Player Matchup

Scylla
Scylla
A_Heavy_Backpack
Scylla
Level 16
God Stats
36W - 4L
1,963 SR
Queue Stats
134W - 21L
1,879 Elo+
Party 1
Cupid
Cupid
KENJITIMUS
Cupid
Level 139
God Stats
5W - 3L
1,424 SR
Queue Stats
378W - 197L
1,805 Elo+
Party 1
Chaac
Chaac
TacticalWolfy
Chaac
Level 61
God Stats
7W - 2L
1,894 SR
Queue Stats
220W - 45L
1,825 Elo+
Party 1
Eset
Eset
naudyboy
Eset
Level 133
God Stats
25W - 8L
1,747 SR
Queue Stats
607W - 164L
1,868 Elo+
Party 1
Cthulhu
Cthulhu
uncle-scar318
Cthulhu
Level 156
God Stats
13W - 9L
1,408 SR
Queue Stats
868W - 551L
1,781 Elo+
Party 1
Team Averages
Level 101
1,687 SR
1,832 Elo+

VS

Team Averages
Level 96
1,537 SR
1,521 Elo+
Scylla
Scylla
Dravitz110
Scylla
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Shadowblade524
Jing Wei
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 62L
1,618 Elo+
Solo
Tsukuyomi
Tsukuyomi
Swift7687
Tsukuyomi
Level 47
God Stats
3W - 4L
1,792 SR
Queue Stats
83W - 87L
1,496 Elo+
Solo
Merlin
Merlin
lickmytower
Merlin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,505 Elo+
Solo
Zeus
Zeus
x JET Livin x
Zeus
Level 115
God Stats
7W - 12L
1,392 SR
Queue Stats
894W - 955L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 15
11,443
1,144
9,715
7,308
3,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
18
12 / 1 / 10
11,536
1,154
12,587
8,250
3,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 2 / 19
11,053
1,105
12,407
11,667
11,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Eset
16
5 / 1 / 13
10,179
1,018
8,641
4,831
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
16
2 / 0 / 17
9,539
954
11,708
11,728
10,683
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

308

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dravitz110
Scylla
14
2 / 4 / 3
9,423
942
7,430
8,005
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
13
1 / 2 / 1
8,251
825
2,767
3,868
1,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Swift7687
Tsukuyomi
13
0 / 12 / 2
8,085
809
10,308
18,225
9,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
15
1 / 4 / 4
9,468
947
10,258
16,592
6,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 10 / 2
8,991
899
6,606
12,634
4,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
17
32
Kills
5
5
Deaths
32
74
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
1
15
15.5
L
Scylla
Dravitz110
Scylla
2
4
3
0.88
W
Cupid
12
1
10
17
L
Jing Wei
1
2
1
0.75
L
Tsukuyomi
Swift7687
Tsukuyomi
0
12
2
0.08
W
5
2
19
7.25
L
Merlin
1
4
4
0.75
W
Eset
5
1
13
11.5
W
Cthulhu
2
0
17
10.5
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,058
Damage
37,369
43,784
Taken
59,324
31,042
Mitigated
24,487
5,449
Healing
2,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,715
342
0
700
7,308
3,081
0
4,404
2,806
36,411
0
L
Scylla
Dravitz110
Scylla
7,430
1,073
0
0
8,005
2,732
0
4,629
3,236
16,416
0
W
Cupid
12,587
9,589
0
651
8,250
3,385
0
4,434
3,788
0
32,798
L
Jing Wei
2,767
2,767
272
294
3,868
1,229
0
2,182
1,616
0
6,600
L
Tsukuyomi
Swift7687
Tsukuyomi
10,308
2,165
0
825
18,225
9,960
0
7,499
10,569
0
21,737
W
12,407
2,190
0
3,164
11,667
11,963
0
6,200
5,278
0
23,116
L
Merlin
10,258
369
377
756
16,592
6,177
0
8,205
8,143
44,578
0
W
Eset
8,641
172
484
450
4,831
1,930
0
2,436
2,355
13,290
0
W
Cthulhu
11,708
106
0
0
11,728
10,683
0
6,224
5,263
19,922
0
L
6,606
1,274
0
0
12,634
4,389
0
6,862
5,696
20,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,750
Gold Earned
44,218
174
Minions Killed
153
8
Camps Cleared
4
1,009,371
Distance Traveled
732,102
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,443
1,144
68
7
0
196,991
0
L
Scylla
9,423
942
27
3
0
155,201
0
W
Cupid
11,536
1,154
55
6
5
196,601
0
L
Jing Wei
8,251
825
13
1
2
81,184
0
L
Tsukuyomi
8,085
809
20
2
1
164,039
1
W
Chaac
11,053
1,105
27
3
2
225,002
0
L
Merlin
9,468
947
70
7
0
175,322
0
W
Eset
10,179
1,018
13
1
0
185,221
0
W
Cthulhu
9,539
954
11
1
1
205,556
0
L
Zeus
8,991
899
23
2
1
156,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role