Player Matchup

Bellona
Bellona
Sharklider
Bellona
Level 148
God Stats
0W - 3L
1,304 SR
Queue Stats
139W - 136L
1,557 Elo+
Party 2
Ymir
Ymir
Silv3rstain
Ymir
Level 39
God Stats
4W - 6L
1,475 SR
Queue Stats
29W - 31L
1,533 Elo+
Party 2
Pele
Pele
alvarito2210
Pele
Level 39
God Stats
3W - 3L
1,626 SR
Queue Stats
103W - 89L
1,550 Elo+
Party 3
Ullr
Ullr
epuga2000
Ullr
Level 78
God Stats
8W - 8L
1,517 SR
Queue Stats
122W - 99L
1,556 Elo+
Party 3
Janus
Janus
henripuga
Janus
Level 86
God Stats
10W - 4L
1,701 SR
Queue Stats
87W - 71L
1,586 Elo+
Party 3
Team Averages
Level 78
1,525 SR
1,556 Elo+

VS

Team Averages
Level 89
1,699 SR
1,630 Elo+
Loki
Loki
Criztof
Loki
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 83L
1,642 Elo+
Party 1
Mulan
Mulan
Crxssa
Mulan
Level 107
God Stats
10W - 3L
1,698 SR
Queue Stats
80W - 55L
1,619 Elo+
Party 1
Khepri
Khepri
GentleKebab
Khepri
Level 49
God Stats
1W - 0L
1,688 SR
Queue Stats
6W - 4L
1,562 Elo+
Solo
Set
Set
pripri1
Set
Level 114
God Stats
1W - 3L
1,780 SR
Queue Stats
124W - 94L
1,603 Elo+
Party 1
Merlin
Merlin
quartercast
Merlin
Level 24
God Stats
16W - 3L
1,828 SR
Queue Stats
100W - 58L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Sharklider
Bellona
16
3 / 3 / 0
9,811
577
7,253
11,797
9,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 2
6,769
398
5,206
8,563
5,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 2
7,662
451
4,119
12,961
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
15
3 / 2 / 0
8,947
526
4,983
8,206
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
henripuga
Janus
12
1 / 8 / 2
7,911
465
8,244
11,617
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Criztof
Loki
17
4 / 2 / 3
10,037
590
8,229
10,849
5,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Crxssa
Mulan
15
6 / 1 / 2
9,213
542
7,371
10,507
5,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
12
0 / 2 / 8
7,576
446
4,297
7,782
5,031
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Set
15
8 / 2 / 4
10,005
589
10,884
10,877
5,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
15
3 / 1 / 2
9,262
545
5,776
7,540
2,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
8
Kills
21
21
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
Criztof
Loki
4
2
3
2.75
W
Mulan
Crxssa
Mulan
6
1
2
7
W
Khepri
0
2
8
2
L
Bellona
Sharklider
Bellona
3
3
0
1
L
0
4
2
0.25
L
1
4
2
0.5
L
Ullr
3
2
0
1.5
L
Janus
henripuga
Janus
1
8
2
0.25
W
Set
8
2
4
5
W
Merlin
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,805
Damage
36,557
53,144
Taken
47,555
23,856
Mitigated
24,319
13,523
Healing
15,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Criztof
Loki
8,229
1,132
0
1,980
10,849
5,946
0
1,006
9,811
0
69,485
W
Mulan
Crxssa
Mulan
7,371
661
0
5,825
10,507
5,097
0
3,431
6,882
0
57,761
W
Khepri
4,297
1,195
223
344
7,782
5,031
257
3,163
4,575
18,689
0
L
Bellona
Sharklider
Bellona
7,253
1,284
0
4,706
11,797
9,127
274
1,053
10,712
0
67,534
L
5,206
2,435
0
1,802
8,563
5,232
0
2,457
6,040
22,396
0
L
4,119
1,314
0
4,420
12,961
4,041
0
2,783
9,973
0
47,661
L
Ullr
4,983
1,418
0
1,714
8,206
2,448
0
1,624
6,540
0
49,609
L
Janus
henripuga
Janus
8,244
429
0
881
11,617
3,008
0
1,661
9,806
50,484
0
W
Set
10,884
5,780
0
3,731
10,877
5,406
653
2,675
8,122
0
76,465
W
Merlin
5,776
409
134
3,317
7,540
2,839
314
2,565
4,715
65,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,100
Gold Earned
46,093
491
Minions Killed
507
0
Camps Cleared
0
1,617,842
Distance Traveled
1,731,047
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,037
590
142
8
0
358,199
4
W
Mulan
9,213
542
103
6
0
376,542
4
W
Khepri
7,576
446
29
2
0
358,368
2
L
Bellona
9,811
577
156
9
0
331,873
4
L
Ymir
6,769
398
31
2
0
318,925
3
L
Pele
7,662
451
85
5
0
342,878
1
L
Ullr
8,947
526
103
6
0
314,868
4
L
Janus
7,911
465
116
7
0
309,298
5
W
Set
10,005
589
106
6
0
331,854
2
W
Merlin
9,262
545
127
7
0
306,084
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role