Player Matchup

Thanatos
Thanatos
CILGINYILDIRIM31
Thanatos
Level 15
God Stats
0W - 3L
1,194 SR
Queue Stats
5W - 8L
1,442 Elo+
Party 1
Rama
Rama
CPTmacmillanMW1
Rama
Level 4
God Stats
1W - 1L
1,698 SR
Queue Stats
2W - 2L
1,772 Elo+
Party 1
Tyr
Tyr
DokiTheHuman
Tyr
Level 16
God Stats
1W - 2L
1,541 SR
Queue Stats
13W - 10L
1,592 Elo+
Party 1
Artio
Artio
Eradur01
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,571 Elo+
Party 1
Merlin
Merlin
Inner13
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,500 Elo+
Solo
Team Averages
Level 14
1,487 SR
1,576 Elo+

VS

Team Averages
Level 18
1,491 SR
1,591 Elo+
Kukulkan
Kukulkan
Gundil103
Kukulkan
Level 5
God Stats
2W - 0L
1,299 SR
Queue Stats
8W - 9L
1,858 Elo+
Solo
Set
Set
IProphy
Set
Level 29
God Stats
1W - 0L
1,710 SR
Queue Stats
6W - 5L
1,521 Elo+
Solo
Tiamat
Tiamat
Imperatus1000
Tiamat
Level 18
God Stats
69W - 66L
1,614 SR
Queue Stats
73W - 72L
1,578 Elo+
Solo
Bacchus
Bacchus
Shenkei
Bacchus
Level 12
God Stats
7W - 2L
1,333 SR
Queue Stats
118W - 121L
1,500 Elo+
Solo
Ullr
Ullr
Zaghark
Ullr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 2
9,040
565
9,260
11,637
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 9 / 0
6,186
387
2,310
10,323
2,822
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 2 / 2
8,429
527
6,110
17,200
14,325
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artio
Eradur01
Artio
9
1 / 5 / 4
7,122
445
2,885
14,750
9,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Inner13
Merlin
14
2 / 4 / 1
7,864
492
5,097
9,475
3,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gundil103
Kukulkan
14
3 / 4 / 2
8,822
551
3,972
6,621
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Set
16
4 / 2 / 1
9,641
603
4,691
10,721
5,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 2 / 2
9,399
587
10,372
8,107
7,830
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Shenkei
Bacchus
14
6 / 0 / 5
8,909
557
8,652
9,011
9,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Zaghark
Ullr
14
8 / 5 / 4
8,964
560
10,787
10,535
3,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
12
Kills
21
23
Deaths
13
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
7
3
2
2.67
L
1
9
0
0.11
L
1
2
2
1
L
Artio
Eradur01
Artio
1
5
4
0.6
W
Kukulkan
Gundil103
Kukulkan
3
4
2
1
W
Set
4
2
1
2.25
W
0
2
2
0.5
L
Merlin
Inner13
Merlin
2
4
1
0.63
W
Bacchus
Shenkei
Bacchus
6
0
5
8.5
W
Ullr
Zaghark
Ullr
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,662
Damage
38,474
63,385
Taken
44,995
34,630
Mitigated
28,682
24,182
Healing
13,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,260
3,032
0
11,584
11,637
4,256
0
2,677
8,960
0
52,958
L
2,310
1,974
0
0
10,323
2,822
0
2,903
7,378
0
20,374
L
6,110
1,262
0
8,353
17,200
14,325
578
9,645
7,537
0
48,019
L
Artio
Eradur01
Artio
2,885
782
485
1,674
14,750
9,670
316
5,085
9,617
12,569
0
W
Kukulkan
Gundil103
Kukulkan
3,972
886
0
0
6,621
2,563
866
2,591
4,030
43,541
0
W
Set
4,691
2,029
0
5,521
10,721
5,122
844
409
10,312
0
75,243
W
10,372
3,160
0
2,696
8,107
7,830
1,297
0
8,107
66,832
0
L
Merlin
Inner13
Merlin
5,097
393
0
2,086
9,475
3,557
1,210
2,364
6,897
45,184
0
W
Bacchus
Shenkei
Bacchus
8,652
805
155
2,569
9,011
9,679
0
1,916
7,095
33,666
0
W
Ullr
Zaghark
Ullr
10,787
5,202
0
2,267
10,535
3,488
658
3,066
7,469
0
37,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,641
Gold Earned
45,735
374
Minions Killed
476
0
Camps Cleared
0
1,411,890
Distance Traveled
1,440,242
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,040
565
81
5
0
309,897
3
L
Rama
6,186
387
30
2
0
244,553
3
L
Tyr
8,429
527
147
9
0
279,917
0
L
Artio
7,122
445
14
1
0
320,097
3
W
Kukulkan
8,822
551
105
7
0
281,803
0
W
Set
9,641
603
137
9
0
316,631
6
W
Tiamat
9,399
587
135
8
0
279,256
1
L
Merlin
7,864
492
102
6
0
257,426
1
W
Bacchus
8,909
557
41
3
0
288,561
6
W
Ullr
8,964
560
58
4
0
273,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role