Player Matchup

Ao Kuang
Ao Kuang
Gold III
CIout
Ao Kuang
Gold III
Level 42
God Stats
2W - 1L
1,756 SR
Queue Stats
54W - 33L
1,763 MMR
Party 2
Sobek
Sobek
Diamond IV
Danregaan
Sobek
Diamond IV
Level 159
God Stats
6W - 12L
1,167 SR
Queue Stats
579W - 564L
2,014 MMR
Solo
Artemis
Artemis
Diamond V
Kross Short
Artemis
Diamond V
Level 154
God Stats
8W - 4L
1,797 SR
Queue Stats
285W - 279L
2,038 MMR
Solo
Chaac
Chaac
Platinum II
VinceeS
Chaac
Platinum II
Level 126
God Stats
2W - 2L
1,891 SR
Queue Stats
84W - 73L
2,028 MMR
Solo
Thoth
Thoth
Platinum III
oLONELY FARTo
Thoth
Platinum III
Level 158
God Stats
8W - 4L
1,775 SR
Queue Stats
38W - 22L
2,127 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,677 SR
1,994 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,644 SR
1,994 MMR
Raijin
Raijin
Platinum I
BigSugarBear69
Raijin
Platinum I
Level 118
God Stats
15W - 21L
1,584 SR
Queue Stats
165W - 142L
1,983 MMR
Party 1
Geb
Geb
Diamond V
Guille--1990
Geb
Diamond V
Level 160
God Stats
1W - 1L
1,919 SR
Queue Stats
235W - 213L
1,909 MMR
Solo
Hercules
Hercules
Platinum II
Knaap0174
Hercules
Platinum II
Level 127
God Stats
1W - 3L
1,299 SR
Queue Stats
129W - 112L
1,987 MMR
Solo
Heimdallr
Heimdallr
Diamond V
Syn3rzy94
Heimdallr
Diamond V
Level 158
God Stats
44W - 38L
1,726 SR
Queue Stats
1,049W - 1,035L
2,012 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
i_Supremacyy
Tsukuyomi
Diamond V
Level 112
God Stats
80W - 57L
1,693 SR
Queue Stats
436W - 406L
2,079 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CIout
Ao Kuang
17
5 / 1 / 8
11,083
616
8,960
15,015
5,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sobek
Danregaan
Sobek
13
4 / 2 / 9
9,846
547
5,402
13,778
12,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Kross Short
Artemis
18
6 / 2 / 5
12,037
669
11,292
13,663
5,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
VinceeS
Chaac
17
1 / 1 / 6
11,060
614
9,173
13,170
13,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
6 / 1 / 7
11,174
621
12,906
8,061
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatSetGuan YuApolloDanzaburou

VS

Bans
ScyllaJanusKumbhakarnaAthenaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
8,974
499
6,787
10,288
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 2
7,605
423
3,174
14,020
7,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Knaap0174
Hercules
15
1 / 3 / 1
8,935
496
7,054
15,054
11,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
Syn3rzy94
Heimdallr
15
1 / 7 / 2
8,727
485
5,818
12,352
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
i_Supremacyy
Tsukuyomi
16
1 / 3 / 1
8,868
493
8,583
12,696
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
22
Kills
7
7
Deaths
22
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Ao Kuang
CIout
Ao Kuang
5
1
8
9
W
Sobek
Danregaan
Sobek
4
2
9
4.25
L
1
4
2
0.5
L
Hercules
Knaap0174
Hercules
1
3
1
0.5
W
Artemis
Kross Short
Artemis
6
2
5
4.25
L
Heimdallr
Syn3rzy94
Heimdallr
1
7
2
0.29
W
Chaac
VinceeS
Chaac
1
1
6
4
L
Tsukuyomi
i_Supremacyy
Tsukuyomi
1
3
1
0.5
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,733
Damage
31,416
63,687
Taken
64,410
40,470
Mitigated
31,256
29,950
Healing
18,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,787
188
0
1,024
10,288
3,119
0
7,108
2,808
43,923
0
W
Ao Kuang
CIout
Ao Kuang
8,960
1,636
0
4,560
15,015
5,624
1,451
4,213
10,664
86,782
0
W
Sobek
Danregaan
Sobek
5,402
566
0
4,971
13,778
12,313
0
2,854
10,600
21,799
0
L
3,174
493
0
2,315
14,020
7,718
0
7,590
6,234
18,130
0
L
Hercules
Knaap0174
Hercules
7,054
3,552
0
6,443
15,054
11,530
0
3,023
11,951
0
48,951
W
Artemis
Kross Short
Artemis
11,292
4,094
0
8,523
13,663
5,783
4,540
1,505
12,094
0
94,259
L
Heimdallr
Syn3rzy94
Heimdallr
5,818
1,957
0
3,189
12,352
4,090
790
2,958
9,394
0
55,205
W
Chaac
VinceeS
Chaac
9,173
1,247
0
9,305
13,170
13,736
1,060
1,161
11,569
0
68,977
L
Tsukuyomi
i_Supremacyy
Tsukuyomi
8,583
1,524
0
5,919
12,696
4,799
0
5,817
6,755
0
81,594
W
12,906
601
295
2,296
8,061
3,014
593
2,753
5,194
78,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,200
Gold Earned
43,109
587
Minions Killed
511
0
Camps Cleared
0
1,768,182
Distance Traveled
1,661,084
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,974
499
102
6
0
302,221
3
W
Ao Kuang
11,083
616
125
7
0
378,606
0
W
Sobek
9,846
547
21
1
0
368,507
7
L
Geb
7,605
423
20
1
0
367,114
6
L
Hercules
8,935
496
124
7
0
293,146
2
W
Artemis
12,037
669
153
9
0
331,161
4
L
Heimdallr
8,727
485
124
7
0
308,252
3
W
Chaac
11,060
614
137
8
0
334,870
2
L
Tsukuyomi
8,868
493
141
8
0
390,351
2
W
Thoth
11,174
621
151
8
0
355,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role