Player Matchup

Merlin
Merlin
Anceint Reaver
Merlin
Level 68
God Stats
15W - 16L
1,627 SR
Queue Stats
151W - 152L
1,514 Elo+
Party 2
Sobek
Sobek
Shrimp6864
Sobek
Level 24
God Stats
12W - 7L
1,722 SR
Queue Stats
28W - 30L
1,363 Elo+
Party 2
Fenrir
Fenrir
xTuCo_PoG0-
Fenrir
Level 58
God Stats
5W - 4L
1,571 SR
Queue Stats
45W - 70L
1,353 Elo+
Solo
Team Averages
Level 50
1,640 SR
1,410 Elo+

VS

Team Averages
Level 71
1,426 SR
1,366 Elo+
Cthulhu
Cthulhu
METHAMPHETAMEM3
Cthulhu
Level 7
God Stats
16W - 7L
1,381 SR
Queue Stats
47W - 50L
1,300 Elo+
Party 1
Ao Kuang
Ao Kuang
nochokilla
Ao Kuang
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 105L
1,391 Elo+
Party 1
Achilles
Achilles
tefalta_sopa22
Achilles
Level 105
God Stats
12W - 21L
1,397 SR
Queue Stats
197W - 216L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 11
7,897
790
10,318
7,757
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
11
3 / 0 / 11
7,662
766
4,739
7,959
6,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
12
9 / 0 / 7
8,751
875
6,999
3,853
1,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
6,938
694
5,671
9,891
5,032
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
nochokilla
Ao Kuang
10
3 / 7 / 1
7,182
718
4,813
10,515
3,605
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
6
0 / 4 / 1
5,931
593
2,461
6,219
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
16
Kills
4
4
Deaths
16
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
4
11
2.38
L
1
5
2
0.4
W
Sobek
3
0
11
8.5
L
Ao Kuang
nochokilla
Ao Kuang
3
7
1
0.5
L
Achilles
0
4
1
0.13
W
Fenrir
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,056
Damage
12,945
19,569
Taken
26,625
11,046
Mitigated
11,759
5,298
Healing
3,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,318
1,427
207
666
7,757
2,952
379
5,695
2,062
27,877
0
L
5,671
505
0
0
9,891
5,032
0
6,309
3,191
19,703
0
W
Sobek
4,739
598
195
2,118
7,959
6,420
237
2,768
5,191
16,046
0
L
Ao Kuang
nochokilla
Ao Kuang
4,813
1,297
0
2,417
10,515
3,605
0
4,733
5,341
15,327
0
L
Achilles
2,461
831
0
1,529
6,219
3,122
0
3,099
2,848
0
9,708
W
Fenrir
6,999
2,201
660
1,452
3,853
1,674
464
2,053
1,800
0
20,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,310
Gold Earned
20,051
85
Minions Killed
74
0
Camps Cleared
0
576,460
Distance Traveled
437,256
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,897
790
45
5
0
170,419
1
L
Cthulhu
6,938
694
31
3
0
166,256
0
W
Sobek
7,662
766
14
1
0
202,957
0
L
Ao Kuang
7,182
718
25
3
0
167,811
0
L
Achilles
5,931
593
18
2
0
103,189
0
W
Fenrir
8,751
875
26
3
0
203,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role