Player Matchup

Ullr
Ullr
Gold II
GameWyvern
Ullr
Gold II
Level 108
God Stats
2W - 3L
1,548 SR
Queue Stats
127W - 128L
1,668 MMR
Party 1
Hercules
Hercules
Gold I
NTNT27
Hercules
Gold I
Level 78
God Stats
1W - 5L
1,378 SR
Queue Stats
163W - 149L
1,553 MMR
Solo
Cabrakan
Cabrakan
Gold IV
NotXukl
Cabrakan
Gold IV
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 72L
1,545 MMR
Party 1
Thanatos
Thanatos
Platinum V
d4rkl0rd_1999
Thanatos
Platinum V
Level 124
God Stats
0W - 5L
1,104 SR
Queue Stats
274W - 266L
1,545 MMR
Solo
Scylla
Scylla
Gold III
x Epic xUK
Scylla
Gold III
Level 66
God Stats
1W - 4L
1,424 SR
Queue Stats
78W - 72L
1,631 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 95
1,391 SR
1,588 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,578 SR
1,588 MMR
Sobek
Sobek
Platinum V
AnDY10amo
Sobek
Platinum V
Level 155
God Stats
8W - 12L
1,615 SR
Queue Stats
145W - 127L
1,589 MMR
Solo
Neith
Neith
Gold IV
Neys0on
Neith
Gold IV
Level 145
God Stats
55W - 62L
1,605 SR
Queue Stats
716W - 706L
1,528 MMR
Solo
Ymir
Ymir
Gold V
Redictum
Ymir
Gold V
Level 126
God Stats
12W - 9L
1,841 SR
Queue Stats
260W - 260L
1,564 MMR
Solo
Agni
Agni
Gold II
SylaxWTF
Agni
Gold II
Level 69
God Stats
3W - 2L
1,491 SR
Queue Stats
26W - 21L
1,642 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
asm_1992
Tsukuyomi
Gold II
Level 142
God Stats
1W - 1L
1,338 SR
Queue Stats
21W - 17L
1,618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 1
12,133
467
8,313
23,474
9,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
NTNT27
Hercules
15
4 / 8 / 4
10,781
415
8,198
33,602
37,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cabrakan
NotXukl
Cabrakan
16
1 / 7 / 2
10,588
407
12,203
26,268
26,706
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
d4rkl0rd_1999
Thanatos
17
0 / 8 / 4
10,782
415
4,298
19,908
11,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
x Epic xUK
Scylla
20
3 / 3 / 4
13,935
536
22,609
15,133
5,626
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ApolloSetAphroditeKaliCerberus

VS

Bans
LokiAthenaDanzaburouGebVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AnDY10amo
Sobek
19
5 / 1 / 20
13,807
531
13,364
18,976
31,806
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Neys0on
Neith
20
8 / 5 / 10
14,571
560
19,558
21,845
10,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
19
2 / 0 / 14
13,330
513
14,725
22,765
31,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
19
6 / 5 / 12
13,415
516
21,360
17,827
7,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
asm_1992
Tsukuyomi
20
13 / 0 / 7
15,421
593
23,436
17,265
12,667
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
97
11
Kills
34
34
Deaths
11
15
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Sobek
AnDY10amo
Sobek
5
1
20
15
L
3
8
1
0.44
L
Hercules
NTNT27
Hercules
4
8
4
0.75
W
Neith
Neys0on
Neith
8
5
10
2.6
L
Cabrakan
NotXukl
Cabrakan
1
7
2
0.29
W
Ymir
2
0
14
9
W
Agni
6
5
12
2.4
W
Tsukuyomi
asm_1992
Tsukuyomi
13
0
7
16.5
L
Thanatos
d4rkl0rd_1999
Thanatos
0
8
4
0.25
L
Scylla
x Epic xUK
Scylla
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,621
Damage
92,443
118,385
Taken
98,678
90,799
Mitigated
93,539
32,643
Healing
39,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AnDY10amo
Sobek
13,364
746
0
5,561
18,976
31,806
677
4,100
14,659
44,067
0
L
8,313
3,764
0
3,718
23,474
9,835
1,228
4,876
18,388
0
87,050
L
Hercules
NTNT27
Hercules
8,198
1,430
0
8,384
33,602
37,561
0
16,715
16,497
0
23,573
W
Neith
Neys0on
Neith
19,558
10,159
0
10,273
21,845
10,514
6,282
6,469
15,351
0
130,036
L
Cabrakan
NotXukl
Cabrakan
12,203
1,613
0
4,756
26,268
26,706
0
14,179
11,739
57,840
0
W
Ymir
14,725
4,203
0
8,565
22,765
31,232
1,008
9,386
12,928
81,451
0
W
Agni
21,360
1,045
1,231
6,994
17,827
7,320
2,836
9,349
8,428
102,003
0
W
Tsukuyomi
asm_1992
Tsukuyomi
23,436
6,842
0
6,604
17,265
12,667
1,693
4,829
12,361
0
129,034
L
Thanatos
d4rkl0rd_1999
Thanatos
4,298
581
0
14,072
19,908
11,071
0
4,390
15,401
0
76,590
L
Scylla
x Epic xUK
Scylla
22,609
1,348
0
1,713
15,133
5,626
0
8,322
6,535
129,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,219
Gold Earned
70,544
641
Minions Killed
706
0
Camps Cleared
0
2,234,195
Distance Traveled
2,427,043
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,807
531
46
2
0
523,852
7
L
Ullr
12,133
467
147
6
0
405,251
4
L
Hercules
10,781
415
27
1
0
456,490
5
W
Neith
14,571
560
171
7
0
391,583
7
L
Cabrakan
10,588
407
117
5
0
404,747
4
W
Ymir
13,330
513
142
5
0
470,917
11
W
Agni
13,415
516
167
6
0
468,421
4
W
Tsukuyomi
15,421
593
180
7
0
572,270
1
L
Thanatos
10,782
415
124
5
0
463,163
1
L
Scylla
13,935
536
226
9
0
504,544
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role