Player Matchup

Hercules
Hercules
DarkBlade02
Hercules
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
RetardedCreeper
Freya
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,529 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Speedyduk
Cu Chulainn
Level 18
God Stats
12W - 15L
1,259 SR
Queue Stats
100W - 100L
1,582 Elo+
Solo
Hou Yi
Hou Yi
Toothpicken
Hou Yi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,448 Elo+
Party 2
Loki
Loki
nxaviers
Loki
Level 19
God Stats
1W - 0L
1,302 SR
Queue Stats
18W - 16L
1,511 Elo+
Party 2
Team Averages
Level 31
1,412 SR
1,514 Elo+

VS

Team Averages
Level 18
1,505 SR
1,587 Elo+
Bakasura
Bakasura
Cuzimmabeast
Bakasura
Level 28
God Stats
8W - 5L
1,764 SR
Queue Stats
181W - 125L
1,745 Elo+
Solo
Neith
Neith
Ekirne1
Neith
Level 5
God Stats
2W - 2L
1,496 SR
Queue Stats
5W - 3L
1,451 Elo+
Solo
Cerberus
Cerberus
ExodusTM
Cerberus
Level 16
God Stats
28W - 13L
1,350 SR
Queue Stats
505W - 440L
1,640 Elo+
Party 1
Zeus
Zeus
SmurfManYes
Zeus
Level 17
God Stats
1W - 2L
1,625 SR
Queue Stats
95W - 72L
1,597 Elo+
Party 1
Cu Chulainn
Cu Chulainn
noaharegood
Cu Chulainn
Level 22
God Stats
4W - 11L
1,289 SR
Queue Stats
40W - 52L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarkBlade02
Hercules
13
4 / 2 / 14
9,606
565
8,288
16,823
15,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 2 / 4
9,200
541
7,366
14,296
6,352
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Speedyduk
Cu Chulainn
17
6 / 1 / 1
10,543
620
11,818
11,675
6,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
16
11 / 3 / 5
11,001
647
10,635
9,568
3,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
16
7 / 3 / 3
9,938
585
6,804
11,633
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cuzimmabeast
Bakasura
17
4 / 3 / 5
10,139
596
11,308
15,343
6,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Ekirne1
Neith
9
0 / 10 / 2
6,565
386
3,147
10,324
2,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
ExodusTM
Cerberus
9
0 / 6 / 2
6,507
383
2,339
9,412
4,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 6 / 3
10,100
594
15,742
11,727
5,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
noaharegood
Cu Chulainn
13
1 / 6 / 2
7,738
455
4,148
11,858
7,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
31
Kills
11
11
Deaths
31
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Cuzimmabeast
Bakasura
4
3
5
2.17
W
Hercules
DarkBlade02
Hercules
4
2
14
5.5
L
Neith
Ekirne1
Neith
0
10
2
0.1
L
Cerberus
ExodusTM
Cerberus
0
6
2
0.17
W
3
2
4
2.5
L
6
6
3
1.25
W
Cu Chulainn
Speedyduk
Cu Chulainn
6
1
1
6.5
W
Hou Yi
11
3
5
4.5
L
Cu Chulainn
noaharegood
Cu Chulainn
1
6
2
0.33
W
Loki
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,911
Damage
36,684
63,995
Taken
58,664
36,125
Mitigated
27,694
24,089
Healing
10,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Cuzimmabeast
Bakasura
11,308
7,783
0
4,062
15,343
6,986
1,272
3,262
12,081
0
60,403
W
Hercules
DarkBlade02
Hercules
8,288
2,830
0
6,341
16,823
15,204
464
6,916
9,187
0
22,291
L
Neith
Ekirne1
Neith
3,147
2,057
0
1,044
10,324
2,577
0
1,060
9,264
0
24,675
L
Cerberus
ExodusTM
Cerberus
2,339
63
0
1,218
9,412
4,916
0
774
8,638
12,193
0
W
7,366
2,430
0
6,673
14,296
6,352
581
5,076
8,450
59,962
0
L
15,742
1,762
0
2,385
11,727
5,496
0
2,269
9,458
61,085
0
W
Cu Chulainn
Speedyduk
Cu Chulainn
11,818
1,256
0
4,781
11,675
6,735
203
1,624
9,673
3,860
66,246
W
Hou Yi
10,635
6,123
0
2,810
9,568
3,759
4,643
1,486
7,642
0
65,287
L
Cu Chulainn
noaharegood
Cu Chulainn
4,148
775
0
1,530
11,858
7,719
0
1,007
10,851
1,674
28,971
W
Loki
6,804
1,722
0
3,484
11,633
4,075
110
3,597
7,370
0
62,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,288
Gold Earned
41,049
481
Minions Killed
369
0
Camps Cleared
0
1,497,973
Distance Traveled
1,436,403
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,139
596
133
8
0
373,606
5
W
Hercules
9,606
565
28
2
0
318,009
5
L
Neith
6,565
386
46
3
0
237,175
1
L
Cerberus
6,507
383
20
1
0
225,488
3
W
Freya
9,200
541
107
6
0
281,383
6
L
Zeus
10,100
594
100
6
0
264,756
0
W
Cu Chulainn
10,543
620
127
7
0
340,668
2
W
Hou Yi
11,001
647
114
7
0
237,743
0
L
Cu Chulainn
7,738
455
70
4
0
335,378
5
W
Loki
9,938
585
105
6
0
320,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role