Player Matchup

Izanami
Izanami
Gold V
Drake012
Izanami
Gold V
Level 102
God Stats
1W - 0L
1,259 SR
Queue Stats
18W - 18L
1,441 MMR
Party 1
Ao Kuang
Ao Kuang
Gold III
MastaNikkka
Ao Kuang
Gold III
Level 159
God Stats
65W - 39L
1,598 SR
Queue Stats
384W - 378L
1,500 MMR
Solo
Scylla
Scylla
Gold V
TheLionKing202
Scylla
Gold V
Level 48
God Stats
6W - 5L
1,698 SR
Queue Stats
32W - 48L
1,513 MMR
Party 2
Ymir
Ymir
Silver III
XxBigTeethsxX
Ymir
Silver III
Level 40
God Stats
3W - 0L
1,532 SR
Queue Stats
8W - 13L
1,440 MMR
Party 2
King Arthur
King Arthur
Gold V
ŁightningŁui
King Arthur
Gold V
Level 101
God Stats
3W - 2L
1,555 SR
Queue Stats
15W - 16L
1,446 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 90
1,528 SR
1,468 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,695 SR
1,467 MMR
Athena
Athena
Gold IV
KaioKenjamin
Athena
Gold IV
Level 155
God Stats
9W - 9L
1,522 SR
Queue Stats
295W - 305L
1,383 MMR
Solo
Guan Yu
Guan Yu
Bronze III
SadgeBoyHours
Guan Yu
Bronze III
Level 45
God Stats
2W - 3L
1,983 SR
Queue Stats
25W - 13L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver II
Windances
Heimdallr
Silver II
Level 147
God Stats
0W - 1L
1,466 SR
Queue Stats
17W - 17L
1,454 MMR
Solo
Merlin
Merlin
Bronze III
jonyrsb
Merlin
Bronze III
Level 119
God Stats
0W - 1L
1,722 SR
Queue Stats
25W - 26L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
sadsololaner
Fenrir
Bronze III
Level 88
God Stats
2W - 2L
1,780 SR
Queue Stats
15W - 23L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drake012
Izanami
14
3 / 3 / 3
8,351
557
6,852
7,942
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
MastaNikkka
Ao Kuang
14
5 / 4 / 5
8,427
562
7,740
13,248
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 1 / 5
8,121
541
5,576
5,240
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 1 / 2
7,873
525
3,387
8,193
5,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
ŁightningŁui
King Arthur
13
4 / 2 / 7
8,664
578
12,690
13,873
10,569
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
TsukuyomiSetCthulhuDanzaburouApollo

VS

Bans
TiamatCupidJanusSun WukongSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 4 / 5
6,098
407
3,472
9,571
5,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
14
3 / 6 / 3
8,285
552
8,664
16,102
9,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Windances
Heimdallr
14
2 / 3 / 1
7,835
522
4,789
8,314
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
jonyrsb
Merlin
13
2 / 2 / 5
7,704
514
9,583
6,181
2,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
13
4 / 4 / 4
7,876
525
6,000
10,502
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
19
Kills
11
11
Deaths
19
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Drake012
Izanami
3
3
3
1.5
L
Athena
0
4
5
0.63
W
Ao Kuang
MastaNikkka
Ao Kuang
5
4
5
1.88
L
Guan Yu
3
6
3
0.75
W
3
1
5
5.5
L
Heimdallr
Windances
Heimdallr
2
3
1
0.83
W
4
1
2
5
L
Merlin
jonyrsb
Merlin
2
2
5
2.25
L
Fenrir
4
4
4
1.5
W
King Arthur
ŁightningŁui
King Arthur
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,245
Damage
32,508
48,496
Taken
50,670
24,930
Mitigated
24,130
15,406
Healing
12,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Drake012
Izanami
6,852
4,187
0
2,539
7,942
3,134
1,903
1,233
6,706
0
56,491
L
Athena
3,472
1,319
0
2,479
9,571
5,300
0
4,908
4,541
13,938
0
W
Ao Kuang
MastaNikkka
Ao Kuang
7,740
1,974
0
5,188
13,248
4,311
140
2,319
10,929
51,464
0
L
Guan Yu
8,664
2,006
188
5,034
16,102
9,705
0
4,256
11,836
0
51,236
W
5,576
135
0
2,073
5,240
1,697
120
2,565
2,675
48,677
0
L
Heimdallr
Windances
Heimdallr
4,789
1,832
0
2,391
8,314
3,079
0
2,306
5,966
0
48,931
W
3,387
606
0
2,538
8,193
5,219
312
3,512
4,681
20,878
0
L
Merlin
jonyrsb
Merlin
9,583
1,024
0
703
6,181
2,309
0
1,675
4,424
49,574
0
L
Fenrir
6,000
849
0
1,454
10,502
3,737
0
3,230
7,200
0
44,803
W
King Arthur
ŁightningŁui
King Arthur
12,690
2,576
0
3,068
13,873
10,569
0
3,426
10,447
0
49,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,436
Gold Earned
37,798
419
Minions Killed
386
0
Camps Cleared
0
1,472,224
Distance Traveled
1,348,384
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,351
557
111
7
0
307,253
5
L
Athena
6,098
407
12
1
0
279,110
5
W
Ao Kuang
8,427
562
78
5
0
294,105
5
L
Guan Yu
8,285
552
96
6
0
313,548
3
W
Scylla
8,121
541
102
7
0
263,233
7
L
Heimdallr
7,835
522
100
7
0
245,144
0
W
Ymir
7,873
525
33
2
0
308,359
1
L
Merlin
7,704
514
102
7
0
272,880
4
L
Fenrir
7,876
525
76
5
0
237,702
3
W
King Arthur
8,664
578
95
6
0
299,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role