528
0
43,541
L
Thoth
javi2k05
Thoth
858
0
0
46
5,936
1,771
0
3,098
2,838
30,257
0
L
2,878
933
258
2,491
13,414
4,276
259
3,858
9,556
13,421
0
W
Guan Yu
romann10
Guan Yu
6,458
1,625
58
3,874
10,818
6,977
0
0
10,368
0
43,158
W
Anhur
zCiclon
Anhur
11,816
7,413
0
1,984
7,201
2,021
440
1,556
5,645
0
51,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,369
Gold Earned
31,777
391
Minions Killed
323
0
Camps Cleared
0
1,219,153
Distance Traveled
1,166,282
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,893
574
68
6
0
258,883
3
L
Neith
6,491
541
67
6
0
210,397
1
W
Xing Tian
6,157
513
19
2
0
259,542
3
W
Merlin
8,285
690
132
11
0
237,435
3
L
Arachne
6,569
547
77
6
0
276,365
2
L
Guan Yu
7,058
588
90
8
0
254,735
4
L
Thoth
5,815
485
70
6
0
199,288
0
L
Athena
5,844
487
19
2
0
225,497
0
W
Guan Yu
6,614
551
91
8
0
254,021
2
W
Anhur
7,420
618
81
7
0
209,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role