Player Matchup

Fenrir
Fenrir
Bow_Down2theKing
Fenrir
Level 160
God Stats
8W - 2L
1,521 SR
Queue Stats
248W - 148L
1,643 Elo+
Party 1
Medusa
Medusa
BunaSpliff
Medusa
Level 27
God Stats
5W - 0L
1,096 SR
Queue Stats
190W - 105L
1,835 Elo+
Party 1
Nox
Nox
HotLineXing
Nox
Level 160
God Stats
6W - 3L
1,533 SR
Queue Stats
320W - 206L
1,578 Elo+
Party 1
Heimdallr
Heimdallr
PracticallyAmish
Heimdallr
Level 45
God Stats
2W - 1L
1,304 SR
Queue Stats
66W - 42L
1,617 Elo+
Party 1
Ullr
Ullr
cMocs
Ullr
Level 46
God Stats
26W - 8L
1,800 SR
Queue Stats
627W - 414L
1,688 Elo+
Party 1
Team Averages
Level 88
1,451 SR
1,672 Elo+

VS

Team Averages
Level 54
1,397 SR
1,330 Elo+
Set
Set
AXIALblue
Set
Level 29
God Stats
0W - 2L
1,284 SR
Queue Stats
141W - 144L
1,426 Elo+
Party 2
The Morrigan
The Morrigan
Irishkica2801
The Morrigan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,075 Elo+
Party 2
Ne Zha
Ne Zha
KingHardRod
Ne Zha
Level 121
God Stats
1W - 2L
1,502 SR
Queue Stats
427W - 464L
1,419 Elo+
Solo
Anubis
Anubis
RigorousLlama21
Anubis
Level 28
God Stats
0W - 1L
1,200 SR
Queue Stats
1W - 14L
1,230 Elo+
Solo
King Arthur
King Arthur
Swagsters
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 21
9,165
1,018
4,269
11,030
12,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
BunaSpliff
Medusa
16
7 / 1 / 22
9,263
1,029
9,297
4,804
1,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
3 / 1 / 24
8,487
943
4,972
5,837
6,593
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
15
11 / 2 / 16
9,564
1,063
13,460
6,406
3,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
cMocs
Ullr
14
8 / 3 / 16
8,813
979
13,120
6,562
2,925
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 6
7,293
810
5,562
12,771
7,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
Irishkica2801
The Morrigan
11
1 / 9 / 3
6,852
761
2,114
7,439
2,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
9
0 / 5 / 1
5,681
631
1,223
6,450
2,575
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 6 / 3
7,459
829
3,987
7,728
3,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Swagsters
King Arthur
16
5 / 5 / 2
7,852
872
7,397
14,424
9,268
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
24
34
Kills
9
9
Deaths
34
99
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
9
6
0.44
W
5
2
21
7.75
W
Medusa
BunaSpliff
Medusa
7
1
22
18
W
3
1
24
15
L
The Morrigan
Irishkica2801
The Morrigan
1
9
3
0.28
L
Ne Zha
0
5
1
0.1
W
Heimdallr
11
2
16
9.5
L
2
6
3
0.58
L
King Arthur
Swagsters
King Arthur
5
5
2
1.2
W
Ullr
cMocs
Ullr
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,118
Damage
20,283
34,639
Taken
48,812
27,378
Mitigated
25,649
10,628
Healing
7,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,562
1,868
513
1,372
12,771
7,592
0
1,330
11,390
0
14,150
W
4,269
528
1,889
2,642
11,030
12,554
326
989
10,041
0
7,705
W
Medusa
BunaSpliff
Medusa
9,297
5,315
294
786
4,804
1,967
2,390
2,000
2,804
0
21,265
W
4,972
431
1,864
1,554
5,837
6,593
206
634
5,203
16,300
0
L
The Morrigan
Irishkica2801
The Morrigan
2,114
804
294
47
7,439
2,588
0
734
6,445
4,330
646
L
Ne Zha
1,223
101
351
701
6,450
2,575
0
126
6,323
0
3,221
W
Heimdallr
13,460
4,413
0
1,099
6,406
3,339
345
1,189
5,217
0
31,793
L
3,987
195
159
733
7,728
3,626
0
785
6,818
14,233
0
L
King Arthur
Swagsters
King Arthur
7,397
520
489
3,054
14,424
9,268
0
1,514
12,739
0
10,688
W
Ullr
cMocs
Ullr
13,120
4,381
0
500
6,562
2,925
2,612
643
5,919
0
22,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,292
Gold Earned
35,137
104
Minions Killed
52
0
Camps Cleared
0
757,609
Distance Traveled
703,800
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,293
810
16
2
0
171,950
1
W
Fenrir
9,165
1,018
8
1
0
172,857
1
W
Medusa
9,263
1,029
21
2
0
145,185
0
W
Nox
8,487
943
18
2
0
153,753
0
L
The Morrigan
6,852
761
7
1
0
104,731
0
L
Ne Zha
5,681
631
2
0
0
123,818
0
W
Heimdallr
9,564
1,063
39
4
0
155,007
0
L
Anubis
7,459
829
23
3
0
126,769
2
L
King Arthur
7,852
872
4
0
0
176,532
0
W
Ullr
8,813
979
18
2
0
130,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role