Player Matchup

Sun Wukong
Sun Wukong
ConjurationNite
Sun Wukong
Level 28
God Stats
3W - 2L
1,437 SR
Queue Stats
49W - 56L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
IhxrmIess
Ao Kuang
Level 24
God Stats
6W - 3L
1,811 SR
Queue Stats
263W - 244L
1,571 Elo+
Solo
Hou Yi
Hou Yi
ItsJasonG
Hou Yi
Level 29
God Stats
16W - 13L
1,751 SR
Queue Stats
207W - 145L
1,621 Elo+
Party 1
Merlin
Merlin
Polyphis
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,366 Elo+
Party 1
Cerberus
Cerberus
Zane4995
Cerberus
Level 17
God Stats
43W - 44L
1,593 SR
Queue Stats
58W - 56L
1,604 Elo+
Solo
Team Averages
Level 21
1,618 SR
1,537 Elo+

VS

Team Averages
Level 20
1,368 SR
1,616 Elo+
Nu Wa
Nu Wa
ItAiNtLucK_
Nu Wa
Level 28
God Stats
2W - 3L
1,288 SR
Queue Stats
46W - 39L
1,651 Elo+
Solo
Loki
Loki
LuckyNisp
Loki
Level 27
God Stats
6W - 6L
1,622 SR
Queue Stats
118W - 100L
1,564 Elo+
Solo
Fenrir
Fenrir
MillineuMARS
Fenrir
Level 7
God Stats
0W - 1L
1,318 SR
Queue Stats
2W - 6L
1,811 Elo+
Solo
Ymir
Ymir
SecondMaNu
Ymir
Level 14
God Stats
4W - 3L
1,285 SR
Queue Stats
38W - 35L
1,518 Elo+
Solo
Anhur
Anhur
Suhspektt
Anhur
Level 24
God Stats
4W - 6L
1,325 SR
Queue Stats
196W - 203L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ConjurationNite
Sun Wukong
12
6 / 0 / 1
7,409
674
4,607
5,928
3,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
IhxrmIess
Ao Kuang
11
5 / 1 / 4
6,761
615
4,753
6,681
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
ItsJasonG
Hou Yi
11
4 / 1 / 2
6,948
632
4,772
5,783
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Polyphis
Merlin
8
1 / 5 / 1
5,271
479
1,416
4,527
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Zane4995
Cerberus
10
1 / 4 / 3
5,963
542
2,628
9,074
4,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 1
5,683
517
5,050
4,285
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Loki
10
4 / 4 / 3
5,938
540
5,253
7,792
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
7
0 / 5 / 0
4,658
423
1,046
4,286
1,230
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 4
5,246
477
1,108
4,962
2,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Suhspektt
Anhur
9
3 / 4 / 0
5,664
515
3,478
6,430
1,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
17
Kills
11
11
Deaths
17
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ConjurationNite
Sun Wukong
6
0
1
6.5
W
Ao Kuang
IhxrmIess
Ao Kuang
5
1
4
7
L
4
2
1
2.25
W
Hou Yi
ItsJasonG
Hou Yi
4
1
2
5
L
Loki
4
4
3
1.38
L
Fenrir
0
5
0
0
W
Merlin
Polyphis
Merlin
1
5
1
0.3
L
0
2
4
1
L
Anhur
Suhspektt
Anhur
3
4
0
0.75
W
Cerberus
Zane4995
Cerberus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,176
Damage
15,935
31,993
Taken
27,755
12,047
Mitigated
8,425
10,844
Healing
5,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ConjurationNite
Sun Wukong
4,607
304
0
2,073
5,928
3,139
85
653
4,993
0
39,690
W
Ao Kuang
IhxrmIess
Ao Kuang
4,753
1,484
0
2,774
6,681
1,974
0
928
5,677
31,759
0
L
5,050
941
0
1,018
4,285
1,100
0
1,298
2,751
26,360
0
W
Hou Yi
ItsJasonG
Hou Yi
4,772
2,089
0
2,457
5,783
1,676
1,514
469
5,278
0
34,860
L
Loki
5,253
1,703
0
1,913
7,792
2,181
0
1,307
6,449
0
31,220
L
Fenrir
1,046
387
0
173
4,286
1,230
0
875
3,411
0
11,163
W
Merlin
Polyphis
Merlin
1,416
119
0
240
4,527
1,196
200
2,606
1,685
11,667
0
L
1,108
458
0
1,172
4,962
2,079
0
2,340
2,544
10,227
0
L
Anhur
Suhspektt
Anhur
3,478
927
0
767
6,430
1,835
0
2,627
3,803
0
17,836
W
Cerberus
Zane4995
Cerberus
2,628
102
0
3,300
9,074
4,062
0
1,044
7,990
28,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,352
Gold Earned
27,189
326
Minions Killed
190
0
Camps Cleared
0
1,008,994
Distance Traveled
899,060
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,409
674
84
8
0
235,408
0
W
Ao Kuang
6,761
615
58
5
0
235,827
1
L
Nu Wa
5,683
517
51
5
0
158,257
2
W
Hou Yi
6,948
632
71
6
0
173,466
0
L
Loki
5,938
540
64
6
0
187,709
0
L
Fenrir
4,658
423
30
3
0
149,845
1
W
Merlin
5,271
479
30
3
0
171,855
0
L
Ymir
5,246
477
17
2
0
210,442
0
L
Anhur
5,664
515
28
3
0
192,807
1
W
Cerberus
5,963
542
83
8
0
192,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role