Player Matchup

Vamana
Vamana
BulaM99
Vamana
Level 49
God Stats
1W - 2L
1,683 SR
Queue Stats
73W - 70L
1,549 Elo+
Solo
Sobek
Sobek
IlletyusXVI
Sobek
Level 41
God Stats
0W - 4L
1,214 SR
Queue Stats
185W - 200L
1,496 Elo+
Party 3
Chiron
Chiron
SiftVinnie
Chiron
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
91W - 101L
1,405 Elo+
Party 3
Baba Yaga
Baba Yaga
xGUZNIx
Baba Yaga
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 126L
1,499 Elo+
Party 2
Loki
Loki
xiki89
Loki
Level 39
God Stats
0W - 1L
1,784 SR
Queue Stats
157W - 152L
1,496 Elo+
Party 2
Team Averages
Level 38
1,536 SR
1,489 Elo+

VS

Team Averages
Level 91
1,520 SR
1,399 Elo+
Danzaburou
Danzaburou
KynS
Danzaburou
Level 148
God Stats
8W - 7L
1,472 SR
Queue Stats
39W - 49L
1,506 Elo+
Party 1
Sobek
Sobek
Reven1990
Sobek
Level 8
God Stats
1W - 0L
1,333 SR
Queue Stats
1W - 1L
1,264 Elo+
Party 1
Guan Yu
Guan Yu
Wilkos
Guan Yu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,185 Elo+
Party 1
Mercury
Mercury
dontchase
Mercury
Level 126
God Stats
1W - 0L
1,749 SR
Queue Stats
21W - 23L
1,551 Elo+
Party 1
Merlin
Merlin
huhubaba
Merlin
Level 45
God Stats
1W - 0L
1,546 SR
Queue Stats
90W - 68L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BulaM99
Vamana
11
1 / 5 / 0
7,103
507
6,437
10,673
4,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 4 / 2
5,967
426
2,308
9,626
4,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
SiftVinnie
Chiron
12
3 / 1 / 2
6,908
493
8,939
6,374
1,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
xGUZNIx
Baba Yaga
13
2 / 3 / 0
7,431
531
6,132
7,483
2,756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
xiki89
Loki
11
1 / 5 / 1
6,464
462
2,147
9,389
2,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KynS
Danzaburou
12
4 / 1 / 1
8,142
582
7,447
11,438
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Reven1990
Sobek
11
0 / 2 / 4
7,259
519
2,329
9,379
7,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Wilkos
Guan Yu
14
4 / 1 / 6
8,644
617
9,482
12,956
13,027
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
dontchase
Mercury
14
8 / 1 / 3
8,561
612
6,181
9,111
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
huhubaba
Merlin
14
1 / 2 / 3
8,452
604
3,606
7,440
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
17
18
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vamana
BulaM99
Vamana
1
5
0
0.2
L
0
4
2
0.25
W
Danzaburou
KynS
Danzaburou
4
1
1
4.5
W
Sobek
Reven1990
Sobek
0
2
4
1
L
Chiron
SiftVinnie
Chiron
3
1
2
4
W
Guan Yu
Wilkos
Guan Yu
4
1
6
7
W
Mercury
dontchase
Mercury
8
1
3
9.5
W
Merlin
huhubaba
Merlin
1
2
3
1.25
L
Baba Yaga
xGUZNIx
Baba Yaga
2
3
0
0.67
L
Loki
xiki89
Loki
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,963
Damage
29,045
43,545
Taken
50,324
17,108
Mitigated
30,059
14,220
Healing
24,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BulaM99
Vamana
6,437
2,900
0
2,864
10,673
4,948
0
0
10,673
0
40,254
L
2,308
315
0
2,713
9,626
4,676
0
1,608
8,018
9,326
0
W
Danzaburou
KynS
Danzaburou
7,447
3,918
0
7,924
11,438
4,083
857
725
10,713
0
64,740
W
Sobek
Reven1990
Sobek
2,329
271
0
4,758
9,379
7,622
29
1,392
7,987
14,052
0
L
Chiron
SiftVinnie
Chiron
8,939
4,837
922
3,192
6,374
1,730
0
649
5,725
0
44,356
W
Guan Yu
Wilkos
Guan Yu
9,482
682
754
5,820
12,956
13,027
114
1,144
11,812
0
46,963
W
Mercury
dontchase
Mercury
6,181
3,095
0
3,122
9,111
2,830
0
1,159
7,952
0
39,138
W
Merlin
huhubaba
Merlin
3,606
149
0
2,594
7,440
2,497
54
4,020
3,420
53,329
0
L
Baba Yaga
xGUZNIx
Baba Yaga
6,132
162
0
1,107
7,483
2,756
0
2,787
4,542
39,983
0
L
Loki
xiki89
Loki
2,147
545
0
3,422
9,389
2,998
0
687
8,652
0
33,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,873
Gold Earned
41,058
342
Minions Killed
403
0
Camps Cleared
0
1,296,224
Distance Traveled
1,409,401
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,103
507
91
7
0
213,672
4
L
Sobek
5,967
426
12
1
0
288,691
4
W
Danzaburou
8,142
582
116
8
0
230,224
4
W
Sobek
7,259
519
17
1
0
270,324
3
L
Chiron
6,908
493
85
6
0
256,475
5
W
Guan Yu
8,644
617
90
6
0
308,819
3
W
Mercury
8,561
612
68
5
0
335,259
1
W
Merlin
8,452
604
112
8
0
264,775
3
L
Baba Yaga
7,431
531
87
6
0
258,650
2
L
Loki
6,464
462
67
5
0
278,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role