Player Matchup

Ra
Ra
LordSemon
Ra
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
218W - 234L
1,639 Elo+
Solo
Arachne
Arachne
LukeJCB
Arachne
Level 25
God Stats
76W - 33L
1,798 SR
Queue Stats
486W - 428L
1,571 Elo+
Solo
Guan Yu
Guan Yu
Rage_Harderlol
Guan Yu
Level 22
God Stats
9W - 14L
1,499 SR
Queue Stats
155W - 139L
1,553 Elo+
Solo
Artemis
Artemis
RichardxxJ
Artemis
Level 29
God Stats
3W - 2L
1,526 SR
Queue Stats
113W - 95L
1,598 Elo+
Solo
Ymir
Ymir
bubu27180
Ymir
Level 29
God Stats
20W - 11L
1,802 SR
Queue Stats
127W - 96L
1,619 Elo+
Solo
Team Averages
Level 22
1,625 SR
1,596 Elo+

VS

Team Averages
Level 18
1,133 SR
1,157 Elo+
Fenrir
Fenrir
Nardo_092
Fenrir
Level 25
God Stats
34W - 49L
1,283 SR
Queue Stats
605W - 723L
1,175 Elo+
Party 1
Zeus
Zeus
Tutumpak
Zeus
Level 20
God Stats
1W - 5L
1,049 SR
Queue Stats
697W - 863L
1,145 Elo+
Party 1
Izanami
Izanami
Ypsilon215
Izanami
Level 21
God Stats
36W - 28L
1,209 SR
Queue Stats
266W - 402L
1,110 Elo+
Party 1
Cerberus
Cerberus
franco_corp
Cerberus
Level 5
God Stats
1W - 5L
1,239 SR
Queue Stats
4W - 12L
1,341 Elo+
Party 1
Guan Yu
Guan Yu
jenagu
Guan Yu
Level 17
God Stats
14W - 27L
884 SR
Queue Stats
262W - 386L
1,013 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 6
7,669
697
3,973
3,552
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
LukeJCB
Arachne
11
6 / 0 / 8
7,018
638
7,494
6,693
2,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 1 / 4
7,279
662
4,091
5,913
3,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
RichardxxJ
Artemis
12
2 / 0 / 0
6,748
613
4,898
3,536
1,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
10
2 / 1 / 6
6,505
591
2,970
5,152
2,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nardo_092
Fenrir
8
1 / 5 / 0
4,906
446
2,398
8,870
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
7
0 / 9 / 0
4,432
403
2,288
6,527
1,698
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Ypsilon215
Izanami
8
0 / 0 / 0
4,362
397
1,053
4,015
838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
franco_corp
Cerberus
7
0 / 2 / 0
4,208
383
721
4,438
1,671
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
jenagu
Guan Yu
7
1 / 8 / 0
4,914
447
1,509
9,082
3,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
24
Kills
2
2
Deaths
24
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
10
0
6
13
W
Arachne
LukeJCB
Arachne
6
0
8
10
L
Fenrir
Nardo_092
Fenrir
1
5
0
0.2
W
4
1
4
6
W
Artemis
RichardxxJ
Artemis
2
0
0
2
L
Zeus
0
9
0
0
L
Izanami
Ypsilon215
Izanami
0
0
0
0
W
Ymir
2
1
6
5
L
Cerberus
franco_corp
Cerberus
0
2
0
0
L
Guan Yu
jenagu
Guan Yu
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,426
Damage
7,969
24,846
Taken
32,932
10,564
Mitigated
10,518
11,940
Healing
5,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,973
506
508
1,585
3,552
1,118
754
705
2,847
38,553
0
W
Arachne
LukeJCB
Arachne
7,494
5,038
0
3,904
6,693
2,548
403
850
5,843
0
39,824
L
Fenrir
Nardo_092
Fenrir
2,398
850
0
1,267
8,870
2,804
0
1,298
7,430
0
23,053
W
4,091
732
263
2,092
5,913
3,202
147
51
5,837
0
39,507
W
Artemis
RichardxxJ
Artemis
4,898
2,068
0
1,862
3,536
1,467
864
282
3,254
0
39,692
L
Zeus
2,288
867
0
100
6,527
1,698
0
2,602
3,798
18,190
0
L
Izanami
Ypsilon215
Izanami
1,053
342
369
2,348
4,015
838
0
315
3,700
0
18,315
W
Ymir
2,970
202
0
1,726
5,152
2,229
662
1,121
4,006
23,378
0
L
Cerberus
franco_corp
Cerberus
721
39
0
292
4,438
1,671
0
168
4,270
10,215
0
L
Guan Yu
jenagu
Guan Yu
1,509
308
0
780
9,082
3,507
0
2,249
6,791
0
12,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,219
Gold Earned
22,822
358
Minions Killed
177
0
Camps Cleared
0
1,066,012
Distance Traveled
917,478
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,669
697
76
7
0
247,479
4
W
Arachne
7,018
638
68
6
0
225,964
1
L
Fenrir
4,906
446
49
4
0
202,807
0
W
Guan Yu
7,279
662
92
8
0
220,198
4
W
Artemis
6,748
613
80
7
0
165,155
0
L
Zeus
4,432
403
39
4
0
157,883
0
L
Izanami
4,362
397
40
4
0
182,776
2
W
Ymir
6,505
591
42
4
0
207,216
3
L
Cerberus
4,208
383
21
2
0
179,650
1
L
Guan Yu
4,914
447
28
3
0
194,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role