Player Matchup

Amaterasu
Amaterasu
Explos95
Amaterasu
Level 63
God Stats
37W - 37L
1,536 SR
Queue Stats
97W - 116L
1,447 Elo+
Party 1
Odin
Odin
McBrutiDerGnom
Odin
Level 64
God Stats
2W - 2L
1,759 SR
Queue Stats
104W - 131L
1,402 Elo+
Party 1
Tiamat
Tiamat
SerNaseweiss
Tiamat
Level 58
God Stats
20W - 16L
1,682 SR
Queue Stats
110W - 126L
1,436 Elo+
Party 1
Hachiman
Hachiman
ben55575019
Hachiman
Level 54
God Stats
9W - 7L
1,212 SR
Queue Stats
158W - 139L
1,478 Elo+
Party 3
Ymir
Ymir
totonyone
Ymir
Level 51
God Stats
24W - 25L
1,524 SR
Queue Stats
144W - 132L
1,472 Elo+
Party 3
Team Averages
Level 58
1,543 SR
1,447 Elo+

VS

Team Averages
Level 78
1,582 SR
1,482 Elo+
Horus
Horus
Akumu-No-Yurei
Horus
Level 106
God Stats
4W - 6L
1,479 SR
Queue Stats
478W - 445L
1,517 Elo+
Party 2
Sol
Sol
ChaoticNephilim1
Sol
Level 66
God Stats
15W - 14L
1,643 SR
Queue Stats
558W - 529L
1,505 Elo+
Party 2
Nu Wa
Nu Wa
Lighting11_
Nu Wa
Level 61
God Stats
57W - 44L
1,557 SR
Queue Stats
496W - 431L
1,489 Elo+
Solo
Thanatos
Thanatos
Titanofbattle
Thanatos
Level 58
God Stats
21W - 20L
1,502 SR
Queue Stats
56W - 61L
1,421 Elo+
Party 2
Sun Wukong
Sun Wukong
williams1214
Sun Wukong
Level 98
God Stats
2W - 1L
1,730 SR
Queue Stats
222W - 212L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Explos95
Amaterasu
13
0 / 6 / 0
7,762
457
4,054
13,601
7,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 4 / 0
7,394
435
1,867
11,819
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
16
1 / 2 / 1
9,188
540
5,975
9,302
4,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
ben55575019
Hachiman
13
2 / 3 / 1
8,091
476
5,733
7,887
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
12
1 / 4 / 2
7,531
443
5,553
10,981
7,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
8,272
487
6,662
11,212
7,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 4
7,896
464
4,856
8,501
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
2 / 2 / 6
9,370
551
9,506
6,483
1,958
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Titanofbattle
Thanatos
14
3 / 1 / 4
8,212
483
2,491
8,927
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
williams1214
Sun Wukong
19
9 / 0 / 1
11,122
654
11,964
11,518
9,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
19
19
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
1
2
4
1.5
L
Amaterasu
Explos95
Amaterasu
0
6
0
0
W
2
2
6
2.5
L
2
4
0
0.5
L
Tiamat
1
2
1
0.75
W
Thanatos
Titanofbattle
Thanatos
3
1
4
5
L
Hachiman
ben55575019
Hachiman
2
3
1
0.83
L
Ymir
1
4
2
0.5
W
Sun Wukong
williams1214
Sun Wukong
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,182
Damage
35,479
53,590
Taken
46,641
25,669
Mitigated
24,213
17,614
Healing
26,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,662
3,632
1,958
6,256
11,212
7,036
134
2,790
8,382
0
36,924
W
4,856
928
0
4,501
8,501
2,827
941
2,922
5,579
49,184
0
L
Amaterasu
Explos95
Amaterasu
4,054
3,226
0
4,222
13,601
7,350
992
311
13,290
0
43,830
W
9,506
1,694
0
1,198
6,483
1,958
828
3,612
2,515
67,624
0
L
1,867
433
0
4,300
11,819
4,280
0
2,668
9,151
0
38,939
L
Tiamat
5,975
1,510
0
4,208
9,302
4,150
5
4,864
4,413
60,326
0
W
Thanatos
Titanofbattle
Thanatos
2,491
545
0
8,886
8,927
3,134
13
732
8,151
0
38,888
L
Hachiman
ben55575019
Hachiman
5,733
2,630
0
2,712
7,887
2,035
0
2,250
5,411
0
41,328
L
Ymir
5,553
1,039
353
1,819
10,981
7,854
0
4,269
6,449
31,435
0
W
Sun Wukong
williams1214
Sun Wukong
11,964
2,017
0
3,366
11,518
9,258
0
982
10,486
0
79,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,966
Gold Earned
44,872
459
Minions Killed
544
0
Camps Cleared
0
1,492,047
Distance Traveled
1,586,090
33
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,272
487
62
4
0
318,677
1
W
Sol
7,896
464
93
5
0
272,519
0
L
Amaterasu
7,762
457
101
6
0
275,729
4
W
Nu Wa
9,370
551
134
8
0
287,245
5
L
Odin
7,394
435
76
4
0
311,274
7
L
Tiamat
9,188
540
147
9
0
302,809
11
W
Thanatos
8,212
483
83
5
0
377,946
1
L
Hachiman
8,091
476
100
6
0
306,431
4
L
Ymir
7,531
443
35
2
0
295,804
7
W
Sun Wukong
11,122
654
172
10
0
329,703
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role