Player Matchup

Discordia
Discordia
Desvilish
Discordia
Level 17
God Stats
3W - 10L
1,330 SR
Queue Stats
3W - 12L
1,242 Elo+
Solo
Sobek
Sobek
Elvima
Sobek
Level 84
God Stats
2W - 2L
1,333 SR
Queue Stats
19W - 15L
1,609 Elo+
Party 2
Hou Yi
Hou Yi
Trammadol
Hou Yi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,637 Elo+
Party 2
Team Averages
Level 74
1,388 SR
1,496 Elo+

VS

Team Averages
Level 36
1,479 SR
1,452 Elo+
Cabrakan
Cabrakan
Geowl
Cabrakan
Level 63
God Stats
50W - 29L
1,688 SR
Queue Stats
295W - 264L
1,558 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tvutt
Ah Muzen Cab
Level 29
God Stats
18W - 19L
1,475 SR
Queue Stats
279W - 240L
1,556 Elo+
Party 1
Anubis
Anubis
toranton
Anubis
Level 17
God Stats
4W - 10L
1,273 SR
Queue Stats
11W - 20L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Desvilish
Discordia
10
0 / 4 / 4
6,653
665
2,952
6,510
1,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Elvima
Sobek
9
1 / 1 / 5
7,400
740
3,328
12,668
9,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Trammadol
Hou Yi
11
6 / 3 / 0
7,718
772
8,426
7,064
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Geowl
Cabrakan
11
4 / 1 / 4
8,671
867
7,885
7,422
5,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Tvutt
Ah Muzen Cab
11
3 / 2 / 4
7,790
779
8,960
6,316
2,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
toranton
Anubis
10
1 / 4 / 5
7,046
705
6,255
5,640
2,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
7
Kills
8
8
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
Desvilish
Discordia
0
4
4
0.5
L
Sobek
Elvima
Sobek
1
1
5
3.5
W
Cabrakan
Geowl
Cabrakan
4
1
4
6
L
Hou Yi
Trammadol
Hou Yi
6
3
0
2
W
Ah Muzen Cab
Tvutt
Ah Muzen Cab
3
2
4
2.5
W
Anubis
toranton
Anubis
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,706
Damage
23,100
26,242
Taken
19,378
13,314
Mitigated
10,535
6,714
Healing
3,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Desvilish
Discordia
2,952
301
0
1,683
6,510
1,978
0
3,484
3,026
17,729
0
L
Sobek
Elvima
Sobek
3,328
203
368
3,377
12,668
9,145
0
6,478
6,190
10,658
0
W
Cabrakan
Geowl
Cabrakan
7,885
1,152
0
1,280
7,422
5,731
212
2,421
5,001
21,232
0
L
Hou Yi
Trammadol
Hou Yi
8,426
3,695
0
1,286
7,064
2,191
0
4,216
2,848
0
33,867
W
Ah Muzen Cab
Tvutt
Ah Muzen Cab
8,960
4,244
0
1,694
6,316
2,264
973
2,664
3,652
0
29,092
W
Anubis
toranton
Anubis
6,255
153
0
313
5,640
2,540
180
1,289
4,351
26,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,771
Gold Earned
23,507
116
Minions Killed
113
0
Camps Cleared
0
518,296
Distance Traveled
572,056
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,653
665
33
3
0
140,099
0
L
Sobek
7,400
740
12
1
0
201,393
2
W
Cabrakan
8,671
867
18
2
0
213,807
3
L
Hou Yi
7,718
772
71
7
0
176,804
3
W
Ah Muzen Cab
7,790
779
45
5
0
189,973
1
W
Anubis
7,046
705
50
5
0
168,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role