Player Matchup

Fenrir
Fenrir
Amelin1
Fenrir
Level 27
God Stats
24W - 34L
1,383 SR
Queue Stats
180W - 189L
1,439 Elo+
Solo
Ymir
Ymir
Mordaarck
Ymir
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
WinterCanary
Bellona
Level 21
God Stats
14W - 11L
1,546 SR
Queue Stats
146W - 197L
1,406 Elo+
Solo
Artemis
Artemis
khummnir
Artemis
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
rektbydoudouille
Poseidon
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 22
1,486 SR
1,469 Elo+

VS

Team Averages
Level 12
1,335 SR
1,290 Elo+
Hades
Hades
FluffyBunnny
Hades
Level 17
God Stats
1W - 1L
1,719 SR
Queue Stats
38W - 43L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
Loxi2xx2
Cthulhu
Level 4
God Stats
0W - 2L
1,187 SR
Queue Stats
0W - 3L
1,202 Elo+
Party 3
Osiris
Osiris
Qargoroth
Osiris
Level 17
God Stats
0W - 4L
1,054 SR
Queue Stats
42W - 39L
1,427 Elo+
Party 1
Cupid
Cupid
billthefatgod
Cupid
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 107L
1,300 Elo+
Solo
Sobek
Sobek
duxa_pro11
Sobek
Level 4
God Stats
0W - 3L
1,212 SR
Queue Stats
0W - 4L
1,144 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amelin1
Fenrir
18
12 / 0 / 27
12,191
1,108
12,658
7,132
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
19
5 / 3 / 33
11,530
1,048
13,850
13,437
19,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
WinterCanary
Bellona
19
11 / 0 / 33
12,833
1,167
19,446
14,407
13,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
khummnir
Artemis
19
9 / 0 / 27
11,892
1,081
16,333
7,863
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
13 / 3 / 19
12,358
1,123
19,625
7,520
2,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 13 / 4
9,973
907
7,877
19,978
12,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Loxi2xx2
Cthulhu
15
1 / 12 / 2
9,466
861
9,556
22,126
21,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
Qargoroth
Osiris
16
3 / 11 / 1
10,235
930
12,924
20,453
17,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 5 / 3
9,619
874
10,619
12,739
4,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
15
0 / 12 / 4
9,354
850
5,712
19,434
19,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

189
Kill Participation
20
50
Kills
6
6
Deaths
53
139
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Amelin1
Fenrir
12
0
27
25.5
L
1
13
4
0.23
L
Cthulhu
Loxi2xx2
Cthulhu
1
12
2
0.17
W
Ymir
5
3
33
7.17
L
Osiris
Qargoroth
Osiris
3
11
1
0.32
W
Bellona
WinterCanary
Bellona
11
0
33
27.5
L
1
5
3
0.5
L
Sobek
0
12
4
0.17
W
Artemis
khummnir
Artemis
9
0
27
22.5
W
13
3
19
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,912
Damage
46,688
50,359
Taken
94,730
42,638
Mitigated
75,638
10,284
Healing
4,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Amelin1
Fenrir
12,658
5,469
0
2,357
7,132
3,624
0
3,257
3,875
0
18,549
L
7,877
1,268
162
1,104
19,978
12,103
0
6,911
13,067
19,832
0
L
Cthulhu
Loxi2xx2
Cthulhu
9,556
1,075
672
0
22,126
21,947
0
7,740
14,386
24,307
0
W
Ymir
13,850
2,920
0
0
13,437
19,106
0
4,523
8,914
31,152
0
L
Osiris
Qargoroth
Osiris
12,924
4,506
0
0
20,453
17,421
0
6,474
13,979
508
35,126
W
Bellona
WinterCanary
Bellona
19,446
5,846
0
3,564
14,407
13,999
0
6,944
7,463
51
31,703
L
10,619
4,790
390
671
12,739
4,981
0
5,070
7,669
0
34,266
L
Sobek
5,712
640
0
1,057
19,434
19,186
0
7,331
11,733
16,318
0
W
Artemis
khummnir
Artemis
16,333
10,856
429
3,934
7,863
3,176
0
4,207
3,656
0
30,188
W
19,625
3,827
0
0
7,520
2,733
0
4,683
2,837
40,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,804
Gold Earned
48,647
182
Minions Killed
173
4
Camps Cleared
4
959,691
Distance Traveled
939,135
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,191
1,108
9
1
3
223,851
0
L
Hades
9,973
907
23
2
1
156,288
1
L
Cthulhu
9,466
861
35
3
0
200,332
2
W
Ymir
11,530
1,048
48
4
0
167,781
0
L
Osiris
10,235
930
39
4
1
203,615
3
W
Bellona
12,833
1,167
25
2
1
225,817
0
L
Cupid
9,619
874
57
5
0
182,903
0
L
Sobek
9,354
850
19
2
2
195,997
0
W
Artemis
11,892
1,081
43
4
0
181,825
0
W
Poseidon
12,358
1,123
57
5
0
160,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role