Player Matchup

Achilles
Achilles
CoffeeFerret
Achilles
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DemonIncarnate
Poseidon
Level 84
God Stats
0W - 3L
1,104 SR
Queue Stats
4W - 7L
1,353 Elo+
Party 2
Ymir
Ymir
JoneyChrist
Ymir
Level 129
God Stats
0W - 1L
1,198 SR
Queue Stats
15W - 11L
1,353 Elo+
Party 2
Pele
Pele
NoCluee
Pele
Level 29
God Stats
1W - 8L
1,513 SR
Queue Stats
53W - 48L
1,562 Elo+
Solo
Zeus
Zeus
thuds
Zeus
Level 140
God Stats
1W - 1L
1,727 SR
Queue Stats
4W - 7L
1,353 Elo+
Party 2
Team Averages
Level 90
1,409 SR
1,424 Elo+

VS

Team Averages
Level 133
1,599 SR
1,499 Elo+
Medusa
Medusa
ElitemillsV2
Medusa
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
176W - 164L
1,451 Elo+
Solo
King Arthur
King Arthur
Kid Cudi Humms
King Arthur
Level 160
God Stats
2W - 1L
1,621 SR
Queue Stats
120W - 119L
1,560 Elo+
Party 1
Tiamat
Tiamat
ThirdSmiteAc
Tiamat
Level 48
God Stats
6W - 2L
1,778 SR
Queue Stats
262W - 263L
1,567 Elo+
Party 1
Sobek
Sobek
XziLLaRaTe
Sobek
Level 160
God Stats
3W - 6L
1,557 SR
Queue Stats
223W - 224L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
bootyeater666
Cthulhu
Level 145
God Stats
82W - 82L
1,538 SR
Queue Stats
706W - 727L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CoffeeFerret
Achilles
13
3 / 4 / 2
7,585
759
6,238
11,782
7,697
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
13
4 / 5 / 3
7,836
784
6,919
6,910
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 6
7,738
774
5,228
11,432
11,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
NoCluee
Pele
12
1 / 7 / 4
6,970
697
4,405
10,347
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
thuds
Zeus
13
1 / 4 / 3
6,760
676
5,020
7,466
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 3 / 6
8,939
894
7,657
7,291
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Kid Cudi Humms
King Arthur
14
3 / 3 / 8
8,249
825
10,355
9,949
8,111
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
14
2 / 2 / 10
7,836
784
9,655
7,210
6,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
14
9 / 1 / 8
10,255
1,026
6,186
10,753
11,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
14
4 / 1 / 11
8,615
862
7,547
7,011
4,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
10
Kills
22
22
Deaths
10
18
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Achilles
CoffeeFerret
Achilles
3
4
2
1
L
Poseidon
4
5
3
1.1
W
Medusa
4
3
6
2.33
L
1
2
6
2
W
King Arthur
Kid Cudi Humms
King Arthur
3
3
8
2.33
L
Pele
NoCluee
Pele
1
7
4
0.43
W
Tiamat
2
2
10
3.5
W
Sobek
9
1
8
13
W
Cthulhu
4
1
11
9.5
L
Zeus
thuds
Zeus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,810
Damage
41,400
47,937
Taken
42,214
28,200
Mitigated
33,293
4,618
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CoffeeFerret
Achilles
6,238
1,885
0
2,303
11,782
7,697
0
7,307
4,073
0
19,577
L
Poseidon
6,919
866
0
0
6,910
2,494
0
2,745
4,054
18,760
0
W
Medusa
7,657
2,614
0
250
7,291
2,866
1,177
4,392
2,611
0
35,492
L
5,228
1,047
0
809
11,432
11,753
0
5,264
5,837
15,380
0
W
King Arthur
Kid Cudi Humms
King Arthur
10,355
1,131
0
484
9,949
8,111
76
3,265
6,465
0
26,023
L
Pele
NoCluee
Pele
4,405
656
0
333
10,347
3,693
0
4,642
5,397
0
11,486
W
Tiamat
9,655
610
0
2,317
7,210
6,585
433
2,843
4,298
23,730
0
W
Sobek
6,186
192
0
2,126
10,753
11,588
158
4,123
6,282
14,393
0
W
Cthulhu
7,547
465
271
804
7,011
4,143
0
1,854
4,982
26,242
0
L
Zeus
thuds
Zeus
5,020
421
0
1,173
7,466
2,563
0
2,236
5,188
20,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,889
Gold Earned
43,894
196
Minions Killed
242
2
Camps Cleared
12
888,637
Distance Traveled
946,020
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,585
759
33
3
0
172,034
0
L
Poseidon
7,836
784
49
5
2
190,180
0
W
Medusa
8,939
894
70
7
3
183,538
2
L
Ymir
7,738
774
25
3
0
200,805
3
W
King Arthur
8,249
825
42
4
0
196,159
3
L
Pele
6,970
697
25
3
0
167,356
1
W
Tiamat
7,836
784
42
4
4
181,768
4
W
Sobek
10,255
1,026
31
3
0
208,299
1
W
Cthulhu
8,615
862
57
6
5
176,256
3
L
Zeus
6,760
676
64
6
0
158,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role