Player Matchup

Bacchus
Bacchus
Gold II
A STIK 0F BUTER
Bacchus
Gold II
Level 129
God Stats
32W - 31L
1,574 SR
Queue Stats
242W - 227L
1,711 MMR
Solo
Thanatos
Thanatos
Gold V
CarryingM8
Thanatos
Gold V
Level 39
God Stats
1W - 4L
1,241 SR
Queue Stats
54W - 71L
1,593 MMR
Party 4
Scylla
Scylla
Gold III
IIZan I
Scylla
Gold III
Level 143
God Stats
8W - 6L
1,189 SR
Queue Stats
77W - 62L
1,589 MMR
Party 2
Danzaburou
Danzaburou
Platinum IV
IIvocaII
Danzaburou
Platinum IV
Level 151
God Stats
2W - 0L
1,724 SR
Queue Stats
71W - 55L
1,816 MMR
Party 2
Tyr
Tyr
Gold III
tatsumakiUwU
Tyr
Gold III
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,794 MMR
Party 4
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,446 SR
1,701 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,620 SR
1,700 MMR
Geb
Geb
Platinum V
Itz K0AD
Geb
Platinum V
Level 156
God Stats
7W - 4L
1,636 SR
Queue Stats
294W - 285L
1,709 MMR
Party 1
Neith
Neith
Gold II
LiLKing3
Neith
Gold II
Level 118
God Stats
66W - 60L
1,689 SR
Queue Stats
521W - 510L
1,604 MMR
Party 3
Cu Chulainn
Cu Chulainn
Platinum V
Ocean of Hades
Cu Chulainn
Platinum V
Level 148
God Stats
11W - 15L
1,433 SR
Queue Stats
567W - 556L
1,777 MMR
Party 3
Arachne
Arachne
Platinum V
Opxlitz
Arachne
Platinum V
Level 146
God Stats
34W - 27L
1,658 SR
Queue Stats
307W - 307L
1,685 MMR
Party 1
Tiamat
Tiamat
Gold II
Sir Foxpaws
Tiamat
Gold II
Level 149
God Stats
0W - 2L
1,685 SR
Queue Stats
34W - 32L
1,725 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 10
12,645
506
8,467
20,997
21,887
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
CarryingM8
Thanatos
20
9 / 3 / 9
14,669
587
20,935
27,028
13,968
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
IIZan I
Scylla
20
12 / 1 / 5
15,968
639
24,914
10,103
4,889
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
IIvocaII
Danzaburou
20
4 / 0 / 6
15,221
609
13,432
16,507
9,419
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 2 / 9
15,727
629
32,172
36,595
52,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
SetNu WaTsukuyomiAthenaGuan Yu

VS

Bans
ApolloJanusCupidNemesisSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 2
10,674
427
6,706
23,829
22,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
LiLKing3
Neith
18
2 / 8 / 3
12,003
480
10,931
20,732
6,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Ocean of Hades
Cu Chulainn
17
2 / 6 / 3
11,610
464
23,044
37,217
36,722
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Opxlitz
Arachne
16
2 / 9 / 0
10,906
436
6,525
26,155
12,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
17
0 / 7 / 3
10,781
431
8,552
15,201
9,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
18
34
Kills
7
7
Deaths
34
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
W
Thanatos
CarryingM8
Thanatos
9
3
9
4.5
W
Scylla
IIZan I
Scylla
12
1
5
14.5
W
Danzaburou
IIvocaII
Danzaburou
4
0
6
7
L
1
4
2
0.5
L
Neith
LiLKing3
Neith
2
8
3
0.44
L
Cu Chulainn
Ocean of Hades
Cu Chulainn
2
6
3
0.58
L
Arachne
Opxlitz
Arachne
2
9
0
0.22
L
Tiamat
0
7
3
0.21
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,920
Damage
55,758
111,230
Taken
123,134
103,102
Mitigated
87,628
65,179
Healing
28,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,467
914
0
8,716
20,997
21,887
210
2,046
18,879
39,457
0
W
Thanatos
CarryingM8
Thanatos
20,935
6,502
0
26,936
27,028
13,968
0
6,430
20,340
0
119,880
W
Scylla
IIZan I
Scylla
24,914
1,842
0
3,268
10,103
4,889
4,298
1,891
8,146
138,985
0
W
Danzaburou
IIvocaII
Danzaburou
13,432
7,739
0
7,440
16,507
9,419
6,222
1,946
14,515
0
135,003
L
6,706
746
0
4,860
23,829
22,173
0
6,698
16,983
31,367
0
L
Neith
LiLKing3
Neith
10,931
4,435
0
4,779
20,732
6,701
0
7,739
12,927
0
81,682
L
Cu Chulainn
Ocean of Hades
Cu Chulainn
23,044
4,323
0
12,497
37,217
36,722
296
7,024
29,927
12,220
66,864
L
Arachne
Opxlitz
Arachne
6,525
4,451
0
3,782
26,155
12,492
0
8,389
17,722
0
78,516
L
Tiamat
8,552
502
0
2,300
15,201
9,540
0
3,191
11,794
69,945
0
W
32,172
7,142
0
18,819
36,595
52,939
709
7,431
28,864
0
128,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,230
Gold Earned
55,974
875
Minions Killed
566
0
Camps Cleared
0
2,595,673
Distance Traveled
2,220,182
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,645
506
59
2
0
524,833
8
W
Thanatos
14,669
587
188
8
0
529,832
0
W
Scylla
15,968
639
212
8
0
513,456
3
W
Danzaburou
15,221
609
198
8
0
486,768
7
L
Geb
10,674
427
38
2
0
511,660
8
L
Neith
12,003
480
161
6
0
381,444
3
L
Cu Chulainn
11,610
464
128
5
0
443,505
1
L
Arachne
10,906
436
99
4
0
454,103
2
L
Tiamat
10,781
431
140
6
0
429,470
4
W
Tyr
15,727
629
218
9
0
540,784
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role