Player Matchup

Merlin
Merlin
Groddtek
Merlin
Level 60
God Stats
2W - 2L
1,295 SR
Queue Stats
97W - 110L
1,405 Elo+
Party 1
Fenrir
Fenrir
MentalGamer33
Fenrir
Level 25
God Stats
16W - 11L
1,489 SR
Queue Stats
73W - 96L
1,303 Elo+
Party 1
Ymir
Ymir
Redrider354
Ymir
Level 27
God Stats
8W - 1L
1,602 SR
Queue Stats
157W - 154L
1,501 Elo+
Solo
Cupid
Cupid
rgreenawalt44
Cupid
Level 17
God Stats
9W - 6L
1,369 SR
Queue Stats
23W - 36L
1,315 Elo+
Party 1
Cabrakan
Cabrakan
thundercatld
Cabrakan
Level 29
God Stats
5W - 5L
1,355 SR
Queue Stats
54W - 52L
1,428 Elo+
Solo
Team Averages
Level 32
1,422 SR
1,391 Elo+

VS

Team Averages
Level 17
1,515 SR
1,444 Elo+
Thanatos
Thanatos
AdlaiApollo
Thanatos
Level 24
God Stats
14W - 8L
1,706 SR
Queue Stats
34W - 29L
1,479 Elo+
Solo
Chaac
Chaac
Juanesneik
Chaac
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 55L
1,441 Elo+
Solo
Hel
Hel
JustBeFriendly
Hel
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
142W - 162L
1,502 Elo+
Solo
Neith
Neith
Yisus491
Neith
Level 8
God Stats
2W - 1L
1,584 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
gigiio
Amaterasu
Level 7
God Stats
7W - 8L
1,285 SR
Queue Stats
7W - 10L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Groddtek
Merlin
18
10 / 3 / 5
11,899
496
15,624
13,599
5,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 11
11,375
474
10,135
20,357
9,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
16 / 3 / 8
13,750
573
22,147
18,641
10,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 1 / 6
13,294
554
11,532
11,301
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
thundercatld
Cabrakan
20
13 / 2 / 6
14,483
603
30,680
25,010
22,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AdlaiApollo
Thanatos
16
2 / 12 / 2
10,109
421
13,885
23,319
10,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
19
3 / 7 / 4
11,702
488
14,084
29,845
28,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
3 / 8 / 4
11,731
489
9,771
22,032
10,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Yisus491
Neith
18
4 / 7 / 3
12,101
504
12,581
15,307
6,414
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
gigiio
Amaterasu
11
0 / 14 / 1
7,465
311
1,709
22,918
9,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
26
48
Kills
12
12
Deaths
48
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AdlaiApollo
Thanatos
2
12
2
0.25
W
Merlin
Groddtek
Merlin
10
3
5
4.17
L
Chaac
3
7
4
0.71
L
3
8
4
0.63
W
3
3
11
2.83
W
16
3
8
6.67
L
Neith
Yisus491
Neith
4
7
3
0.79
L
Amaterasu
gigiio
Amaterasu
0
14
1
0.04
W
6
1
6
9
W
Cabrakan
thundercatld
Cabrakan
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,118
Damage
52,030
88,908
Taken
113,421
54,134
Mitigated
65,564
34,534
Healing
40,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AdlaiApollo
Thanatos
13,885
4,558
0
9,507
23,319
10,426
0
11,934
11,179
159
74,919
W
Merlin
Groddtek
Merlin
15,624
1,757
0
2,495
13,599
5,614
1,970
3,865
9,684
77,634
0
L
Chaac
14,084
4,583
0
9,727
29,845
28,652
108
21,607
8,034
667
69,259
L
9,771
47
6,068
9,661
22,032
10,856
0
15,230
6,536
63,767
0
W
10,135
1,962
0
7,246
20,357
9,973
1,740
2,721
15,799
0
46,044
W
22,147
3,833
301
5,896
18,641
10,780
1,214
895
17,625
75,352
0
L
Neith
Yisus491
Neith
12,581
7,298
0
2,757
15,307
6,414
0
8,203
6,852
0
66,570
L
Amaterasu
gigiio
Amaterasu
1,709
1,575
0
2,763
22,918
9,216
0
10,360
12,369
0
14,127
W
11,532
5,835
0
4,216
11,301
5,209
4,231
1,341
9,910
0
83,940
W
Cabrakan
thundercatld
Cabrakan
30,680
4,989
0
14,380
25,010
22,558
3,104
1,775
22,659
100,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,801
Gold Earned
53,108
565
Minions Killed
479
0
Camps Cleared
0
2,077,509
Distance Traveled
1,823,806
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,109
421
100
4
0
364,363
3
W
Merlin
11,899
496
90
4
0
411,571
6
L
Chaac
11,702
488
118
5
0
364,335
0
L
Hel
11,731
489
118
5
0
445,065
9
W
Fenrir
11,375
474
51
2
0
496,293
5
W
Ymir
13,750
573
114
5
0
411,358
3
L
Neith
12,101
504
115
5
0
297,966
1
L
Amaterasu
7,465
311
28
1
0
352,077
5
W
Cupid
13,294
554
145
6
0
436,792
1
W
Cabrakan
14,483
603
165
7
0
321,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role