Player Matchup

Ymir
Ymir
MrWakame
Ymir
Level 121
God Stats
2W - 0L
1,787 SR
Queue Stats
46W - 35L
1,654 Elo+
Party 1
Discordia
Discordia
Phil1332
Discordia
Level 80
God Stats
14W - 16L
1,544 SR
Queue Stats
55W - 39L
1,642 Elo+
Party 1
Loki
Loki
Solidusflames77
Loki
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
85W - 69L
1,595 Elo+
Party 1
Team Averages
Level 110
1,611 SR
1,631 Elo+

VS

Team Averages
Level 128
1,419 SR
1,544 Elo+
Scylla
Scylla
Javier_for_ever
Scylla
Level 119
God Stats
7W - 19L
1,213 SR
Queue Stats
294W - 356L
1,562 Elo+
Party 2
Chiron
Chiron
Locked_vs3v
Chiron
Level 132
God Stats
32W - 34L
1,471 SR
Queue Stats
277W - 312L
1,531 Elo+
Party 2
Sobek
Sobek
RunterBarbelo
Sobek
Level 132
God Stats
3W - 8L
1,573 SR
Queue Stats
290W - 298L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 2 / 3
6,621
662
5,649
7,447
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Phil1332
Discordia
11
3 / 0 / 3
7,052
705
10,602
2,615
825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 3
7,082
708
3,627
4,765
1,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
6,207
621
3,900
6,914
2,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
9
1 / 2 / 1
6,659
666
3,355
7,628
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 0 / 1
7,301
730
3,503
8,950
5,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
7
Kills
2
2
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Chiron
1
2
1
0.75
W
Ymir
1
2
3
1.25
W
Discordia
Phil1332
Discordia
3
0
3
4.5
L
1
0
1
1.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,878
Damage
10,758
14,827
Taken
23,492
5,260
Mitigated
10,690
4,452
Healing
10,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,900
365
359
1,745
6,914
2,259
110
4,978
1,784
22,168
0
L
Chiron
3,355
382
528
3,369
7,628
2,472
687
5,163
2,291
0
27,236
W
Ymir
5,649
686
906
2,454
7,447
2,940
0
3,731
3,532
21,155
0
W
Discordia
Phil1332
Discordia
10,602
40
0
398
2,615
825
0
1,236
1,264
27,074
0
L
3,503
234
0
4,287
8,950
5,959
282
5,619
3,077
12,691
0
W
3,627
304
0
694
4,765
1,495
0
1,969
2,620
0
17,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,755
Gold Earned
20,167
104
Minions Killed
118
0
Camps Cleared
0
605,448
Distance Traveled
539,074
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,207
621
34
3
0
168,329
2
L
Chiron
6,659
666
59
6
0
183,400
4
W
Ymir
6,621
662
42
4
0
199,689
4
W
Discordia
7,052
705
33
3
0
187,326
0
L
Sobek
7,301
730
25
3
0
187,345
1
W
Loki
7,082
708
29
3
0
218,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role