Player Matchup

Bellona
Bellona
Ekirex3
Bellona
Level 4
God Stats
1W - 6L
1,500 SR
Queue Stats
7W - 20L
1,087 Elo+
Party 1
Discordia
Discordia
JgTche
Discordia
Level 14
God Stats
1W - 1L
1,699 SR
Queue Stats
13W - 12L
1,452 Elo+
Party 2
Chaac
Chaac
RACM8009
Chaac
Level 17
God Stats
10W - 10L
1,404 SR
Queue Stats
22W - 20L
1,421 Elo+
Party 2
Izanami
Izanami
Tutufii
Izanami
Level 29
God Stats
52W - 54L
1,428 SR
Queue Stats
431W - 505L
1,366 Elo+
Solo
Fenrir
Fenrir
reviro_tostado
Fenrir
Level 5
God Stats
3W - 11L
1,259 SR
Queue Stats
25W - 42L
1,322 Elo+
Party 1
Team Averages
Level 14
1,458 SR
1,330 Elo+

VS

Team Averages
Level 21
1,567 SR
1,491 Elo+
Chernobog
Chernobog
GPRF21
Chernobog
Level 29
God Stats
6W - 5L
1,723 SR
Queue Stats
144W - 163L
1,547 Elo+
Party 4
Tsukuyomi
Tsukuyomi
TCHg4b1
Tsukuyomi
Level 28
God Stats
5W - 11L
1,513 SR
Queue Stats
206W - 236L
1,404 Elo+
Solo
Bellona
Bellona
Tatanscientouno
Bellona
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 85L
1,500 Elo+
Party 3
Sol
Sol
mc7436633mc74366
Sol
Level 16
God Stats
74W - 78L
1,597 SR
Queue Stats
157W - 188L
1,503 Elo+
Party 4
Sobek
Sobek
xGaspeR
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 62L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ekirex3
Bellona
13
1 / 10 / 4
8,309
378
5,639
20,485
18,365
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
JgTche
Discordia
14
1 / 8 / 1
8,400
382
4,216
12,239
4,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
RACM8009
Chaac
18
8 / 6 / 4
11,561
526
19,490
23,200
21,974
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Tutufii
Izanami
12
3 / 9 / 4
8,673
394
6,599
15,515
6,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
5 / 8 / 3
9,748
443
8,919
19,196
12,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GPRF21
Chernobog
19
14 / 8 / 11
14,014
637
18,563
20,641
9,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
TCHg4b1
Tsukuyomi
19
9 / 0 / 11
12,788
581
16,274
13,394
6,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
4 / 5 / 11
11,628
529
15,677
15,860
12,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
11 / 0 / 5
14,649
666
15,737
15,158
6,677
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
xGaspeR
Sobek
15
3 / 5 / 16
11,510
523
6,780
14,858
17,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
95
18
Kills
41
41
Deaths
18
16
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ekirex3
Bellona
1
10
4
0.3
W
Chernobog
GPRF21
Chernobog
14
8
11
2.44
L
Discordia
JgTche
Discordia
1
8
1
0.19
L
Chaac
RACM8009
Chaac
8
6
4
1.67
W
Tsukuyomi
TCHg4b1
Tsukuyomi
9
0
11
14.5
W
4
5
11
1.9
L
Izanami
Tutufii
Izanami
3
9
4
0.56
W
11
0
5
13.5
L
5
8
3
0.81
W
Sobek
xGaspeR
Sobek
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,863
Damage
73,031
90,635
Taken
79,911
63,759
Mitigated
52,706
9,577
Healing
24,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ekirex3
Bellona
5,639
1,965
0
257
20,485
18,365
443
2,583
17,858
0
31,241
W
Chernobog
GPRF21
Chernobog
18,563
10,468
0
6,451
20,641
9,275
4,211
199
20,298
0
98,810
L
Discordia
JgTche
Discordia
4,216
161
0
1,055
12,239
4,302
0
4,370
7,668
33,407
0
L
Chaac
RACM8009
Chaac
19,490
5,157
0
5,156
23,200
21,974
51
7,220
15,814
599
67,631
W
Tsukuyomi
TCHg4b1
Tsukuyomi
16,274
4,709
0
2,718
13,394
6,702
561
892
12,414
0
80,367
W
15,677
4,618
0
1,972
15,860
12,976
2,667
502
15,278
0
55,403
L
Izanami
Tutufii
Izanami
6,599
3,783
306
1,495
15,515
6,280
901
4,057
11,440
0
36,653
W
15,737
5,194
0
10,910
15,158
6,677
8,654
1,647
13,163
122,214
0
L
8,919
1,284
255
1,053
19,196
12,838
649
3,812
15,338
0
44,215
W
Sobek
xGaspeR
Sobek
6,780
862
0
2,651
14,858
17,076
302
815
13,995
18,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,691
Gold Earned
64,589
349
Minions Killed
603
0
Camps Cleared
0
1,692,600
Distance Traveled
2,065,342
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,309
378
46
2
0
327,092
4
W
Chernobog
14,014
637
140
6
0
361,323
0
L
Discordia
8,400
382
63
3
0
371,272
1
L
Chaac
11,561
526
91
4
0
377,773
1
W
Tsukuyomi
12,788
581
126
6
0
455,944
0
W
Bellona
11,628
529
108
5
0
416,275
5
L
Izanami
8,673
394
75
3
0
291,219
0
W
Sol
14,649
666
205
9
0
390,232
0
L
Fenrir
9,748
443
74
3
0
325,244
1
W
Sobek
11,510
523
24
1
0
441,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role