Player Matchup

Rama
Rama
 
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
PostwarCrab027
Athena
Level 14
God Stats
15W - 18L
1,518 SR
Queue Stats
21W - 36L
1,321 Elo+
Party 1
Ra
Ra
Tasty_Vex
Ra
Level 28
God Stats
3W - 7L
1,310 SR
Queue Stats
188W - 209L
1,366 Elo+
Party 1
Hachiman
Hachiman
Tasty_Weeb
Hachiman
Level 45
God Stats
15W - 13L
1,523 SR
Queue Stats
314W - 338L
1,357 Elo+
Party 1
Zhong Kui
Zhong Kui
hotaction69
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,396 Elo+
Solo
Team Averages
Level 27
1,470 SR
1,388 Elo+

VS

Team Averages
Level 10
1,333 SR
1,162 Elo+
Ares
Ares
Bignaruto06
Ares
Level 9
God Stats
1W - 2L
1,101 SR
Queue Stats
47W - 65L
1,216 Elo+
Solo
Thor
Thor
Darvi2002
Thor
Level 6
God Stats
0W - 1L
1,257 SR
Queue Stats
33W - 47L
942 Elo+
Solo
Bellona
Bellona
GrandMan70
Bellona
Level 16
God Stats
3W - 1L
1,684 SR
Queue Stats
82W - 68L
1,310 Elo+
Solo
King Arthur
King Arthur
Myron5715
King Arthur
Level 13
God Stats
1W - 3L
1,411 SR
Queue Stats
4W - 21L
1,158 Elo+
Solo
Zeus
Zeus
Randomnewo
Zeus
Level 6
God Stats
0W - 6L
1,213 SR
Queue Stats
2W - 11L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
7 / 3 / 5
8,233
549
9,855
8,694
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 1 / 8
7,376
492
4,115
10,138
7,051
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 2 / 8
8,289
553
5,108
10,429
3,850
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Tasty_Weeb
Hachiman
13
11 / 2 / 3
8,331
555
10,849
7,957
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
hotaction69
Zhong Kui
16
15 / 0 / 4
11,187
746
12,614
10,678
9,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
4,986
332
709
5,537
1,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
10
1 / 4 / 2
6,044
403
2,966
10,373
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
GrandMan70
Bellona
9
4 / 12 / 1
6,692
446
11,315
16,799
12,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
Myron5715
King Arthur
8
1 / 8 / 1
5,618
375
2,757
10,758
3,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 10 / 2
5,902
393
6,761
10,272
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
39
Kills
7
8
Deaths
39
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
3
5
3.17
L
0
5
1
0.1
L
Thor
1
4
2
0.5
L
Bellona
GrandMan70
Bellona
4
12
1
0.38
L
King Arthur
Myron5715
King Arthur
1
8
1
0.19
W
2
1
8
6
L
1
10
2
0.2
W
4
2
8
4
W
Hachiman
Tasty_Weeb
Hachiman
11
2
3
6.25
W
Zhong Kui
hotaction69
Zhong Kui
15
0
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,541
Damage
24,508
47,896
Taken
53,739
27,479
Mitigated
23,646
21,772
Healing
957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,855
7,874
879
2,335
8,694
3,526
2,328
1,139
7,503
0
35,249
L
709
243
63
96
5,537
1,900
0
2,995
2,542
6,259
0
L
Thor
2,966
624
0
603
10,373
3,078
0
4,295
6,078
0
20,019
L
Bellona
GrandMan70
Bellona
11,315
4,305
0
73
16,799
12,068
0
5,312
11,487
0
26,436
L
King Arthur
Myron5715
King Arthur
2,757
1,079
0
122
10,758
3,554
0
3,218
7,540
0
15,617
W
4,115
1,337
1,071
1,387
10,138
7,051
839
1,258
8,800
17,241
0
L
6,761
1,350
0
0
10,272
3,046
418
6,017
4,255
29,277
0
W
5,108
1,422
1,239
3,909
10,429
3,850
1,265
1,440
8,901
49,739
0
W
Hachiman
Tasty_Weeb
Hachiman
10,849
5,683
501
1,997
7,957
3,914
3,349
439
7,508
0
41,474
W
Zhong Kui
hotaction69
Zhong Kui
12,614
1,644
0
8,454
10,678
9,138
935
2,714
7,714
60,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,416
Gold Earned
29,242
373
Minions Killed
145
0
Camps Cleared
0
1,260,834
Distance Traveled
1,180,117
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,233
549
68
5
0
248,184
0
L
Ares
4,986
332
14
1
0
131,261
0
L
Thor
6,044
403
31
2
0
260,344
0
L
Bellona
6,692
446
27
2
0
274,306
0
L
King Arthur
5,618
375
19
1
0
269,674
1
W
Athena
7,376
492
32
2
0
278,003
0
L
Zeus
5,902
393
54
4
0
244,532
0
W
Ra
8,289
553
74
5
0
229,382
1
W
Hachiman
8,331
555
70
5
0
254,554
0
W
Zhong Kui
11,187
746
129
9
0
250,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role