Player Matchup

Medusa
Medusa
OpalVessel
Medusa
Level 54
God Stats
11W - 11L
1,462 SR
Queue Stats
142W - 156L
1,499 Elo+
Party 2
Amaterasu
Amaterasu
burtonrider27
Amaterasu
Level 143
God Stats
11W - 14L
1,544 SR
Queue Stats
35W - 27L
1,606 Elo+
Party 2
Merlin
Merlin
diplomat_duck986
Merlin
Level 17
God Stats
3W - 3L
1,236 SR
Queue Stats
78W - 75L
1,479 Elo+
Solo
Team Averages
Level 71
1,414 SR
1,528 Elo+

VS

Team Averages
Level 33
1,417 SR
1,485 Elo+
Ra
Ra
KID_Stormy
Ra
Level 61
God Stats
5W - 2L
1,625 SR
Queue Stats
151W - 155L
1,562 Elo+
Party 1
Cerberus
Cerberus
KittySpice13
Cerberus
Level 8
God Stats
2W - 7L
1,130 SR
Queue Stats
90W - 101L
1,380 Elo+
Party 1
Erlang Shen
Erlang Shen
SeeTruth-
Erlang Shen
Level 29
God Stats
2W - 3L
1,495 SR
Queue Stats
119W - 112L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
OpalVessel
Medusa
17
4 / 7 / 19
15,057
684
16,012
16,125
5,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
burtonrider27
Amaterasu
20
14 / 3 / 9
18,175
826
23,614
27,043
15,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
7 / 3 / 10
14,932
679
21,476
11,503
4,609
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 7
13,133
597
13,227
18,596
6,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
KittySpice13
Cerberus
16
2 / 9 / 5
14,074
640
8,097
29,872
33,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
SeeTruth-
Erlang Shen
20
7 / 7 / 2
15,496
704
13,491
24,449
21,228
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
25
Kills
11
13
Deaths
25
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
9
7
0.61
L
Cerberus
KittySpice13
Cerberus
2
9
5
0.5
W
Medusa
OpalVessel
Medusa
4
7
19
1.93
L
Erlang Shen
SeeTruth-
Erlang Shen
7
7
2
1.14
W
Amaterasu
burtonrider27
Amaterasu
14
3
9
6.17
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,102
Damage
34,815
54,671
Taken
72,917
25,480
Mitigated
61,084
17,946
Healing
17,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,227
1,239
3,551
6,487
18,596
6,714
418
5,662
12,592
95,797
0
L
Cerberus
KittySpice13
Cerberus
8,097
588
0
4,584
29,872
33,142
41
9,651
19,556
22,551
0
W
Medusa
OpalVessel
Medusa
16,012
8,611
0
4,480
16,125
5,863
1,114
6,366
9,759
0
53,565
L
Erlang Shen
SeeTruth-
Erlang Shen
13,491
9,163
0
2,453
24,449
21,228
0
5,830
18,137
0
62,315
W
Amaterasu
burtonrider27
Amaterasu
23,614
12,342
0
10,562
27,043
15,008
651
10,175
16,868
7,975
99,591
W
21,476
928
0
2,904
11,503
4,609
1,739
5,406
6,097
83,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,164
Gold Earned
42,703
254
Minions Killed
229
0
Camps Cleared
0
1,144,225
Distance Traveled
1,133,682
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,133
597
101
5
0
379,589
3
L
Cerberus
14,074
640
42
2
0
359,331
5
W
Medusa
15,057
684
39
2
0
322,987
0
L
Erlang Shen
15,496
704
86
4
0
394,762
3
W
Amaterasu
18,175
826
104
5
0
448,459
0
W
Merlin
14,932
679
111
5
0
372,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role