Player Matchup

Aphrodite
Aphrodite
Chappy Rabbit
Aphrodite
Level 18
God Stats
9W - 5L
1,640 SR
Queue Stats
30W - 24L
1,428 Elo+
Solo
Ymir
Ymir
Don Arbiter
Ymir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 84L
1,556 Elo+
Solo
Tiamat
Tiamat
TheGreatSkate
Tiamat
Level 23
God Stats
17W - 5L
1,695 SR
Queue Stats
21W - 5L
1,607 Elo+
Solo
Poseidon
Poseidon
jamesdillon658
Poseidon
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mercury
Mercury
severussnapewawa
Mercury
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,418 Elo+
Solo
Team Averages
Level 18
1,567 SR
1,502 Elo+

VS

Team Averages
Level 9
1,480 SR
1,388 Elo+
Bellona
Bellona
ItsBenLive003
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Chiron
Chiron
MrAlpsan
Chiron
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,569 Elo+
Solo
Cthulhu
Cthulhu
Teror3880
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,258 Elo+
Solo
Olorun
Olorun
WUBMAN
Olorun
Level 6
God Stats
4W - 4L
1,495 SR
Queue Stats
8W - 12L
1,267 Elo+
Party 1
Hun Batz
Hun Batz
xst3ban919
Hun Batz
Level 7
God Stats
1W - 4L
1,406 SR
Queue Stats
1W - 4L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chappy Rabbit
Aphrodite
20
9 / 1 / 19
16,508
1,032
17,891
17,761
16,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
7 / 5 / 23
16,824
1,052
21,811
23,347
32,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
14 / 3 / 19
18,439
1,152
59,474
27,184
31,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
16
0 / 1 / 1
11,684
730
688
1,047
252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 8 / 18
16,666
1,042
28,781
24,308
10,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

91

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
10 / 14 / 6
17,067
1,067
27,898
43,955
40,889
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
MrAlpsan
Chiron
20
1 / 4 / 11
14,155
885
19,412
18,429
6,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Teror3880
Cthulhu
19
0 / 7 / 10
13,059
816
10,336
23,248
27,745
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Olorun
WUBMAN
Olorun
20
2 / 8 / 13
14,609
913
11,177
27,210
10,782
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
xst3ban919
Hun Batz
20
5 / 7 / 10
15,539
971
15,955
29,081
11,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
68
40
Kills
18
18
Deaths
40
80
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Chappy Rabbit
Aphrodite
9
1
19
18.5
W
7
5
23
3.7
L
Bellona
10
14
6
0.93
L
Chiron
MrAlpsan
Chiron
1
4
11
1.63
L
Cthulhu
Teror3880
Cthulhu
0
7
10
0.71
W
14
3
19
7.83
L
Olorun
WUBMAN
Olorun
2
8
13
1.06
W
Poseidon
0
1
1
0.5
W
10
8
18
2.38
L
Hun Batz
xst3ban919
Hun Batz
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,645
Damage
84,778
93,647
Taken
141,923
91,507
Mitigated
96,952
26,985
Healing
17,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Chappy Rabbit
Aphrodite
17,891
4,155
6,847
7,576
17,761
16,420
0
5,734
12,027
30,881
0
W
21,811
3,966
0
700
23,347
32,525
0
5,497
17,850
45,468
0
L
Bellona
27,898
15,585
0
5,981
43,955
40,889
0
27,742
16,213
0
62,604
L
Chiron
MrAlpsan
Chiron
19,412
6,469
2,420
3,248
18,429
6,350
0
13,435
4,994
0
54,387
L
Cthulhu
Teror3880
Cthulhu
10,336
740
626
301
23,248
27,745
0
17,385
5,863
22,998
0
W
59,474
3,882
766
10,751
27,184
31,476
0
4,477
22,707
98,083
0
L
Olorun
WUBMAN
Olorun
11,177
5,586
1,853
3,348
27,210
10,782
0
20,925
6,245
24,271
0
W
Poseidon
688
118
0
0
1,047
252
0
288
759
2,321
0
W
28,781
13,444
0
345
24,308
10,834
0
5,517
18,791
0
55,562
L
Hun Batz
xst3ban919
Hun Batz
15,955
4,173
0
44
29,081
11,186
0
20,297
8,744
0
33,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,121
Gold Earned
74,429
239
Minions Killed
251
6
Camps Cleared
4
1,128,484
Distance Traveled
1,330,945
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
16,508
1,032
33
2
0
308,260
0
W
Ymir
16,824
1,052
52
3
2
249,817
0
L
Bellona
17,067
1,067
73
5
1
253,430
0
L
Chiron
14,155
885
80
5
0
281,544
0
L
Cthulhu
13,059
816
19
1
2
234,535
0
W
Tiamat
18,439
1,152
94
6
3
253,487
2
L
Olorun
14,609
913
24
2
0
267,491
0
W
Poseidon
11,684
730
3
0
0
26,238
0
W
Mercury
16,666
1,042
57
4
1
290,682
5
L
Hun Batz
15,539
971
55
3
1
293,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role