Player Matchup

Chronos
Chronos
Chikunne
Chronos
Level 61
God Stats
3W - 1L
1,583 SR
Queue Stats
180W - 201L
1,473 Elo+
Party 1
Ah Puch
Ah Puch
DS_ldn0
Ah Puch
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 333L
1,422 Elo+
Party 1
Nemesis
Nemesis
FridgeB
Nemesis
Level 63
God Stats
8W - 14L
1,521 SR
Queue Stats
166W - 168L
1,529 Elo+
Party 1
Anubis
Anubis
Humdaan_17
Anubis
Level 59
God Stats
7W - 11L
1,549 SR
Queue Stats
392W - 449L
1,444 Elo+
Party 1
Set
Set
iDontKnowHQ
Set
Level 4
God Stats
2W - 1L
1,744 SR
Queue Stats
2W - 2L
1,692 Elo+
Party 1
Team Averages
Level 51
1,579 SR
1,512 Elo+

VS

Team Averages
Level 89
1,494 SR
1,491 Elo+
Arachne
Arachne
Blaster92
Arachne
Level 49
God Stats
2W - 2L
1,446 SR
Queue Stats
224W - 247L
1,441 Elo+
Party 2
Sobek
Sobek
Gurkan92
Sobek
Level 120
God Stats
34W - 44L
1,521 SR
Queue Stats
344W - 294L
1,516 Elo+
Party 2
Hera
Hera
Kalasklas
Hera
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 51L
1,516 Elo+
Party 2
Achilles
Achilles
Moffli
Achilles
Level 124
God Stats
6W - 4L
1,500 SR
Queue Stats
149W - 130L
1,523 Elo+
Party 2
Danzaburou
Danzaburou
SMITEsuggerBALLE
Danzaburou
Level 33
God Stats
63W - 81L
1,504 SR
Queue Stats
176W - 221L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Chikunne
Chronos
20
4 / 11 / 3
14,019
412
17,862
38,697
15,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
DS_ldn0
Ah Puch
17
0 / 13 / 7
12,468
367
9,113
46,338
51,293
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
FridgeB
Nemesis
20
18 / 13 / 0
17,575
517
31,198
37,111
24,537
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Humdaan_17
Anubis
20
2 / 8 / 4
15,772
464
12,081
26,394
15,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 4 / 6
14,606
430
5,573
18,959
20,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blaster92
Arachne
20
21 / 8 / 17
19,690
579
42,087
35,408
25,328
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Gurkan92
Sobek
20
4 / 6 / 28
18,291
538
22,393
34,817
56,526
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
20
15 / 5 / 18
21,356
628
41,299
19,508
8,039
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Moffli
Achilles
20
9 / 5 / 17
20,077
591
29,143
26,779
53,701
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
SMITEsuggerBALLE
Danzaburou
4
0 / 0 / 0
9,044
266
0
0
0

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
129
24
Kills
49
49
Deaths
24
20
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Arachne
Blaster92
Arachne
21
8
17
3.69
L
Chronos
Chikunne
Chronos
4
11
3
0.5
L
Ah Puch
DS_ldn0
Ah Puch
0
13
7
0.27
L
Nemesis
FridgeB
Nemesis
18
13
0
1.38
W
Sobek
Gurkan92
Sobek
4
6
28
3
L
Anubis
Humdaan_17
Anubis
2
8
4
0.5
W
Hera
15
5
18
4.8
W
Achilles
Moffli
Achilles
9
5
17
3.5
W
Danzaburou
SMITEsuggerBALLE
Danzaburou
0
0
0
0
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,827
Damage
134,922
167,499
Taken
116,512
127,189
Mitigated
143,594
37,733
Healing
29,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Blaster92
Arachne
42,087
31,781
0
6,564
35,408
25,328
3,520
12,332
23,076
0
125,965
L
Chronos
Chikunne
Chronos
17,862
5,488
0
10,007
38,697
15,531
208
16,142
22,171
123,731
0
L
Ah Puch
DS_ldn0
Ah Puch
9,113
1,412
1,116
12,080
46,338
51,293
0
14,924
29,792
55,819
0
L
Nemesis
FridgeB
Nemesis
31,198
15,680
0
5,906
37,111
24,537
0
13,398
23,425
0
117,971
W
Sobek
Gurkan92
Sobek
22,393
1,918
0
11,232
34,817
56,526
2,903
14,880
19,937
85,317
0
L
Anubis
Humdaan_17
Anubis
12,081
300
0
8,108
26,394
15,190
501
15,171
10,892
129,034
0
W
Hera
41,299
10,501
2,003
5,783
19,508
8,039
9,497
5,924
13,584
163,916
0
W
Achilles
Moffli
Achilles
29,143
12,089
0
3,437
26,779
53,701
3,153
5,920
20,859
0
147,081
W
Danzaburou
SMITEsuggerBALLE
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
5,573
2,534
0
516
18,959
20,638
148
3,433
14,575
0
87,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,440
Gold Earned
88,458
788
Minions Killed
718
0
Camps Cleared
0
2,733,270
Distance Traveled
2,596,138
5
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
19,690
579
132
4
0
705,053
9
L
Chronos
14,019
412
173
5
0
627,009
0
L
Ah Puch
12,468
367
76
2
0
499,787
2
L
Nemesis
17,575
517
147
4
0
512,507
0
W
Sobek
18,291
538
127
4
0
630,574
10
L
Anubis
15,772
464
205
6
0
511,821
3
W
Hera
21,356
628
246
7
0
635,939
12
W
Achilles
20,077
591
213
6
0
624,572
4
W
Danzaburou
9,044
266
0
0
0
0
0
L
Set
14,606
430
187
6
0
582,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role