Player Matchup

Nemesis
Nemesis
T1O9B0I9
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Nike
Nike
Verm1noid
Nike
Level 18
God Stats
9W - 6L
1,539 SR
Queue Stats
33W - 42L
1,347 Elo+
Party 4
Tiamat
Tiamat
YunaSoul
Tiamat
Level 14
God Stats
3W - 12L
1,203 SR
Queue Stats
12W - 27L
1,312 Elo+
Party 3
Ymir
Ymir
ardzuder1
Ymir
Level 23
God Stats
2W - 1L
1,808 SR
Queue Stats
17W - 21L
1,394 Elo+
Party 4
Apollo
Apollo
mhgrau
Apollo
Level 105
God Stats
4W - 5L
1,894 SR
Queue Stats
190W - 174L
1,450 Elo+
Party 3
Team Averages
Level 32
1,589 SR
1,401 Elo+

VS

Team Averages
Level 19
1,351 SR
1,363 Elo+
Medusa
Medusa
AlmostTasha
Medusa
Level 22
God Stats
2W - 2L
1,450 SR
Queue Stats
38W - 51L
1,313 Elo+
Party 2
Loki
Loki
Eloy___vk
Loki
Level 23
God Stats
0W - 3L
1,170 SR
Queue Stats
31W - 57L
1,240 Elo+
Party 1
Guan Yu
Guan Yu
Rogue_Ypsilon
Guan Yu
Level 27
God Stats
0W - 1L
1,185 SR
Queue Stats
117W - 119L
1,419 Elo+
Solo
Fafnir
Fafnir
Viscivious
Fafnir
Level 22
God Stats
2W - 2L
1,450 SR
Queue Stats
45W - 51L
1,341 Elo+
Party 2
Ra
Ra
alexbor38
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
T1O9B0I9
Nemesis
8
1 / 0 / 3
5,132
467
651
2,506
681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
11
0 / 0 / 0
5,469
497
4,462
5,098
2,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
YunaSoul
Tiamat
11
7 / 0 / 1
6,695
609
6,603
5,533
4,038
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
8
2 / 1 / 4
5,427
493
2,021
6,290
3,017
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Apollo
mhgrau
Apollo
12
8 / 3 / 2
7,375
670
8,828
8,179
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
2 / 6 / 1
5,172
470
5,160
6,824
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
8
0 / 6 / 0
4,999
454
1,941
7,963
1,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
11
0 / 0 / 0
5,830
530
2,069
7,064
3,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Fafnir
Viscivious
Fafnir
8
1 / 2 / 2
5,283
480
5,375
7,464
6,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 5 / 0
5,510
501
2,238
6,775
2,303
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
18
Kills
4
4
Deaths
19
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
6
1
0.42
L
Loki
0
6
0
0
L
Guan Yu
0
0
0
0
W
Nemesis
T1O9B0I9
Nemesis
1
0
3
2.5
W
Nike
0
0
0
0
L
Fafnir
Viscivious
Fafnir
1
2
2
1
W
Tiamat
YunaSoul
Tiamat
7
0
1
7.5
L
1
5
0
0.2
W
Ymir
2
1
4
4
W
Apollo
mhgrau
Apollo
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,565
Damage
16,783
27,606
Taken
36,090
12,366
Mitigated
15,979
7,775
Healing
7,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,160
2,670
0
0
6,824
1,589
0
1,045
5,779
0
19,202
L
Loki
1,941
773
246
2,216
7,963
1,918
0
1,692
6,271
0
27,186
L
Guan Yu
2,069
296
0
3,854
7,064
3,986
194
0
6,256
0
28,166
W
Nemesis
T1O9B0I9
Nemesis
651
206
0
475
2,506
681
0
529
1,977
0
7,658
W
Nike
4,462
511
0
2,025
5,098
2,000
357
0
4,848
0
26,660
L
Fafnir
Viscivious
Fafnir
5,375
1,529
0
817
7,464
6,183
0
1,784
5,680
14,034
0
W
Tiamat
YunaSoul
Tiamat
6,603
2,319
0
2,824
5,533
4,038
617
1,660
3,873
33,897
0
L
2,238
576
187
621
6,775
2,303
320
4,103
2,672
18,681
0
W
Ymir
2,021
660
0
27
6,290
3,017
105
2,511
3,779
9,270
0
W
Apollo
mhgrau
Apollo
8,828
5,348
0
2,424
8,179
2,630
1,941
2,913
5,266
0
41,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,098
Gold Earned
26,794
215
Minions Killed
201
0
Camps Cleared
0
1,095,169
Distance Traveled
1,018,963
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,172
470
25
2
0
193,464
4
L
Loki
4,999
454
54
5
0
220,698
0
L
Guan Yu
5,830
530
68
6
0
209,514
0
W
Nemesis
5,132
467
22
2
0
260,840
0
W
Nike
5,469
497
40
4
0
221,825
0
L
Fafnir
5,283
480
18
2
0
216,496
1
W
Tiamat
6,695
609
62
6
0
184,123
2
L
Ra
5,510
501
36
3
0
178,791
3
W
Ymir
5,427
493
15
1
0
224,575
2
W
Apollo
7,375
670
76
7
0
203,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role