Player Matchup

Scylla
Scylla
Geida
Scylla
Level 160
God Stats
7W - 1L
1,613 SR
Queue Stats
222W - 100L
1,900 Elo+
Party 2
Terra
Terra
bubulina7
Terra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
razvanul
Anhur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 140
1,538 SR
1,633 Elo+

VS

Team Averages
Level 56
1,372 SR
1,464 Elo+
Ymir
Ymir
PREZZZI
Ymir
Level 51
God Stats
26W - 24L
1,462 SR
Queue Stats
33W - 33L
1,458 Elo+
Party 1
Anhur
Anhur
Peploman
Anhur
Level 68
God Stats
0W - 3L
1,185 SR
Queue Stats
35W - 33L
1,464 Elo+
Party 1
Anubis
Anubis
SpinnerXD11
Anubis
Level 49
God Stats
2W - 2L
1,469 SR
Queue Stats
35W - 32L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Geida
Scylla
15
12 / 0 / 12
10,978
844
17,372
9,094
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
bubulina7
Terra
12
5 / 0 / 17
10,439
803
5,219
10,276
9,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
razvanul
Anhur
13
8 / 4 / 14
10,545
811
18,851
12,206
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
PREZZZI
Ymir
11
1 / 8 / 1
8,495
653
4,490
20,465
11,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
Peploman
Anhur
11
2 / 10 / 1
8,412
647
5,162
13,580
3,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
11
1 / 7 / 1
7,745
596
7,294
11,737
4,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
7
25
Kills
4
4
Deaths
25
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
Geida
Scylla
12
0
12
18
L
Ymir
PREZZZI
Ymir
1
8
1
0.19
L
Anhur
Peploman
Anhur
2
10
1
0.25
L
Anubis
1
7
1
0.21
W
Terra
bubulina7
Terra
5
0
17
13.5
W
Anhur
razvanul
Anhur
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,442
Damage
16,946
31,576
Taken
45,782
16,778
Mitigated
19,945
10,907
Healing
3,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Geida
Scylla
17,372
1,854
273
3,146
9,094
3,299
1,181
3,972
5,122
58,038
0
L
Ymir
PREZZZI
Ymir
4,490
508
342
455
20,465
11,920
0
8,716
11,449
13,251
0
L
Anhur
Peploman
Anhur
5,162
2,292
403
742
13,580
3,284
0
6,857
6,459
0
22,641
L
Anubis
7,294
492
0
1,518
11,737
4,741
0
6,273
5,277
27,817
0
W
Terra
bubulina7
Terra
5,219
539
2,080
3,418
10,276
9,771
700
4,367
5,909
17,393
0
W
Anhur
razvanul
Anhur
18,851
11,568
0
1,990
12,206
3,708
957
3,471
8,735
0
42,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,962
Gold Earned
24,652
130
Minions Killed
81
0
Camps Cleared
0
724,651
Distance Traveled
597,765
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,978
844
73
6
0
249,552
3
L
Ymir
8,495
653
11
1
0
216,646
0
L
Anhur
8,412
647
27
2
0
187,223
0
L
Anubis
7,745
596
43
3
0
193,896
3
W
Terra
10,439
803
17
1
0
264,777
1
W
Anhur
10,545
811
40
3
0
210,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role