Player Matchup

Zhong Kui
Zhong Kui
BlueKidAnarchy
Zhong Kui
Level 26
God Stats
9W - 13L
1,383 SR
Queue Stats
76W - 70L
1,315 Elo+
Solo
Pele
Pele
Destruccter-X
Pele
Level 18
God Stats
15W - 26L
1,390 SR
Queue Stats
97W - 98L
1,373 Elo+
Solo
Neith
Neith
Tankoo7
Neith
Level 15
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 2L
1,153 Elo+
Solo
Susano
Susano
titizor
Susano
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Chaac
Chaac
zales_mareczek
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,418 SR
1,368 Elo+

VS

Team Averages
Level 22
1,515 SR
1,358 Elo+
Bakasura
Bakasura
Alexdoctor1
Bakasura
Level 29
God Stats
36W - 37L
1,623 SR
Queue Stats
69W - 94L
1,355 Elo+
Party 1
Zhong Kui
Zhong Kui
Baerly2017
Zhong Kui
Level 29
God Stats
19W - 16L
1,505 SR
Queue Stats
52W - 50L
1,370 Elo+
Solo
Bacchus
Bacchus
Nebanimeza
Bacchus
Level 22
God Stats
17W - 19L
1,448 SR
Queue Stats
128W - 175L
1,346 Elo+
Party 1
Sol
Sol
WalentTain
Sol
Level 14
God Stats
74W - 77L
1,500 SR
Queue Stats
117W - 146L
1,465 Elo+
Party 1
Merlin
Merlin
wodzuwdz
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlueKidAnarchy
Zhong Kui
13
2 / 10 / 2
9,678
484
10,489
20,641
12,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 12 / 3
8,929
446
7,657
20,514
6,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Tankoo7
Neith
12
2 / 7 / 2
7,780
389
8,420
15,359
5,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
titizor
Susano
11
3 / 12 / 2
7,521
376
7,670
15,695
5,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 9 / 4
8,163
408
6,236
19,169
13,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alexdoctor1
Bakasura
20
22 / 2 / 5
14,321
716
18,966
16,188
8,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Baerly2017
Zhong Kui
17
12 / 0 / 10
12,153
608
21,286
16,628
13,050
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Nebanimeza
Bacchus
17
8 / 0 / 23
12,538
627
9,546
12,350
17,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 4 / 6
10,004
500
6,703
9,976
3,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
wodzuwdz
Merlin
15
5 / 6 / 12
10,846
542
12,434
11,026
4,132
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
104
12
Kills
48
50
Deaths
12
13
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Alexdoctor1
Bakasura
22
2
5
12.25
W
Zhong Kui
Baerly2017
Zhong Kui
12
0
10
17
L
Zhong Kui
BlueKidAnarchy
Zhong Kui
2
10
2
0.3
L
3
12
3
0.38
W
Bacchus
Nebanimeza
Bacchus
8
0
23
19.5
L
Neith
Tankoo7
Neith
2
7
2
0.43
W
1
4
6
1
L
Susano
titizor
Susano
3
12
2
0.33
W
Merlin
wodzuwdz
Merlin
5
6
12
1.83
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,472
Damage
68,935
91,378
Taken
66,168
43,025
Mitigated
47,007
13,973
Healing
21,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Alexdoctor1
Bakasura
18,966
13,393
0
3,081
16,188
8,322
6,496
1,605
14,558
0
106,380
W
Zhong Kui
Baerly2017
Zhong Kui
21,286
3,514
1,158
8,454
16,628
13,050
4,861
6,250
10,328
64,317
0
L
Zhong Kui
BlueKidAnarchy
Zhong Kui
10,489
1,704
0
3,342
20,641
12,343
42
11,450
8,353
46,004
0
L
7,657
2,231
0
3,376
20,514
6,955
25
9,414
10,787
0
38,348
W
Bacchus
Nebanimeza
Bacchus
9,546
551
0
4,658
12,350
17,660
1,084
800
11,440
26,737
0
L
Neith
Tankoo7
Neith
8,420
4,356
0
3,175
15,359
5,108
424
10,401
4,573
0
35,737
W
6,703
1,401
0
2,433
9,976
3,843
3,653
801
9,050
39,609
3,559
L
Susano
titizor
Susano
7,670
414
0
687
15,695
5,404
346
7,446
7,877
0
24,676
W
Merlin
wodzuwdz
Merlin
12,434
2,235
0
1,401
11,026
4,132
1,556
1,033
9,843
51,115
0
L
6,236
1,024
0
3,393
19,169
13,215
306
11,049
7,751
0
26,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,071
Gold Earned
59,862
262
Minions Killed
462
0
Camps Cleared
0
1,584,388
Distance Traveled
1,861,411
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,321
716
170
9
0
425,541
1
W
Zhong Kui
12,153
608
94
5
0
347,716
0
L
Zhong Kui
9,678
484
60
3
0
261,823
6
L
Pele
8,929
446
81
4
0
351,841
3
W
Bacchus
12,538
627
38
2
0
420,089
0
L
Neith
7,780
389
67
3
0
362,892
0
W
Sol
10,004
500
81
4
0
354,498
1
L
Susano
7,521
376
28
1
0
336,518
0
W
Merlin
10,846
542
79
4
0
313,567
0
L
Chaac
8,163
408
26
1
0
271,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role