Player Matchup

Mercury
Mercury
Boo Nastie
Mercury
Level 85
God Stats
3W - 4L
1,377 SR
Queue Stats
224W - 251L
1,379 Elo+
Party 2
Ares
Ares
DamnHeAThiccBoi
Ares
Level 105
God Stats
1W - 1L
1,389 SR
Queue Stats
102W - 89L
1,588 Elo+
Party 1
Ah Puch
Ah Puch
DeAtH_GraB
Ah Puch
Level 124
God Stats
4W - 2L
1,523 SR
Queue Stats
94W - 98L
1,537 Elo+
Party 1
King Arthur
King Arthur
KrayNastie
King Arthur
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 129L
1,343 Elo+
Party 2
Scylla
Scylla
Tangibilize
Scylla
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 209L
1,446 Elo+
Party 2
Team Averages
Level 86
1,458 SR
1,459 Elo+

VS

Team Averages
Level 129
1,467 SR
1,452 Elo+
Vulcan
Vulcan
MOONBLACKLI
Vulcan
Level 156
God Stats
7W - 8L
1,468 SR
Queue Stats
253W - 277L
1,486 Elo+
Solo
Tiamat
Tiamat
ParaY3RT
Tiamat
Level 108
God Stats
3W - 7L
1,185 SR
Queue Stats
431W - 415L
1,506 Elo+
Solo
Janus
Janus
THE BOMB66
Janus
Level 104
God Stats
9W - 11L
1,745 SR
Queue Stats
789W - 718L
1,490 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheSamy
Cu Chulainn
Level 140
God Stats
15W - 17L
1,436 SR
Queue Stats
350W - 334L
1,464 Elo+
Solo
Ah Puch
Ah Puch
WhosDisDuck
Ah Puch
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Boo Nastie
Mercury
18
4 / 6 / 12
11,545
641
6,963
13,548
6,638
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
8 / 1 / 17
13,102
728
14,137
29,400
26,082
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
DeAtH_GraB
Ah Puch
20
14 / 4 / 12
14,932
830
26,390
18,006
8,497
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
KrayNastie
King Arthur
17
0 / 6 / 19
10,930
607
6,324
22,808
26,072
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
19
4 / 5 / 12
11,767
654
9,322
13,876
5,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
7 / 4 / 7
12,351
686
22,920
11,308
4,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
ParaY3RT
Tiamat
17
2 / 6 / 7
10,063
559
9,765
14,058
7,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
18
3 / 4 / 8
11,170
621
13,812
9,103
3,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
TheSamy
Cu Chulainn
18
6 / 9 / 12
11,959
664
16,214
20,616
19,196
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
WhosDisDuck
Ah Puch
18
4 / 7 / 8
11,609
645
19,695
12,323
4,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
64
30
Kills
22
22
Deaths
30
72
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Mercury
Boo Nastie
Mercury
4
6
12
1.67
W
8
1
17
16.5
W
Ah Puch
DeAtH_GraB
Ah Puch
14
4
12
5
W
King Arthur
KrayNastie
King Arthur
0
6
19
1.58
L
Vulcan
7
4
7
2.63
L
Tiamat
ParaY3RT
Tiamat
2
6
7
0.92
L
Janus
3
4
8
1.75
W
Scylla
4
5
12
2
L
Cu Chulainn
TheSamy
Cu Chulainn
6
9
12
1.33
L
Ah Puch
WhosDisDuck
Ah Puch
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,136
Damage
82,406
97,638
Taken
67,408
73,279
Mitigated
38,903
43,466
Healing
16,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Boo Nastie
Mercury
6,963
3,247
3,335
1,576
13,548
6,638
1,695
7,335
6,041
0
20,678
W
14,137
205
3,547
12,830
29,400
26,082
525
18,948
10,096
23,895
0
W
Ah Puch
DeAtH_GraB
Ah Puch
26,390
461
2,971
5,404
18,006
8,497
1,161
12,495
5,283
72,896
0
W
King Arthur
KrayNastie
King Arthur
6,324
1,306
3,487
5,220
22,808
26,072
519
15,508
6,978
0
17,509
L
Vulcan
22,920
12,988
793
838
11,308
4,380
0
9,601
1,707
40,590
0
L
Tiamat
ParaY3RT
Tiamat
9,765
1,425
1,320
3,586
14,058
7,046
21
11,062
2,996
19,922
0
L
Janus
13,812
250
2,319
2,185
9,103
3,616
155
8,220
883
27,842
0
W
Scylla
9,322
1,187
2,306
2,790
13,876
5,990
1,545
10,648
3,048
31,495
0
L
Cu Chulainn
TheSamy
Cu Chulainn
16,214
4,153
1,443
2,011
20,616
19,196
0
11,026
9,590
0
33,696
L
Ah Puch
WhosDisDuck
Ah Puch
19,695
485
627
1,147
12,323
4,665
79
9,940
2,383
34,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,276
Gold Earned
57,152
238
Minions Killed
204
0
Camps Cleared
0
1,661,531
Distance Traveled
1,456,502
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,545
641
26
1
0
325,308
0
W
Ares
13,102
728
16
1
0
366,070
0
W
Ah Puch
14,932
830
119
7
0
311,039
3
W
King Arthur
10,930
607
29
2
0
347,006
0
L
Vulcan
12,351
686
51
3
0
322,853
2
L
Tiamat
10,063
559
16
1
0
297,009
0
L
Janus
11,170
621
40
2
0
310,163
0
W
Scylla
11,767
654
48
3
0
312,108
4
L
Cu Chulainn
11,959
664
39
2
0
244,861
0
L
Ah Puch
11,609
645
58
3
0
281,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role