Player Matchup

Athena
Athena
BaBoon1916
Athena
Level 26
God Stats
2W - 0L
1,265 SR
Queue Stats
42W - 26L
1,677 Elo+
Party 1
Scylla
Scylla
DR_Jacob2021
Scylla
Level 28
God Stats
8W - 11L
1,482 SR
Queue Stats
205W - 147L
1,631 Elo+
Solo
Thor
Thor
Danhibiki37
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 119L
1,718 Elo+
Solo
Mulan
Mulan
HeGotBlink
Mulan
Level 28
God Stats
3W - 2L
1,745 SR
Queue Stats
107W - 67L
1,671 Elo+
Party 1
Neith
Neith
KN FALLEN
Neith
Level 16
God Stats
5W - 6L
1,779 SR
Queue Stats
11W - 9L
1,592 Elo+
Party 1
Team Averages
Level 23
1,554 SR
1,658 Elo+

VS

Team Averages
Level 23
1,613 SR
1,622 Elo+
Athena
Athena
CloseSecunD
Athena
Level 28
God Stats
3W - 3L
1,596 SR
Queue Stats
126W - 101L
1,665 Elo+
Solo
Mulan
Mulan
Damahey
Mulan
Level 28
God Stats
3W - 1L
1,780 SR
Queue Stats
105W - 86L
1,706 Elo+
Solo
Vamana
Vamana
Liama6
Vamana
Level 27
God Stats
1W - 1L
1,702 SR
Queue Stats
128W - 105L
1,592 Elo+
Solo
Chang'e
Chang'e
highoffboof
Chang'e
Level 5
God Stats
3W - 3L
1,404 SR
Queue Stats
4W - 5L
1,574 Elo+
Solo
Ullr
Ullr
shaynerino
Ullr
Level 28
God Stats
5W - 6L
1,585 SR
Queue Stats
170W - 167L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BaBoon1916
Athena
15
5 / 5 / 10
9,329
466
8,460
12,978
10,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
19
15 / 4 / 9
12,760
638
18,807
11,204
4,192
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 6 / 9
10,673
534
14,078
13,040
5,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
19
6 / 1 / 5
11,650
583
22,850
24,197
19,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
KN FALLEN
Neith
16
3 / 3 / 2
9,586
479
5,764
8,085
2,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
1 / 6 / 7
9,379
469
6,027
20,642
19,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Damahey
Mulan
16
9 / 8 / 2
10,861
543
12,163
20,808
10,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vamana
Liama6
Vamana
17
2 / 5 / 1
10,391
520
11,205
20,095
16,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
highoffboof
Chang'e
12
1 / 12 / 3
8,516
426
7,438
17,012
5,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 6 / 2
9,455
473
9,365
12,858
5,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
37
Kills
18
19
Deaths
37
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Athena
BaBoon1916
Athena
5
5
10
2
L
Athena
1
6
7
0.75
W
Scylla
15
4
9
4.88
L
Mulan
Damahey
Mulan
9
8
2
1.25
W
8
6
9
2.08
W
Mulan
6
1
5
8.5
W
Neith
KN FALLEN
Neith
3
3
2
1.33
L
Vamana
Liama6
Vamana
2
5
1
0.5
L
Chang'e
highoffboof
Chang'e
1
12
3
0.21
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,959
Damage
46,198
69,504
Taken
91,415
42,419
Mitigated
58,066
21,955
Healing
22,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BaBoon1916
Athena
8,460
2,035
0
3,110
12,978
10,645
425
3,010
9,905
47,440
0
L
Athena
6,027
2,336
0
3,582
20,642
19,317
0
7,328
13,189
31,428
0
W
Scylla
18,807
2,535
216
2,929
11,204
4,192
0
4,786
6,101
89,064
0
L
Mulan
Damahey
Mulan
12,163
2,631
0
6,251
20,808
10,979
624
4,502
16,181
0
67,451
W
14,078
6,382
0
220
13,040
5,266
0
1,414
11,499
47
57,706
W
Mulan
22,850
4,086
0
13,055
24,197
19,551
208
2,072
21,562
315
90,915
W
Neith
KN FALLEN
Neith
5,764
3,068
0
2,425
8,085
2,765
1,645
1,708
6,322
0
56,874
L
Vamana
Liama6
Vamana
11,205
7,207
0
5,764
20,095
16,790
876
3,618
15,975
0
72,234
L
Chang'e
highoffboof
Chang'e
7,438
802
1,515
3,160
17,012
5,454
388
8,545
8,442
41,816
0
L
9,365
4,429
0
1,812
12,858
5,526
0
3,587
9,128
0
54,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,998
Gold Earned
48,602
574
Minions Killed
452
0
Camps Cleared
0
1,863,311
Distance Traveled
1,851,968
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,329
466
65
3
0
388,264
0
L
Athena
9,379
469
43
2
0
404,946
5
W
Scylla
12,760
638
146
7
0
375,977
5
L
Mulan
10,861
543
105
5
0
373,660
2
W
Thor
10,673
534
88
4
0
347,042
2
W
Mulan
11,650
583
154
8
0
379,862
0
W
Neith
9,586
479
121
6
0
372,166
2
L
Vamana
10,391
520
127
6
0
395,651
2
L
Chang'e
8,516
426
61
3
0
320,348
3
L
Ullr
9,455
473
116
6
0
357,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role