Player Matchup

Izanami
Izanami
Dkdance
Izanami
Level 30
God Stats
4W - 9L
1,466 SR
Queue Stats
92W - 116L
1,454 Elo+
Solo
Chang'e
Chang'e
Estaor
Chang'e
Level 30
God Stats
0W - 3L
1,272 SR
Queue Stats
26W - 23L
1,576 Elo+
Solo
Vamana
Vamana
F0kker
Vamana
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 43L
1,481 Elo+
Solo
Thanatos
Thanatos
Ganik7
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 291L
1,522 Elo+
Solo
Sol
Sol
Yondaims
Sol
Level 7
God Stats
1W - 1L
1,263 SR
Queue Stats
6W - 4L
1,445 Elo+
Solo
Team Averages
Level 20
1,400 SR
1,496 Elo+

VS

Team Averages
Level 43
1,493 SR
1,494 Elo+
Ao Kuang
Ao Kuang
BigBeastEpstein
Ao Kuang
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
186W - 171L
1,557 Elo+
Party 1
Scylla
Scylla
DarkXDemonzz159
Scylla
Level 124
God Stats
5W - 3L
1,329 SR
Queue Stats
477W - 459L
1,598 Elo+
Party 1
Fenrir
Fenrir
HujPistolet
Fenrir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,319 Elo+
Solo
Sylvanus
Sylvanus
Vultretrap
Sylvanus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
dannyly2
Cupid
Level 13
God Stats
25W - 26L
1,635 SR
Queue Stats
76W - 84L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dkdance
Izanami
13
1 / 4 / 6
8,255
486
8,580
12,255
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Estaor
Chang'e
11
3 / 4 / 5
7,330
431
6,895
9,143
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vamana
F0kker
Vamana
16
7 / 0 / 0
10,020
589
7,923
11,328
9,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Ganik7
Thanatos
13
2 / 6 / 1
8,103
477
3,711
15,567
5,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

11
4 / 6 / 2
7,941
467
11,053
9,507
3,045
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
7 / 3 / 3
9,636
567
8,315
15,141
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
7 / 0 / 5
9,786
576
14,496
8,695
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
13
0 / 6 / 1
7,416
436
4,145
10,920
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
Vultretrap
Sylvanus
13
3 / 4 / 8
8,368
492
5,847
14,734
11,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
dannyly2
Cupid
13
3 / 4 / 5
7,764
457
5,201
9,181
2,662
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
17
Kills
20
20
Deaths
17
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
7
3
3
2.83
W
7
0
5
9.5
L
Izanami
Dkdance
Izanami
1
4
6
1
L
Chang'e
Estaor
Chang'e
3
4
5
1.38
L
Vamana
F0kker
Vamana
7
0
0
7
L
Thanatos
Ganik7
Thanatos
2
6
1
0.42
W
Fenrir
0
6
1
0.08
W
Sylvanus
Vultretrap
Sylvanus
3
4
8
1.75
L
4
6
2
0.83
W
Cupid
dannyly2
Cupid
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,162
Damage
38,004
57,800
Taken
58,671
26,158
Mitigated
26,929
25,041
Healing
22,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
8,315
2,425
0
8,281
15,141
5,411
0
2,636
12,430
65,971
0
W
14,496
2,169
182
4,160
8,695
2,890
1,522
3,770
4,777
65,779
0
L
Izanami
Dkdance
Izanami
8,580
5,668
0
3,010
12,255
5,031
510
6,243
5,812
0
62,801
L
Chang'e
Estaor
Chang'e
6,895
640
2,537
2,780
9,143
3,759
155
5,091
3,920
16,557
0
L
Vamana
F0kker
Vamana
7,923
3,627
0
5,271
11,328
9,144
0
3,408
7,872
0
59,484
L
Thanatos
Ganik7
Thanatos
3,711
950
0
10,066
15,567
5,179
0
7,080
8,373
0
50,048
W
Fenrir
4,145
1,346
0
2,496
10,920
4,749
0
526
10,094
0
34,654
W
Sylvanus
Vultretrap
Sylvanus
5,847
2,024
1,148
3,968
14,734
11,217
216
6,709
7,697
16,929
0
L
11,053
2,946
0
1,377
9,507
3,045
531
6,170
3,165
41,143
0
W
Cupid
dannyly2
Cupid
5,201
3,176
328
1,970
9,181
2,662
464
3,631
5,300
0
31,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,649
Gold Earned
42,970
446
Minions Killed
396
0
Camps Cleared
0
1,403,862
Distance Traveled
1,565,310
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,636
567
113
7
0
329,024
1
W
Scylla
9,786
576
127
7
0
319,331
2
L
Izanami
8,255
486
111
7
0
223,199
2
L
Chang'e
7,330
431
25
1
0
315,898
4
L
Vamana
10,020
589
133
8
0
357,842
1
L
Thanatos
8,103
477
99
6
0
285,644
1
W
Fenrir
7,416
436
68
4
0
326,500
1
W
Sylvanus
8,368
492
26
2
0
286,039
1
L
Sol
7,941
467
78
5
0
221,279
0
W
Cupid
7,764
457
62
4
0
304,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role