Player Matchup

Jormungandr
Jormungandr
Bika31
Jormungandr
Level 28
God Stats
15W - 16L
1,411 SR
Queue Stats
565W - 554L
1,336 Elo+
Solo
Loki
Loki
CypiZ
Loki
Level 16
God Stats
7W - 3L
1,416 SR
Queue Stats
13W - 12L
1,304 Elo+
Party 2
Merlin
Merlin
Imbyr
Merlin
Level 29
God Stats
14W - 6L
1,624 SR
Queue Stats
32W - 28L
1,431 Elo+
Solo
Sol
Sol
JuzO97
Sol
Level 18
God Stats
29W - 25L
1,518 SR
Queue Stats
213W - 238L
1,355 Elo+
Solo
Guan Yu
Guan Yu
Varidier
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,357 Elo+
Party 2
Team Averages
Level 20
1,494 SR
1,357 Elo+

VS

Team Averages
Level 26
1,511 SR
1,358 Elo+
Chaac
Chaac
Astartesss
Chaac
Level 18
God Stats
3W - 2L
1,591 SR
Queue Stats
14W - 17L
1,302 Elo+
Solo
Tiamat
Tiamat
Degg
Tiamat
Level 20
God Stats
1W - 2L
1,548 SR
Queue Stats
15W - 15L
1,358 Elo+
Party 1
Thor
Thor
Fusk0ff
Thor
Level 27
God Stats
11W - 14L
1,414 SR
Queue Stats
75W - 67L
1,399 Elo+
Solo
Nox
Nox
Nekhen
Nox
Level 26
God Stats
4W - 7L
1,500 SR
Queue Stats
60W - 76L
1,295 Elo+
Solo
Medusa
Medusa
Thekillerz1
Medusa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bika31
Jormungandr
12
4 / 2 / 2
7,240
517
3,407
8,789
4,556
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
CypiZ
Loki
12
6 / 5 / 6
7,860
561
6,659
8,755
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Imbyr
Merlin
11
4 / 2 / 8
7,007
501
7,799
6,938
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sol
JuzO97
Sol
12
3 / 0 / 5
7,629
545
5,275
5,077
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Varidier
Guan Yu
12
4 / 0 / 3
7,128
509
5,812
7,714
7,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 3 / 2
6,512
465
3,749
8,300
4,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Degg
Tiamat
10
1 / 4 / 1
5,807
415
3,496
7,493
3,617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Fusk0ff
Thor
11
4 / 3 / 1
6,971
498
4,514
11,362
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Nox
Nekhen
Nox
8
0 / 6 / 4
5,547
396
5,487
7,323
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
9
2 / 5 / 1
5,566
398
4,164
7,471
2,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
21
Kills
8
9
Deaths
21
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
3
2
0.67
W
Jormungandr
Bika31
Jormungandr
4
2
2
2.5
W
Loki
CypiZ
Loki
6
5
6
1.8
L
Tiamat
Degg
Tiamat
1
4
1
0.38
L
Thor
Fusk0ff
Thor
4
3
1
1.5
W
Merlin
Imbyr
Merlin
4
2
8
4
W
Sol
JuzO97
Sol
3
0
5
5.5
L
Nox
Nekhen
Nox
0
6
4
0.33
L
Medusa
2
5
1
0.5
W
Guan Yu
Varidier
Guan Yu
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,952
Damage
21,410
37,273
Taken
41,949
17,779
Mitigated
16,018
13,379
Healing
11,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
3,749
586
0
2,815
8,300
4,788
156
0
7,903
0
24,374
W
Jormungandr
Bika31
Jormungandr
3,407
1,350
196
1,765
8,789
4,556
174
1,869
6,840
40,165
0
W
Loki
CypiZ
Loki
6,659
2,263
0
2,618
8,755
2,443
0
2,465
6,039
0
38,628
L
Tiamat
Degg
Tiamat
3,496
107
0
2,156
7,493
3,617
296
3,954
3,158
21,868
0
L
Thor
Fusk0ff
Thor
4,514
1,258
0
4,484
11,362
3,321
0
3,425
7,587
0
30,699
W
Merlin
Imbyr
Merlin
7,799
399
0
2,570
6,938
1,788
0
1,834
5,024
20,163
0
W
Sol
JuzO97
Sol
5,275
917
0
2,765
5,077
1,389
680
1,278
3,663
34,740
0
L
Nox
Nekhen
Nox
5,487
676
0
880
7,323
2,107
0
3,089
3,837
15,412
0
L
Medusa
4,164
2,238
0
710
7,471
2,185
0
4,602
2,461
0
20,305
W
Guan Yu
Varidier
Guan Yu
5,812
1,271
328
3,137
7,714
7,603
863
967
6,361
0
26,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,864
Gold Earned
30,403
295
Minions Killed
204
0
Camps Cleared
0
1,280,735
Distance Traveled
1,229,331
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,512
465
47
3
0
225,027
2
W
Jormungandr
7,240
517
75
5
0
223,503
5
W
Loki
7,860
561
67
5
0
261,348
2
L
Tiamat
5,807
415
37
3
0
250,301
4
L
Thor
6,971
498
66
5
0
282,685
1
W
Merlin
7,007
501
34
2
0
282,287
3
W
Sol
7,629
545
78
6
0
258,188
4
L
Nox
5,547
396
23
2
0
247,009
4
L
Medusa
5,566
398
31
2
0
224,309
0
W
Guan Yu
7,128
509
41
3
0
255,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role