Player Matchup

Cthulhu
Cthulhu
BruceGames1996
Cthulhu
Level 14
God Stats
3W - 5L
1,328 SR
Queue Stats
6W - 9L
1,436 Elo+
Solo
Jormungandr
Jormungandr
DeathJay22
Jormungandr
Level 4
God Stats
1W - 4L
1,312 SR
Queue Stats
2W - 10L
1,128 Elo+
Solo
Mercury
Mercury
Guedoh
Mercury
Level 15
God Stats
2W - 3L
1,733 SR
Queue Stats
3W - 10L
1,336 Elo+
Solo
Thor
Thor
l7ILegendI7l
Thor
Level 26
God Stats
91W - 123L
1,464 SR
Queue Stats
307W - 383L
1,319 Elo+
Solo
Anubis
Anubis
palko06
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,264 Elo+
Solo
Team Averages
Level 13
1,467 SR
1,297 Elo+

VS

Team Averages
Level 19
1,525 SR
1,397 Elo+
Nu Wa
Nu Wa
AlignedHoney350
Nu Wa
Level 17
God Stats
9W - 9L
1,500 SR
Queue Stats
47W - 31L
1,425 Elo+
Solo
Thanatos
Thanatos
XBL4cKxD3v1LX
Thanatos
Level 18
God Stats
4W - 10L
1,346 SR
Queue Stats
6W - 15L
1,262 Elo+
Solo
King Arthur
King Arthur
caius473
King Arthur
Level 29
God Stats
25W - 21L
1,540 SR
Queue Stats
55W - 55L
1,367 Elo+
Solo
Olorun
Olorun
simao2014
Olorun
Level 5
God Stats
4W - 4L
1,598 SR
Queue Stats
32W - 47L
1,496 Elo+
Solo
Artemis
Artemis
wolf gamer2413
Artemis
Level 27
God Stats
4W - 1L
1,643 SR
Queue Stats
113W - 95L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 15
13,259
1,105
22,975
25,163
25,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
DeathJay22
Jormungandr
14
1 / 2 / 1
9,355
780
1,739
2,648
1,041
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Guedoh
Mercury
18
8 / 6 / 5
13,610
1,134
16,236
16,961
8,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 14 / 6
11,719
977
15,152
23,444
10,244
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
palko06
Anubis
17
3 / 16 / 7
11,764
980
11,216
23,268
9,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 30
11,781
982
15,097
9,477
6,764
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
XBL4cKxD3v1LX
Thanatos
20
21 / 4 / 14
16,008
1,334
18,254
14,432
6,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
caius473
King Arthur
19
9 / 1 / 25
13,121
1,093
24,245
22,415
19,952
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
simao2014
Olorun
19
2 / 4 / 22
11,626
969
6,509
13,554
5,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 6 / 21
12,800
1,067
19,223
14,152
5,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
154
18
Kills
42
42
Deaths
18
34
Assists
112
Player
Kills
Deaths
Assists
KDA
W
1
3
30
5.33
L
2
4
15
2.38
L
Jormungandr
DeathJay22
Jormungandr
1
2
1
0.75
L
Mercury
Guedoh
Mercury
8
6
5
1.75
W
Thanatos
XBL4cKxD3v1LX
Thanatos
21
4
14
7
W
King Arthur
caius473
King Arthur
9
1
25
21.5
L
4
14
6
0.5
L
Anubis
palko06
Anubis
3
16
7
0.41
W
Olorun
simao2014
Olorun
2
4
22
3.25
W
9
6
21
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,318
Damage
83,328
91,484
Taken
74,030
55,221
Mitigated
43,997
8,811
Healing
26,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,097
4,606
0
0
9,477
6,764
0
6,540
2,937
26,354
0
L
22,975
1,370
1,110
4,067
25,163
25,007
0
5,876
19,287
43,173
0
L
Jormungandr
DeathJay22
Jormungandr
1,739
329
0
0
2,648
1,041
0
781
1,492
3,143
0
L
Mercury
Guedoh
Mercury
16,236
10,865
0
0
16,961
8,943
0
4,411
12,550
0
31,527
W
Thanatos
XBL4cKxD3v1LX
Thanatos
18,254
7,736
0
8,179
14,432
6,207
0
6,597
7,835
0
26,313
W
King Arthur
caius473
King Arthur
24,245
3,261
0
8,952
22,415
19,952
0
10,844
11,211
0
50,210
L
15,152
3,112
0
0
23,444
10,244
0
5,518
17,926
0
25,570
L
Anubis
palko06
Anubis
11,216
1,813
0
3,634
23,268
9,986
0
5,020
18,092
31,872
0
W
Olorun
simao2014
Olorun
6,509
2,085
889
3,820
13,554
5,779
0
4,488
9,066
15,546
0
W
19,223
15,393
1,057
3,566
14,152
5,295
0
7,461
6,691
0
40,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,707
Gold Earned
65,336
151
Minions Killed
163
6
Camps Cleared
5
845,960
Distance Traveled
955,399
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,781
982
21
2
0
165,545
1
L
Cthulhu
13,259
1,105
45
4
0
240,816
1
L
Jormungandr
9,355
780
3
0
1
27,733
0
L
Mercury
13,610
1,134
46
4
3
250,572
0
W
Thanatos
16,008
1,334
23
2
2
194,340
0
W
King Arthur
13,121
1,093
47
4
2
225,072
1
L
Thor
11,719
977
14
1
2
189,309
1
L
Anubis
11,764
980
43
4
0
137,530
0
W
Olorun
11,626
969
19
2
1
202,253
0
W
Artemis
12,800
1,067
53
4
0
168,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role